Player Matchup

Zeus
Zeus
BigC96
Zeus
Level 104
God Stats
12W - 1L
1,826 SR
Queue Stats
19W - 14L
1,302 Elo+
Party 2
Athena
Athena
Killer Dawg02
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,642 Elo+
Party 2
Thanatos
Thanatos
PH Pandaz
Thanatos
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 219L
1,351 Elo+
Party 2
Izanami
Izanami
PH SlimShaky
Izanami
Level 44
God Stats
10W - 17L
1,701 SR
Queue Stats
49W - 79L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
THE SHETS
Cthulhu
Level 65
God Stats
13W - 4L
1,491 SR
Queue Stats
17W - 8L
1,366 Elo+
Party 2
Team Averages
Level 82
1,604 SR
1,405 Elo+

VS

Team Averages
Level 17
1,565 SR
1,320 Elo+
Sobek
Sobek
MFTK
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SPEED KILLS2779
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
ZappyCrawdad477
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
956 Elo+
Party 1
Achilles
Achilles
ilicktoes420
Achilles
Level 29
God Stats
12W - 9L
1,823 SR
Queue Stats
267W - 273L
1,533 Elo+
Solo
Artemis
Artemis
teomateo21
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigC96
Zeus
18
16 / 0 / 10
11,348
946
32,975
7,320
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 17
10,779
898
7,646
20,000
20,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
PH Pandaz
Thanatos
16
6 / 3 / 13
10,217
851
10,121
11,886
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PH SlimShaky
Izanami
15
2 / 1 / 7
9,530
794
2,804
5,601
2,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
THE SHETS
Cthulhu
16
6 / 2 / 16
10,600
883
9,116
17,443
12,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MFTK
Sobek
13
0 / 7 / 2
7,951
663
3,419
15,694
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 6 / 0
7,143
595
2,814
11,032
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 10 / 5
7,640
637
4,965
14,214
5,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ilicktoes420
Achilles
15
4 / 1 / 1
8,868
739
12,093
18,498
18,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
teomateo21
Artemis
13
1 / 10 / 3
7,924
660
7,001
17,483
8,948
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
34
Kills
6
7
Deaths
34
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
BigC96
Zeus
16
0
10
21
W
4
1
17
12.5
L
Sobek
MFTK
Sobek
0
7
2
0.14
W
Thanatos
PH Pandaz
Thanatos
6
3
13
4.17
W
Izanami
PH SlimShaky
Izanami
2
1
7
5.5
L
1
6
0
0.17
W
Cthulhu
THE SHETS
Cthulhu
6
2
16
7
L
0
10
5
0.25
L
Achilles
ilicktoes420
Achilles
4
1
1
4.5
L
Artemis
teomateo21
Artemis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,662
Damage
30,292
62,250
Taken
76,921
43,510
Mitigated
54,847
24,986
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BigC96
Zeus
32,975
5,305
0
806
7,320
3,267
1,435
1,451
5,802
51,318
0
W
7,646
1,531
942
6,367
20,000
20,356
1,221
2,773
16,374
22,238
0
L
Sobek
MFTK
Sobek
3,419
351
0
1,881
15,694
17,688
0
8,512
7,013
15,890
0
W
Thanatos
PH Pandaz
Thanatos
10,121
3,600
462
6,718
11,886
5,364
151
1,239
10,477
0
28,570
W
Izanami
PH SlimShaky
Izanami
2,804
1,707
270
1,030
5,601
2,440
6,160
321
5,132
0
28,646
L
2,814
2,134
171
1,015
11,032
3,825
0
8,320
2,568
0
5,401
W
Cthulhu
THE SHETS
Cthulhu
9,116
837
1,503
6,888
17,443
12,083
933
2,316
14,855
27,831
0
L
4,965
896
0
352
14,214
5,513
0
9,725
4,355
18,693
0
L
Achilles
ilicktoes420
Achilles
12,093
2,570
276
2,756
18,498
18,873
0
10,699
7,498
0
28,497
L
Artemis
teomateo21
Artemis
7,001
2,587
0
527
17,483
8,948
0
11,713
5,698
0
16,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
39,526
199
Minions Killed
95
0
Camps Cleared
0
1,291,521
Distance Traveled
893,025
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,348
946
39
3
0
262,276
1
W
Athena
10,779
898
31
3
0
266,783
0
L
Sobek
7,951
663
16
1
0
190,840
0
W
Thanatos
10,217
851
33
3
0
273,893
0
W
Izanami
9,530
794
60
5
0
218,759
0
L
Arachne
7,143
595
7
1
0
110,690
2
W
Cthulhu
10,600
883
36
3
0
269,810
0
L
Thoth
7,640
637
14
1
0
181,886
0
L
Achilles
8,868
739
32
3
0
248,887
0
L
Artemis
7,924
660
26
2
0
160,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role