Player Matchup

Thor
Thor
DanishCanadian
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,566 Elo+
Party 4
Bellona
Bellona
FelipeReisFA
Bellona
Level 24
God Stats
4W - 4L
1,715 SR
Queue Stats
12W - 16L
1,377 Elo+
Party 3
Skadi
Skadi
Lusca47
Skadi
Level 106
God Stats
21W - 9L
1,500 SR
Queue Stats
80W - 75L
1,592 Elo+
Party 3
Raijin
Raijin
NightFire11
Raijin
Level 128
God Stats
5W - 7L
1,311 SR
Queue Stats
132W - 126L
1,653 Elo+
Party 4
Poseidon
Poseidon
feliperfa
Poseidon
Level 122
God Stats
9W - 5L
1,500 SR
Queue Stats
109W - 107L
1,733 Elo+
Party 3
Team Averages
Level 82
1,505 SR
1,584 Elo+

VS

Team Averages
Level 62
1,527 SR
1,495 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BabaYagaYeetYert
Chaac
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 241L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
NovaFuse
Danzaburou
Level 100
God Stats
16W - 6L
1,555 SR
Queue Stats
252W - 216L
1,521 Elo+
Party 1
Zeus
Zeus
SmoothBrainD
Zeus
Level 61
God Stats
0W - 3L
1,579 SR
Queue Stats
183W - 225L
1,518 Elo+
Party 2
Pele
Pele
YankeeWithN0Br1m
Pele
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
12,458
519
4,319
18,166
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
FelipeReisFA
Bellona
20
10 / 1 / 0
16,065
669
21,134
20,813
24,561
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Lusca47
Skadi
20
7 / 2 / 11
14,003
583
15,050
11,308
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
16 / 3 / 4
15,552
648
22,484
17,416
7,711
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
feliperfa
Poseidon
18
7 / 2 / 8
13,247
552
7,890
10,581
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 5 / 2
9,667
403
5,329
21,326
15,916
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 10 / 0
10,147
423
7,908
23,544
17,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
NovaFuse
Danzaburou
18
2 / 10 / 1
11,208
467
5,319
20,365
7,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 10 / 1
9,585
399
13,739
16,561
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 3
12,617
526
10,408
22,322
8,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
41
Kills
14
14
Deaths
41
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
2
0.4
L
2
10
0
0.2
W
1
6
7
0.75
W
Bellona
FelipeReisFA
Bellona
10
1
0
10
W
Skadi
Lusca47
Skadi
7
2
11
6.25
W
Raijin
16
3
4
6
L
Danzaburou
NovaFuse
Danzaburou
2
10
1
0.25
L
3
10
1
0.35
L
6
6
3
1.25
W
Poseidon
feliperfa
Poseidon
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,877
Damage
42,703
78,284
Taken
104,118
46,374
Mitigated
53,578
29,197
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,329
702
826
3,217
21,326
15,916
619
6,352
13,982
46,298
227
L
7,908
2,459
0
6,983
23,544
17,328
659
7,191
16,116
0
52,335
W
4,319
1,041
0
6,663
18,166
6,476
258
3,643
14,425
0
68,526
W
Bellona
FelipeReisFA
Bellona
21,134
8,224
0
9,954
20,813
24,561
3,378
3,205
17,608
9,972
118,481
W
Skadi
Lusca47
Skadi
15,050
6,421
0
3,936
11,308
4,108
8,119
5,125
6,183
0
110,710
W
Raijin
22,484
2,325
153
4,822
17,416
7,711
1,242
4,358
12,838
106,395
0
L
Danzaburou
NovaFuse
Danzaburou
5,319
2,045
0
4,002
20,365
7,172
0
4,780
15,519
0
66,938
L
13,739
1,707
0
2,050
16,561
4,460
249
6,885
9,302
46,685
0
L
10,408
3,587
0
2,022
22,322
8,702
927
5,705
16,445
0
98,587
W
Poseidon
feliperfa
Poseidon
7,890
1,002
0
3,669
10,581
3,518
1,899
3,532
7,049
63,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,325
Gold Earned
53,224
700
Minions Killed
506
0
Camps Cleared
0
2,235,116
Distance Traveled
1,920,378
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,667
403
87
4
0
378,081
1
L
Chaac
10,147
423
95
4
0
376,131
1
W
Thor
12,458
519
114
5
0
434,182
1
W
Bellona
16,065
669
208
9
0
391,842
0
W
Skadi
14,003
583
132
6
0
500,259
8
W
Raijin
15,552
648
160
7
0
457,272
5
L
Danzaburou
11,208
467
105
4
0
347,515
7
L
Zeus
9,585
399
71
3
0
362,132
0
L
Pele
12,617
526
148
6
0
456,519
9
W
Poseidon
13,247
552
86
4
0
451,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role