Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GimmeDaYeetBoi
Khepri
Level 18
God Stats
0W - 2L
1,502 SR
Queue Stats
14W - 17L
1,760 Elo+
Party 1
Thoth
Thoth
jec128
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 68L
1,760 Elo+
Party 1
Team Averages
Level 69
1,501 SR
1,674 Elo+

VS

Team Averages
Level 93
1,486 SR
1,478 Elo+
Chaac
Chaac
Zyriad
Chaac
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 110L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
i-Pistol-P
Danzaburou
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
terrorble99
Baron Samedi
Level 128
God Stats
5W - 0L
1,689 SR
Queue Stats
42W - 54L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
9 / 12 / 6
16,351
681
25,996
28,006
13,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 8
15,987
666
6,686
30,874
55,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
jec128
Thoth
20
4 / 6 / 6
15,305
638
22,451
19,415
8,874
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Zyriad
Chaac
20
17 / 1 / 6
18,877
787
37,417
32,633
39,074
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
i-Pistol-P
Danzaburou
20
2 / 7 / 14
15,737
656
12,363
16,946
5,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
terrorble99
Baron Samedi
19
5 / 7 / 11
15,459
644
15,989
22,184
7,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
15
Kills
24
24
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
12
6
1
L
2
6
8
1
W
Chaac
Zyriad
Chaac
17
1
6
20
W
Danzaburou
i-Pistol-P
Danzaburou
2
7
14
1.29
L
Thoth
jec128
Thoth
4
6
6
1.17
W
Baron Samedi
terrorble99
Baron Samedi
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
65,769
78,295
Taken
71,763
78,433
Mitigated
51,875
8,794
Healing
24,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
25,996
5,441
0
4,119
28,006
13,836
2,431
5,694
21,732
0
65,181
L
6,686
1,098
0
2,246
30,874
55,723
507
7,123
22,704
17,320
0
W
Chaac
Zyriad
Chaac
37,417
10,507
0
14,870
32,633
39,074
805
15,681
16,952
0
96,775
W
Danzaburou
i-Pistol-P
Danzaburou
12,363
6,124
0
2,108
16,946
5,134
804
5,768
11,178
0
44,983
L
Thoth
jec128
Thoth
22,451
1,196
0
2,429
19,415
8,874
0
4,103
14,606
90,566
0
W
Baron Samedi
terrorble99
Baron Samedi
15,989
685
2,373
5,431
22,184
7,667
451
8,811
13,373
78,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,643
Gold Earned
50,073
188
Minions Killed
263
6
Camps Cleared
13
1,205,048
Distance Traveled
1,138,547
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,351
681
30
1
4
383,304
0
L
Khepri
15,987
666
19
1
1
379,612
6
W
Chaac
18,877
787
77
3
3
441,497
1
W
Danzaburou
15,737
656
85
4
1
339,912
0
L
Thoth
15,305
638
139
6
1
442,132
1
W
Baron Samedi
15,459
644
101
4
9
357,138
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role