Player Matchup

Osiris
Osiris
BossinUpGwop PR
Osiris
Level 39
God Stats
0W - 3L
1,276 SR
Queue Stats
23W - 43L
1,136 Elo+
Solo
Fenrir
Fenrir
Fliteless Birdy
Fenrir
Level 67
God Stats
1W - 5L
1,645 SR
Queue Stats
30W - 57L
1,439 Elo+
Party 2
Khepri
Khepri
diamondman1234
Khepri
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 2
Team Averages
Level 67
1,474 SR
1,358 Elo+

VS

Team Averages
Level 88
1,488 SR
1,408 Elo+
Danzaburou
Danzaburou
AcexChaosx
Danzaburou
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 16L
1,388 Elo+
Party 1
Mulan
Mulan
B A Panda19
Mulan
Level 127
God Stats
3W - 3L
1,463 SR
Queue Stats
3W - 9L
1,181 Elo+
Party 1
Sol
Sol
UrGfLuvsMyWILLY
Sol
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 88L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,049
675
1,799
7,360
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
4,027
671
1,017
2,274
1,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,292
715
1,186
6,631
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcexChaosx
Danzaburou
10
6 / 0 / 4
6,277
1,046
5,413
2,156
717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 0 / 7
5,748
958
3,588
3,196
1,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
2 / 0 / 10
5,870
978
4,388
2,172
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AcexChaosx
Danzaburou
6
0
4
8
W
4
0
7
7.5
L
0
6
0
0
L
0
2
0
0
W
2
0
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,002
Damage
13,389
16,265
Taken
7,524
7,540
Mitigated
3,052
185
Healing
1,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AcexChaosx
Danzaburou
5,413
3,057
0
594
2,156
717
1,321
287
1,836
0
21,878
W
3,588
438
269
469
3,196
1,692
406
504
2,630
0
10,547
L
1,799
661
0
29
7,360
3,192
0
1,620
5,620
0
8,430
L
1,017
180
0
28
2,274
1,171
0
470
1,722
0
4,096
W
4,388
2,490
0
591
2,172
643
921
613
1,559
16,320
0
L
1,186
127
0
128
6,631
3,177
0
2,155
4,366
5,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,368
Gold Earned
17,895
34
Minions Killed
76
1
Camps Cleared
5
223,638
Distance Traveled
321,317
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,277
1,046
42
7
4
98,130
0
W
Mulan
5,748
958
10
2
0
113,408
5
L
Osiris
4,049
675
14
2
0
82,048
1
L
Fenrir
4,027
671
15
3
0
62,471
0
W
Sol
5,870
978
24
4
1
109,779
2
L
Khepri
4,292
715
5
1
1
79,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role