Player Matchup

Aphrodite
Aphrodite
GhostKage18-05
Aphrodite
Level 36
God Stats
2W - 0L
1,756 SR
Queue Stats
5W - 1L
1,862 Elo+
Party 1
Kali
Kali
Kolokotronis1959
Kali
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 209L
1,933 Elo+
Party 1
Apollo
Apollo
casanova-ibrahim
Apollo
Level 66
God Stats
7W - 5L
1,715 SR
Queue Stats
98W - 81L
1,692 Elo+
Solo
Bacchus
Bacchus
xXDioUchihaXx
Bacchus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 46L
1,933 Elo+
Party 1
Hades
Hades
xXKingRepXx
Hades
Level 109
God Stats
6W - 9L
1,500 SR
Queue Stats
226W - 232L
1,759 Elo+
Party 1
Team Averages
Level 97
1,594 SR
1,836 Elo+

VS

Team Averages
Level 59
1,500 SR
1,435 Elo+
Cliodhna
Cliodhna
Articassassin97
Cliodhna
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 77L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CyanCatalyst
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Sp4r3r1b5
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
Tn_TAMAYO_nT
King Arthur
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 112L
1,375 Elo+
Solo
Tiamat
Tiamat
hassaan2004lol
Tiamat
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 71L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GhostKage18-05
Aphrodite
17
0 / 0 / 5
9,749
443
3,317
5,967
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 6
13,880
631
19,153
22,974
10,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 2 / 2
12,346
561
8,974
15,245
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
17
2 / 2 / 6
10,707
487
10,680
14,652
12,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 3
12,861
585
11,234
8,855
5,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
0 / 7 / 1
9,445
429
6,063
16,532
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
CyanCatalyst
Ah Muzen Cab
14
2 / 6 / 0
9,085
413
12,986
13,847
4,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Sp4r3r1b5
Cthulhu
14
0 / 5 / 2
9,546
434
6,916
17,293
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tn_TAMAYO_nT
King Arthur
17
2 / 5 / 1
10,776
490
9,127
19,417
14,199
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 7 / 0
9,388
427
4,349
14,150
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
29
Kills
5
5
Deaths
30
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
7
1
0.07
L
Ah Muzen Cab
CyanCatalyst
Ah Muzen Cab
2
6
0
0.33
W
Aphrodite
GhostKage18-05
Aphrodite
0
0
5
2.5
W
12
1
6
15
L
Cthulhu
Sp4r3r1b5
Cthulhu
0
5
2
0.2
L
King Arthur
Tn_TAMAYO_nT
King Arthur
2
5
1
0.5
W
5
2
2
3
L
1
7
0
0.14
W
Bacchus
2
2
6
2.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,358
Damage
39,441
67,693
Taken
81,239
35,442
Mitigated
49,154
35,659
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,063
652
0
4,544
16,532
6,049
0
4,897
11,551
0
59,025
L
Ah Muzen Cab
CyanCatalyst
Ah Muzen Cab
12,986
3,452
0
3,429
13,847
4,242
1,074
3,173
10,630
0
61,760
W
Aphrodite
GhostKage18-05
Aphrodite
3,317
834
5,534
4,639
5,967
2,164
1,096
2,042
3,925
28,452
0
W
19,153
10,851
0
13,942
22,974
10,073
0
3,070
19,734
0
116,036
L
Cthulhu
Sp4r3r1b5
Cthulhu
6,916
944
60
1,213
17,293
18,976
228
3,886
13,407
37,576
0
L
King Arthur
Tn_TAMAYO_nT
King Arthur
9,127
1,414
0
4,685
19,417
14,199
0
7,670
11,244
4,039
62,865
W
8,974
6,583
0
2,608
15,245
5,185
2,525
2,871
12,374
0
110,183
L
4,349
182
0
2,573
14,150
5,688
749
4,894
9,176
44,146
0
W
Bacchus
10,680
1,574
0
1,480
14,652
12,970
1,384
1,147
13,478
44,985
0
W
11,234
612
1,062
6,394
8,855
5,050
1,335
2,513
6,072
70,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,543
Gold Earned
48,240
666
Minions Killed
506
0
Camps Cleared
0
2,107,158
Distance Traveled
1,823,319
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,445
429
111
5
0
364,566
0
L
Ah Muzen Cab
9,085
413
99
5
0
348,920
7
W
Aphrodite
9,749
443
73
3
0
396,323
0
W
Kali
13,880
631
163
7
0
507,900
5
L
Cthulhu
9,546
434
69
3
0
409,432
4
L
King Arthur
10,776
490
130
6
0
355,905
3
W
Apollo
12,346
561
218
10
0
413,227
4
L
Tiamat
9,388
427
97
4
0
344,496
1
W
Bacchus
10,707
487
82
4
0
394,847
5
W
Hades
12,861
585
130
6
0
394,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role