Player Matchup

Sun Wukong
Sun Wukong
Cellly
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 113L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Cheez
Heimdallr
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 47L
1,606 Elo+
Party 1
Merlin
Merlin
Mojobrojo
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
Musician
Jormungandr
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
234W - 142L
1,563 Elo+
Party 1
Susano
Susano
soarviverforever
Susano
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
88W - 85L
1,408 Elo+
Party 1
Team Averages
Level 152
1,500 SR
1,483 Elo+

VS

Team Averages
Level 135
1,500 SR
1,511 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DummyQuickIce
Merlin
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 59L
1,484 Elo+
Party 2
Atlas
Atlas
StrklandProPain
Atlas
Level 107
God Stats
12W - 10L
1,500 SR
Queue Stats
227W - 241L
1,546 Elo+
Solo
Osiris
Osiris
UndeadBonesHard
Osiris
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 60L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
santos50
Ah Muzen Cab
Level 135
God Stats
6W - 4L
1,500 SR
Queue Stats
342W - 338L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cellly
Sun Wukong
11
1 / 1 / 4
6,656
475
4,587
11,653
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Cheez
Heimdallr
14
2 / 0 / 2
8,103
579
7,578
10,414
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Mojobrojo
Merlin
15
2 / 0 / 2
8,502
607
5,077
5,875
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Musician
Jormungandr
13
5 / 1 / 5
8,525
609
11,181
10,606
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 3
7,850
561
5,119
8,923
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 1
6,142
439
5,301
11,174
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 0
7,362
526
4,458
4,575
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
6,259
447
5,527
10,133
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 6 / 0
6,251
447
3,478
11,944
5,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
santos50
Ah Muzen Cab
12
0 / 3 / 0
6,730
481
7,076
9,261
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
W
Sun Wukong
Cellly
Sun Wukong
1
1
4
3
W
Heimdallr
Cheez
Heimdallr
2
0
2
3
L
2
1
0
2
W
Merlin
Mojobrojo
Merlin
2
0
2
3
W
Jormungandr
Musician
Jormungandr
5
1
5
7.5
L
0
1
1
0.5
L
1
6
0
0.17
L
Ah Muzen Cab
santos50
Ah Muzen Cab
0
3
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
25,840
47,471
Taken
47,087
22,300
Mitigated
20,114
15,890
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,301
2,619
0
4,398
11,174
3,699
0
4,368
6,409
0
36,724
W
Sun Wukong
Cellly
Sun Wukong
4,587
566
0
1,193
11,653
4,596
0
2,566
8,588
0
37,194
W
Heimdallr
Cheez
Heimdallr
7,578
5,218
0
7,453
10,414
3,548
0
1,031
9,339
0
59,674
L
4,458
599
0
1,400
4,575
1,444
0
1,537
3,038
43,202
0
W
Merlin
Mojobrojo
Merlin
5,077
200
0
1,305
5,875
2,077
315
937
4,906
65,113
0
W
Jormungandr
Musician
Jormungandr
11,181
2,869
0
1,714
10,606
9,310
233
3,616
6,902
44,525
0
L
5,527
1,888
452
2,889
10,133
6,739
0
3,957
5,849
18,729
0
L
3,478
405
0
1,778
11,944
5,696
0
4,321
7,264
0
31,213
L
Ah Muzen Cab
santos50
Ah Muzen Cab
7,076
2,723
0
5,090
9,261
2,536
224
1,112
8,149
0
52,254
W
5,119
1,351
0
4,225
8,923
2,769
25
1,533
7,216
0
50,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
32,744
485
Minions Killed
394
0
Camps Cleared
0
1,355,938
Distance Traveled
1,403,128
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,142
439
76
5
0
295,928
1
W
Sun Wukong
6,656
475
54
4
0
290,917
4
W
Heimdallr
8,103
579
123
9
0
257,509
2
L
Merlin
7,362
526
115
8
0
265,516
5
W
Merlin
8,502
607
136
10
0
283,673
0
W
Jormungandr
8,525
609
78
6
0
259,668
0
L
Atlas
6,259
447
24
2
0
283,475
1
L
Osiris
6,251
447
71
5
0
269,461
3
L
Ah Muzen Cab
6,730
481
108
8
0
288,748
3
W
Susano
7,850
561
94
7
0
264,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role