Player Matchup

Odin
Odin
 
Odin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dycedarg123
Merlin
Level 159
God Stats
7W - 3L
1,871 SR
Queue Stats
166W - 170L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
Rigged_Explosion
Danzaburou
Level 140
God Stats
9W - 3L
1,500 SR
Queue Stats
224W - 260L
1,870 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zalbag8
Kumbhakarna
Level 149
God Stats
2W - 1L
1,728 SR
Queue Stats
114W - 129L
1,761 Elo+
Party 1
Bastet
Bastet
tiatjtyree940
Bastet
Level 77
God Stats
10W - 6L
1,788 SR
Queue Stats
647W - 756L
1,851 Elo+
Solo
Team Averages
Level 132
1,677 SR
1,726 Elo+

VS

Team Averages
Level 103
1,457 SR
1,439 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
AchillesFoul
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
KittySlayerUtley
Kali
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 41L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
dampnuggits
Baron Samedi
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 15L
1,195 Elo+
Solo
Neith
Neith
xKillj
Neith
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 48L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 3
6,385
580
2,471
7,178
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
3 / 2 / 4
6,854
623
3,737
5,078
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rigged_Explosion
Danzaburou
11
9 / 3 / 2
7,372
670
10,964
7,789
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Zalbag8
Kumbhakarna
10
2 / 1 / 10
6,857
623
1,904
7,949
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 1
7,129
648
6,358
5,054
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
3 / 6 / 2
5,739
522
7,221
8,320
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,127
466
2,544
6,939
3,259
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,717
520
3,067
9,063
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
dampnuggits
Baron Samedi
9
2 / 5 / 1
5,640
513
3,307
7,080
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xKillj
Neith
9
1 / 6 / 3
5,412
492
4,350
6,638
879
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
7
7
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
3
3.5
L
Freya
 
Freya
3
6
2
0.67
L
0
3
0
0
W
Merlin
3
2
4
2.5
L
1
3
0
0.33
W
Danzaburou
Rigged_Explosion
Danzaburou
9
3
2
3.33
W
Kumbhakarna
Zalbag8
Kumbhakarna
2
1
10
7
L
Baron Samedi
dampnuggits
Baron Samedi
2
5
1
0.5
W
7
0
1
7.5
L
Neith
xKillj
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
20,489
33,048
Taken
38,040
14,653
Mitigated
11,199
11,045
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,471
219
0
2,838
7,178
4,202
104
3,685
3,449
3,924
24,101
L
Freya
 
Freya
7,221
2,400
122
2,100
8,320
2,313
0
1,031
7,170
19,309
3,265
L
2,544
971
74
1,054
6,939
3,259
297
343
6,347
20,542
0
W
Merlin
3,737
282
0
1,000
5,078
1,534
0
1,830
3,100
34,516
0
L
3,067
1,488
0
1,748
9,063
2,485
0
1,527
7,536
0
34,732
W
Danzaburou
Rigged_Explosion
Danzaburou
10,964
5,748
0
2,176
7,789
2,138
678
1,963
5,434
0
39,212
W
Kumbhakarna
Zalbag8
Kumbhakarna
1,904
276
317
2,233
7,949
5,104
254
3,253
4,594
15,941
0
L
Baron Samedi
dampnuggits
Baron Samedi
3,307
247
324
1,818
7,080
2,263
0
2,822
4,218
23,206
0
W
6,358
1,290
0
2,481
5,054
1,675
268
1,029
4,001
0
31,050
L
Neith
xKillj
Neith
4,350
2,271
288
1,110
6,638
879
376
336
6,302
0
21,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
27,635
283
Minions Killed
234
0
Camps Cleared
0
1,047,380
Distance Traveled
866,524
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,385
580
60
5
0
206,795
0
L
Freya
5,739
522
27
2
0
180,264
3
L
Atlas
5,127
466
48
4
0
129,725
1
W
Merlin
6,854
623
72
7
0
201,439
0
L
Kali
5,717
520
68
6
0
202,029
1
W
Danzaburou
7,372
670
66
6
0
194,444
1
W
Kumbhakarna
6,857
623
23
2
0
198,987
5
L
Baron Samedi
5,640
513
47
4
0
182,469
4
W
Bastet
7,129
648
62
6
0
245,715
1
L
Neith
5,412
492
44
4
0
172,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role