Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
anwabuk
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,713 Elo+
Party 1
Bellona
Bellona
iim mediocre
Bellona
Level 51
God Stats
2W - 4L
1,256 SR
Queue Stats
8W - 14L
1,138 Elo+
Party 3
Kukulkan
Kukulkan
iim meh
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,039 Elo+
Party 3
Cthulhu
Cthulhu
tantenton123
Cthulhu
Level 68
God Stats
2W - 3L
1,466 SR
Queue Stats
8W - 15L
1,138 Elo+
Party 3
Team Averages
Level 72
1,444 SR
1,306 Elo+

VS

Team Averages
Level 66
1,569 SR
1,503 Elo+
Aphrodite
Aphrodite
Bff iv
Aphrodite
Level 29
God Stats
12W - 5L
1,682 SR
Queue Stats
18W - 12L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Get F Fox 2 8
Tsukuyomi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Zeus
Zeus
HYP3R--VIP3R_717
Zeus
Level 83
God Stats
7W - 2L
1,771 SR
Queue Stats
27W - 25L
1,510 Elo+
Solo
Rama
Rama
ThraxLife
Rama
Level 124
God Stats
3W - 0L
1,768 SR
Queue Stats
28W - 22L
1,544 Elo+
Solo
Neith
Neith
boo_racer
Neith
Level 66
God Stats
28W - 34L
1,126 SR
Queue Stats
71W - 82L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 10 / 5
7,186
719
4,923
13,336
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
anwabuk
Olorun
14
4 / 3 / 0
7,578
758
6,421
9,111
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
iim mediocre
Bellona
12
1 / 2 / 3
6,838
684
2,149
7,300
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
iim meh
Kukulkan
14
1 / 7 / 2
8,000
800
6,014
8,210
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tantenton123
Cthulhu
14
3 / 4 / 4
7,397
740
10,519
13,493
9,902
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bff iv
Aphrodite
14
5 / 0 / 8
8,391
839
4,596
6,511
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Get F Fox 2 8
Tsukuyomi
13
3 / 1 / 10
7,551
755
7,694
6,347
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
13 / 2 / 5
9,468
947
15,327
7,980
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
2 / 2 / 7
7,827
783
6,412
6,089
2,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
boo_racer
Neith
14
2 / 5 / 9
7,396
740
9,483
12,575
4,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
25
26
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
10
5
0.35
W
Aphrodite
Bff iv
Aphrodite
5
0
8
9
W
Tsukuyomi
Get F Fox 2 8
Tsukuyomi
3
1
10
8
W
13
2
5
7.75
W
Rama
2
2
7
2.75
L
Olorun
anwabuk
Olorun
4
3
0
1.33
W
Neith
boo_racer
Neith
2
5
9
1.3
L
Bellona
iim mediocre
Bellona
1
2
3
1.25
L
Kukulkan
iim meh
Kukulkan
1
7
2
0.29
L
Cthulhu
tantenton123
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,026
Damage
43,512
51,450
Taken
39,502
25,307
Mitigated
16,557
10,193
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,923
1,768
167
1,554
13,336
5,840
0
5,567
7,521
0
8,545
W
Aphrodite
Bff iv
Aphrodite
4,596
810
5,383
3,505
6,511
4,663
56
4,968
1,399
10,637
0
W
Tsukuyomi
Get F Fox 2 8
Tsukuyomi
7,694
1,607
54
898
6,347
2,309
0
2,715
3,490
0
15,978
W
15,327
2,449
61
1,704
7,980
2,738
23
2,957
4,941
40,575
0
W
Rama
6,412
3,640
0
1,854
6,089
2,231
1,039
2,852
3,209
0
29,213
L
Olorun
anwabuk
Olorun
6,421
4,278
596
2,532
9,111
2,840
815
3,723
4,004
23,579
0
W
Neith
boo_racer
Neith
9,483
4,378
148
1,989
12,575
4,616
1,078
8,888
3,509
0
24,569
L
Bellona
iim mediocre
Bellona
2,149
364
0
664
7,300
3,832
0
1,666
5,556
0
12,148
L
Kukulkan
iim meh
Kukulkan
6,014
176
0
490
8,210
2,893
0
2,829
5,203
22,815
0
L
Cthulhu
tantenton123
Cthulhu
10,519
1,096
998
3,192
13,493
9,902
315
5,221
8,043
23,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
40,633
152
Minions Killed
181
0
Camps Cleared
0
911,183
Distance Traveled
976,893
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,186
719
11
1
0
182,084
2
W
Aphrodite
8,391
839
13
1
0
214,854
0
W
Tsukuyomi
7,551
755
18
2
0
197,859
0
W
Zeus
9,468
947
64
6
0
196,153
3
W
Rama
7,827
783
43
4
0
184,954
2
L
Olorun
7,578
758
41
4
0
175,536
1
W
Neith
7,396
740
43
4
0
183,073
0
L
Bellona
6,838
684
21
2
0
162,700
0
L
Kukulkan
8,000
800
49
5
0
184,053
2
L
Cthulhu
7,397
740
30
3
0
206,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role