Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
InaneBurrito79
Scylla
Level 128
God Stats
0W - 1L
1,545 SR
Queue Stats
47W - 20L
1,285 Elo+
Party 1
Hun Batz
Hun Batz
qet1corrupted
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,488 Elo+
Solo
Team Averages
Level 138
1,515 SR
1,424 Elo+

VS

Team Averages
Level 100
1,500 SR
1,511 Elo+
Skadi
Skadi
Hyncks
Skadi
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 104L
1,539 Elo+
Solo
Chang'e
Chang'e
ThReAtS CeReBrA
Chang'e
Level 125
God Stats
10W - 8L
1,500 SR
Queue Stats
99W - 127L
1,494 Elo+
Party 2
Ganesha
Ganesha
bestchawzever
Ganesha
Level 85
God Stats
16W - 13L
1,500 SR
Queue Stats
94W - 98L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 5 / 2
9,590
639
12,035
21,905
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 3
9,448
630
10,977
12,277
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
qet1corrupted
Hun Batz
14
2 / 5 / 2
9,295
620
9,978
11,217
4,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hyncks
Skadi
17
8 / 3 / 4
11,692
779
22,817
14,185
6,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 8
11,380
759
8,319
11,950
9,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
15
0 / 2 / 13
11,160
744
7,086
18,452
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
14
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
2
0.8
W
Skadi
Hyncks
Skadi
8
3
4
3.33
L
1
4
3
0.63
W
6
1
8
10
W
Ganesha
0
2
13
3.25
L
Hun Batz
qet1corrupted
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
38,222
45,399
Taken
44,587
27,744
Mitigated
37,246
4,732
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,035
2,107
0
3,537
21,905
21,028
0
7,721
14,184
5,009
28,397
W
Skadi
Hyncks
Skadi
22,817
9,342
0
1,685
14,185
6,003
2,512
5,001
8,853
0
77,664
L
10,977
911
0
989
12,277
2,634
0
3,589
8,688
42,810
0
W
8,319
1,034
4,218
6,685
11,950
9,028
123
3,859
7,431
30,649
0
W
Ganesha
7,086
539
0
3,116
18,452
22,215
30
4,026
13,959
18,603
0
L
Hun Batz
qet1corrupted
Hun Batz
9,978
1,768
0
206
11,217
4,082
0
4,486
6,731
0
32,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
34,232
159
Minions Killed
180
5
Camps Cleared
7
811,249
Distance Traveled
828,933
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,590
639
44
3
1
274,121
4
W
Skadi
11,692
779
124
8
4
260,248
5
L
Scylla
9,448
630
68
5
2
271,692
1
W
Chang'e
11,380
759
56
4
3
280,384
0
W
Ganesha
11,160
744
0
0
0
288,301
4
L
Hun Batz
9,295
620
47
3
2
265,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role