Player Matchup

Chaac
Chaac
Hendrikronald
Chaac
Level 77
God Stats
6W - 5L
1,747 SR
Queue Stats
52W - 60L
1,359 Elo+
Solo
Skadi
Skadi
Outtback
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TUGMoon51
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
didula91
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
jimmyjaytonyray
Izanami
Level 13
God Stats
1W - 11L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,472 Elo+

VS

Team Averages
Level 80
1,497 SR
1,550 Elo+
Ullr
Ullr
BarkingMantis
Ullr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 40L
1,952 Elo+
Party 1
Khepri
Khepri
Enigmace
Khepri
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 70L
1,289 Elo+
Solo
Vamana
Vamana
SergioRatton
Vamana
Level 158
God Stats
2W - 1L
1,721 SR
Queue Stats
24W - 26L
1,192 Elo+
Solo
Nu Wa
Nu Wa
YewandieSoBoujee
Nu Wa
Level 27
God Stats
4W - 8L
1,265 SR
Queue Stats
20W - 26L
1,658 Elo+
Party 1
Eset
Eset
aphroxfever
Eset
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 94L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
7,698
700
6,751
12,860
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Outtback
Skadi
14
0 / 5 / 2
7,132
648
3,837
8,650
3,296
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TUGMoon51
Sylvanus
14
2 / 4 / 0
8,053
732
2,250
9,875
7,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
didula91
Olorun
11
0 / 5 / 0
6,324
575
314
5,868
1,980
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 0
7,648
695
9,062
11,367
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,137
740
8,944
8,835
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Enigmace
Khepri
15
1 / 0 / 3
8,096
736
2,627
3,354
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
15
4 / 1 / 4
8,602
782
7,363
9,142
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 7
8,581
780
10,455
4,336
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 5
8,607
782
11,483
7,814
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
20
20
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Khepri
Enigmace
Khepri
1
0
3
2.5
L
1
1
1
1.5
L
Skadi
Outtback
Skadi
0
5
2
0.2
W
Vamana
4
1
4
6
L
Sylvanus
TUGMoon51
Sylvanus
2
4
0
0.5
W
6
1
7
9.5
W
5
1
5
7.5
L
Olorun
didula91
Olorun
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
40,872
48,620
Taken
33,481
25,531
Mitigated
20,170
10,675
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,944
5,597
0
1,237
8,835
3,350
110
674
8,130
0
17,149
W
Khepri
Enigmace
Khepri
2,627
112
234
508
3,354
3,110
91
41
3,114
18,639
0
L
6,751
1,018
400
5,238
12,860
9,012
229
6,344
6,196
0
34,199
L
Skadi
Outtback
Skadi
3,837
1,894
0
0
8,650
3,296
0
5,045
3,417
0
15,025
W
Vamana
7,363
3,245
0
2,761
9,142
9,415
0
514
8,420
50
31,710
L
Sylvanus
TUGMoon51
Sylvanus
2,250
872
597
1,445
9,875
7,230
11
5,847
3,922
13,720
0
W
10,455
5,360
0
0
4,336
1,442
173
944
3,356
25,326
0
W
11,483
914
441
2,408
7,814
2,853
1,545
391
7,160
32,897
0
L
Olorun
didula91
Olorun
314
314
144
335
5,868
1,980
0
2,203
3,615
2,136
0
L
9,062
6,651
0
2,516
11,367
4,013
213
4,432
6,855
0
46,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
42,023
201
Minions Killed
210
0
Camps Cleared
0
884,441
Distance Traveled
1,046,079
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,137
740
30
3
0
181,456
0
W
Khepri
8,096
736
26
2
0
217,583
0
L
Chaac
7,698
700
59
5
0
202,632
0
L
Skadi
7,132
648
27
2
0
164,183
0
W
Vamana
8,602
782
61
6
0
246,200
0
L
Sylvanus
8,053
732
20
2
0
171,999
0
W
Nu Wa
8,581
780
37
3
0
197,476
0
W
Eset
8,607
782
56
5
0
203,364
7
L
Olorun
6,324
575
2
0
0
171,489
0
L
Izanami
7,648
695
93
8
0
174,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role