Player Matchup

Athena
Athena
Bronze III
Blμk
Athena
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
DEVÕ
Ullr
Bronze III
Level 160
God Stats
6W - 5L
1,733 SR
Queue Stats
174W - 155L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
DiamondMusic
Tyr
Bronze III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
Nesoetc
Thanatos
Bronze III
Level 106
God Stats
3W - 2L
1,286 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Olorun
Olorun
Bronze III
RecluesiveGhost
Olorun
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,504 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,461 SR
1,500 MMR
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Lord_LOKI23
Awilix
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 41L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
TheBiggestKahuna
Fenrir
Bronze III
Level 158
God Stats
2W - 3L
1,306 SR
Queue Stats
36W - 32L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
nagatrax
Sun Wukong
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blμk
Athena
12
3 / 0 / 14
8,163
583
6,135
10,303
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
DEVÕ
Ullr
16
5 / 1 / 1
9,443
675
6,719
7,724
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
15 / 0 / 3
10,205
729
13,592
13,979
11,406
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nesoetc
Thanatos
15
5 / 1 / 5
8,389
599
6,496
11,419
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
8,110
579
4,930
9,037
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PeleAtlasKing ArthurCliodhna

VS

Bans
BastetArtioMorgan Le FayAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 5 / 1
6,970
498
4,579
7,925
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
9
1 / 2 / 0
6,435
460
2,969
5,485
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
10
0 / 10 / 0
6,070
434
1,898
13,499
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 7 / 3
6,589
471
8,924
14,263
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
nagatrax
Sun Wukong
10
0 / 6 / 1
6,062
433
4,420
10,701
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
30
Kills
5
5
Deaths
30
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
1
0.5
L
Anhur
 
Anhur
1
2
0
0.5
W
Athena
Blμk
Athena
3
0
14
10
W
Ullr
DEVÕ
Ullr
5
1
1
5.5
W
15
0
3
16.5
L
Awilix
0
10
0
0
W
Thanatos
Nesoetc
Thanatos
5
1
5
7.5
W
2
3
4
1.33
L
2
7
3
0.5
L
Sun Wukong
nagatrax
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
22,790
52,462
Taken
51,873
30,818
Mitigated
23,642
26,722
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,579
283
0
1,691
7,925
2,053
144
2,834
5,091
32,092
0
L
Anhur
 
Anhur
2,969
1,336
0
1,567
5,485
1,196
0
883
4,602
0
22,206
W
Athena
Blμk
Athena
6,135
2,739
510
1,881
10,303
9,298
415
838
9,229
17,578
0
W
Ullr
DEVÕ
Ullr
6,719
3,529
0
1,122
7,724
2,899
80
57
7,633
0
83,773
W
13,592
1,294
0
8,883
13,979
11,406
143
1,216
12,160
0
62,552
L
Awilix
1,898
295
0
293
13,499
3,618
0
1,638
11,861
0
32,698
W
Thanatos
Nesoetc
Thanatos
6,496
810
0
11,502
11,419
4,148
57
1,710
9,469
0
48,357
W
4,930
2,716
339
2,485
9,037
3,067
52
1,303
7,510
61,675
0
L
8,924
2,172
154
2,432
14,263
8,963
0
4,289
9,974
0
25,794
L
Sun Wukong
nagatrax
Sun Wukong
4,420
692
0
1,026
10,701
7,812
0
1,421
9,280
4,307
27,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
32,126
457
Minions Killed
296
0
Camps Cleared
0
1,491,302
Distance Traveled
1,224,737
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,970
498
81
6
0
249,901
5
L
Anhur
6,435
460
53
4
0
179,627
4
W
Athena
8,163
583
22
2
0
323,632
3
W
Ullr
9,443
675
146
10
0
251,350
5
W
Tyr
10,205
729
111
8
0
321,878
1
L
Awilix
6,070
434
73
5
0
266,472
4
W
Thanatos
8,389
599
77
6
0
310,178
6
W
Olorun
8,110
579
101
7
0
284,264
5
L
Fenrir
6,589
471
28
2
0
264,804
1
L
Sun Wukong
6,062
433
61
4
0
263,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role