Player Matchup

Achilles
Achilles
AnAverageSizedQ
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
BrofessorLul
Gilgamesh
Level 89
God Stats
1W - 2L
1,559 SR
Queue Stats
32W - 34L
1,437 Elo+
Party 1
Mercury
Mercury
Chocmilkontap
Mercury
Level 14
God Stats
4W - 2L
1,854 SR
Queue Stats
5W - 7L
1,584 Elo+
Party 1
Baba Yaga
Baba Yaga
CuzRaisins
Baba Yaga
Level 49
God Stats
2W - 5L
1,299 SR
Queue Stats
19W - 23L
1,358 Elo+
Party 1
Fafnir
Fafnir
dreadb0i
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,427 Elo+
Party 1
Team Averages
Level 57
1,542 SR
1,476 Elo+

VS

Team Averages
Level 90
1,383 SR
1,214 Elo+
Anubis
Anubis
Dracolupine1057
Anubis
Level 89
God Stats
5W - 11L
1,143 SR
Queue Stats
57W - 76L
1,231 Elo+
Party 2
Chaac
Chaac
Dullahan1051
Chaac
Level 150
God Stats
5W - 0L
1,267 SR
Queue Stats
59W - 82L
1,097 Elo+
Party 2
Atlas
Atlas
HOLT13
Atlas
Level 61
God Stats
2W - 4L
1,400 SR
Queue Stats
2W - 6L
1,097 Elo+
Party 2
Anhur
Anhur
Hydr0x92
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,200 Elo+
Party 2
Bastet
Bastet
thewaffmaster
Bastet
Level 88
God Stats
4W - 6L
1,606 SR
Queue Stats
461W - 449L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 5 / 0
6,452
461
5,742
9,295
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
BrofessorLul
Gilgamesh
11
0 / 3 / 0
5,979
427
4,892
10,523
5,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
5
0 / 4 / 0
4,844
346
235
7,167
1,320
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
CuzRaisins
Baba Yaga
9
0 / 4 / 0
5,377
384
2,577
6,808
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
dreadb0i
Fafnir
9
0 / 2 / 1
6,367
455
3,326
10,195
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,652
618
3,855
5,651
2,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 0
8,461
604
6,326
9,955
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atlas
HOLT13
Atlas
11
1 / 0 / 5
7,378
527
3,840
6,329
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Hydr0x92
Anhur
13
5 / 2 / 1
7,996
571
6,665
8,602
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 5
7,955
568
5,563
9,696
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
18
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
0
0.4
L
Gilgamesh
BrofessorLul
Gilgamesh
0
3
0
0
L
Mercury
0
4
0
0
L
Baba Yaga
CuzRaisins
Baba Yaga
0
4
0
0
W
4
0
1
4.5
W
3
0
0
3
W
Atlas
HOLT13
Atlas
1
0
5
3.5
W
Anhur
Hydr0x92
Anhur
5
2
1
2.75
L
Fafnir
dreadb0i
Fafnir
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,772
Damage
26,249
43,988
Taken
40,233
20,921
Mitigated
22,674
6,564
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,742
2,186
0
1,660
9,295
1,915
0
1,460
7,835
0
31,066
L
Gilgamesh
BrofessorLul
Gilgamesh
4,892
1,735
0
945
10,523
5,784
0
105
9,811
0
30,162
L
Mercury
235
0
0
865
7,167
1,320
0
498
6,595
0
13,385
L
Baba Yaga
CuzRaisins
Baba Yaga
2,577
240
0
1,584
6,808
1,652
0
2,207
4,601
20,714
0
W
3,855
344
0
3,882
5,651
2,497
2
1,268
4,383
60,237
0
W
6,326
812
0
5,608
9,955
10,749
0
0
9,955
100
49,163
W
Atlas
HOLT13
Atlas
3,840
807
1,537
1,265
6,329
4,009
83
1,002
5,327
16,022
4,857
W
Anhur
Hydr0x92
Anhur
6,665
3,559
0
3,348
8,602
2,306
621
2,147
6,455
0
45,095
L
Fafnir
dreadb0i
Fafnir
3,326
960
0
1,510
10,195
10,250
0
3,081
7,114
17,551
0
W
5,563
1,596
0
3,607
9,696
3,113
0
1,486
8,210
0
64,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
40,442
206
Minions Killed
457
0
Camps Cleared
0
1,283,579
Distance Traveled
1,371,075
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,452
461
55
4
0
295,748
1
L
Gilgamesh
5,979
427
63
5
0
259,947
2
L
Mercury
4,844
346
25
2
0
248,385
1
L
Baba Yaga
5,377
384
33
2
0
227,771
0
W
Anubis
8,652
618
118
8
0
265,441
4
W
Chaac
8,461
604
102
7
0
268,905
0
W
Atlas
7,378
527
26
2
0
288,072
1
W
Anhur
7,996
571
106
8
0
253,558
4
L
Fafnir
6,367
455
30
2
0
251,728
3
W
Bastet
7,955
568
105
8
0
295,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role