Player Matchup

Eset
Eset
DivineQuacker
Eset
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
410W - 365L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsJayFo-_-
Tsukuyomi
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 80L
1,256 Elo+
Party 1
Atlas
Atlas
Mimic-Freak
Atlas
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 18L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
bollasgrande
Sun Wukong
Level 36
God Stats
5W - 2L
1,837 SR
Queue Stats
299W - 283L
1,232 Elo+
Party 1
Cupid
Cupid
emkohm
Cupid
Level 24
God Stats
4W - 3L
1,327 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Team Averages
Level 66
1,533 SR
1,387 Elo+

VS

Team Averages
Level 58
1,620 SR
1,520 Elo+
Olorun
Olorun
Asap-_-X
Olorun
Level 77
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 170L
1,523 Elo+
Solo
Sobek
Sobek
CreativeMambaTTV
Sobek
Level 66
God Stats
0W - 1L
1,823 SR
Queue Stats
16W - 15L
1,603 Elo+
Party 2
Jing Wei
Jing Wei
JoshThaSauce
Jing Wei
Level 61
God Stats
10W - 9L
1,585 SR
Queue Stats
14W - 18L
1,640 Elo+
Party 2
Izanami
Izanami
TheBoogieMamba
Izanami
Level 26
God Stats
7W - 6L
1,693 SR
Queue Stats
10W - 10L
1,233 Elo+
Party 2
Susano
Susano
Zach_Lam
Susano
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 10
15,588
624
35,211
16,156
7,388
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ItsJayFo-_-
Tsukuyomi
18
8 / 3 / 14
13,127
525
18,300
17,422
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 3 / 9
12,476
499
14,126
27,737
29,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
bollasgrande
Sun Wukong
18
4 / 1 / 8
12,501
500
13,431
19,012
17,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
emkohm
Cupid
18
4 / 0 / 3
11,854
474
3,725
6,473
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asap-_-X
Olorun
15
2 / 10 / 1
10,305
412
5,960
19,824
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 6 / 5
9,964
399
10,324
29,663
34,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
JoshThaSauce
Jing Wei
19
4 / 2 / 2
12,409
496
11,335
21,002
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 6 / 1
12,233
489
6,421
20,751
12,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Zach_Lam
Susano
16
0 / 11 / 2
10,333
413
6,440
22,254
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
35
Kills
8
10
Deaths
35
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Asap-_-X
Olorun
2
10
1
0.25
L
0
6
5
0.42
W
17
3
10
7.33
W
Tsukuyomi
ItsJayFo-_-
Tsukuyomi
8
3
14
5
L
Jing Wei
JoshThaSauce
Jing Wei
4
2
2
2.5
W
2
3
9
2.17
L
2
6
1
0.42
L
Susano
Zach_Lam
Susano
0
11
2
0.09
W
Sun Wukong
bollasgrande
Sun Wukong
4
1
8
8
W
Cupid
emkohm
Cupid
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,793
Damage
40,480
86,800
Taken
113,494
64,702
Mitigated
69,668
29,091
Healing
23,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Asap-_-X
Olorun
5,960
2,350
232
4,353
19,824
7,136
1,429
10,647
8,655
53,580
0
L
10,324
673
0
4,498
29,663
34,366
250
15,800
13,250
26,636
0
W
35,211
2,258
4,019
5,344
16,156
7,388
2,490
5,489
10,514
126,837
0
W
Tsukuyomi
ItsJayFo-_-
Tsukuyomi
18,300
5,520
0
4,363
17,422
7,848
2,016
3,845
13,353
0
67,829
L
Jing Wei
JoshThaSauce
Jing Wei
11,335
7,273
0
6,773
21,002
7,823
530
8,610
12,176
0
85,442
W
14,126
3,545
689
7,048
27,737
29,181
1,229
4,500
22,983
68,522
8,709
L
6,421
2,583
0
2,628
20,751
12,649
1,064
8,077
12,026
11,014
79,881
L
Susano
Zach_Lam
Susano
6,440
2,260
0
5,279
22,254
7,694
0
5,619
16,114
0
74,811
W
Sun Wukong
bollasgrande
Sun Wukong
13,431
1,309
0
3,545
19,012
17,800
1,486
1,877
17,135
11,004
68,983
W
Cupid
emkohm
Cupid
3,725
1,648
1,285
2,798
6,473
2,485
2,455
1,370
5,103
0
63,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,546
Gold Earned
55,244
555
Minions Killed
537
0
Camps Cleared
0
2,489,318
Distance Traveled
2,246,791
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,305
412
101
4
0
408,698
10
L
Sobek
9,964
399
39
2
0
454,630
3
W
Eset
15,588
624
164
7
0
489,886
2
W
Tsukuyomi
13,127
525
85
3
0
559,820
0
L
Jing Wei
12,409
496
117
5
0
493,153
0
W
Atlas
12,476
499
82
3
0
492,840
0
L
Izanami
12,233
489
162
6
0
424,574
0
L
Susano
10,333
413
118
5
0
465,736
5
W
Sun Wukong
12,501
500
123
5
0
449,796
4
W
Cupid
11,854
474
101
4
0
496,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role