Player Matchup

Danzaburou
Danzaburou
DenisJuniorx
Danzaburou
Level 151
God Stats
5W - 2L
1,500 SR
Queue Stats
280W - 206L
1,718 Elo+
Party 3
Scylla
Scylla
EmiThs
Scylla
Level 49
God Stats
3W - 7L
1,500 SR
Queue Stats
111W - 116L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
Ferrinha06
Sun Wukong
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
269W - 330L
1,500 Elo+
Party 3
Artio
Artio
NRG_obito_
Artio
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
765W - 818L
1,575 Elo+
Party 3
Chernobog
Chernobog
oxiTomoNoKu
Chernobog
Level 107
God Stats
18W - 17L
1,500 SR
Queue Stats
597W - 400L
1,613 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,581 Elo+

VS

Team Averages
Level 76
1,607 SR
1,588 Elo+
Gilgamesh
Gilgamesh
Gaiczin
Gilgamesh
Level 26
God Stats
32W - 21L
1,998 SR
Queue Stats
592W - 596L
1,835 Elo+
Party 1
Skadi
Skadi
Joacoo26
Skadi
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 93L
1,557 Elo+
Party 2
Ra
Ra
SpeeSsy19
Ra
Level 28
God Stats
4W - 2L
1,534 SR
Queue Stats
59W - 58L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
melmann1
Tsukuyomi
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 242L
1,577 Elo+
Party 2
Geb
Geb
zindosca_e_vitor
Geb
Level 99
God Stats
7W - 2L
1,500 SR
Queue Stats
293W - 249L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DenisJuniorx
Danzaburou
14
1 / 5 / 2
8,199
512
6,185
13,426
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
EmiThs
Scylla
12
3 / 8 / 1
7,667
479
7,714
12,057
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ferrinha06
Sun Wukong
12
3 / 9 / 1
8,016
501
7,107
18,502
12,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
7
0 / 5 / 0
5,482
343
1,883
11,329
4,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
oxiTomoNoKu
Chernobog
6
0 / 4 / 2
5,518
345
4,344
5,854
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gaiczin
Gilgamesh
15
5 / 3 / 4
9,767
610
5,635
9,215
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Joacoo26
Skadi
16
5 / 1 / 6
10,443
653
9,794
9,836
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 4
10,492
656
5,969
5,905
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
melmann1
Tsukuyomi
19
13 / 1 / 2
11,982
749
20,822
11,936
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 1 / 11
9,676
605
6,177
11,380
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
29
31
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DenisJuniorx
Danzaburou
1
5
2
0.4
L
Scylla
EmiThs
Scylla
3
8
1
0.44
L
Sun Wukong
Ferrinha06
Sun Wukong
3
9
1
0.39
W
Gilgamesh
Gaiczin
Gilgamesh
5
3
4
2.33
W
Skadi
Joacoo26
Skadi
5
1
6
8
L
Artio
0
5
0
0
W
3
1
4
5
W
Tsukuyomi
melmann1
Tsukuyomi
13
1
2
14
L
Chernobog
oxiTomoNoKu
Chernobog
0
4
2
0.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
48,397
61,168
Taken
48,272
27,102
Mitigated
30,506
11,656
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DenisJuniorx
Danzaburou
6,185
2,461
0
2,330
13,426
4,709
258
989
12,053
0
55,487
L
Scylla
EmiThs
Scylla
7,714
1,046
0
1,194
12,057
3,945
0
4,634
7,086
34,443
0
L
Sun Wukong
Ferrinha06
Sun Wukong
7,107
1,625
0
3,579
18,502
12,627
270
2,160
15,397
0
37,363
W
Gilgamesh
Gaiczin
Gilgamesh
5,635
1,222
0
4,028
9,215
4,037
0
1,637
7,438
0
51,804
W
Skadi
Joacoo26
Skadi
9,794
6,679
0
5,599
9,836
3,128
5,418
1,635
7,765
0
78,023
L
Artio
1,883
543
409
2,354
11,329
4,604
0
2,390
8,822
12,405
0
W
5,969
524
315
2,377
5,905
2,469
1,670
2,493
3,190
66,036
0
W
Tsukuyomi
melmann1
Tsukuyomi
20,822
4,743
215
3,501
11,936
9,665
1,027
735
11,181
0
87,654
L
Chernobog
oxiTomoNoKu
Chernobog
4,344
2,821
0
1,790
5,854
1,217
0
1,546
4,205
0
15,947
W
6,177
1,478
531
3,773
11,380
11,207
646
2,525
8,743
26,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
52,360
294
Minions Killed
522
0
Camps Cleared
0
1,180,164
Distance Traveled
1,651,776
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,199
512
109
7
0
283,160
2
L
Scylla
7,667
479
70
4
0
256,101
4
L
Sun Wukong
8,016
501
72
5
0
281,177
2
W
Gilgamesh
9,767
610
84
5
0
358,594
1
W
Skadi
10,443
653
113
7
0
280,768
2
L
Artio
5,482
343
16
1
0
236,066
0
W
Ra
10,492
656
140
9
0
336,697
0
W
Tsukuyomi
11,982
749
155
10
0
354,287
5
L
Chernobog
5,518
345
27
2
0
123,660
1
W
Geb
9,676
605
30
2
0
321,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role