Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ILiTTIe-
Cernunnos
Level 63
God Stats
11W - 7L
1,609 SR
Queue Stats
60W - 72L
1,634 Elo+
Party 1
Scylla
Scylla
IM-_-FlaSh03
Scylla
Level 69
God Stats
3W - 1L
1,699 SR
Queue Stats
121W - 144L
1,560 Elo+
Party 1
Bellona
Bellona
SHAHO_DARK
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,560 Elo+
Party 1
Pele
Pele
Shahin_Kral
Pele
Level 102
God Stats
2W - 0L
1,699 SR
Queue Stats
136W - 163L
1,691 Elo+
Party 1
Team Averages
Level 63
1,601 SR
1,589 Elo+

VS

Team Averages
Level 36
1,500 SR
1,413 Elo+
Charybdis
Charybdis
Animuuu420
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BC9R-
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 2
Kuzenbo
Kuzenbo
Gh0stinng_
Kuzenbo
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,572 Elo+
Party 2
Tyr
Tyr
XCFKSA3
Tyr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 2
Arachne
Arachne
hashem-gfd
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 3
5,477
609
4,138
7,220
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ILiTTIe-
Cernunnos
9
3 / 2 / 2
5,486
610
5,422
4,624
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
9
0 / 1 / 3
5,056
562
3,099
5,654
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SHAHO_DARK
Bellona
10
7 / 0 / 0
6,188
688
5,909
4,950
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 4
5,119
569
1,606
5,033
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Animuuu420
Charybdis
6
0 / 3 / 1
4,097
455
1,810
4,814
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
BC9R-
Baron Samedi
8
1 / 2 / 0
4,549
505
3,099
5,027
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Gh0stinng_
Kuzenbo
8
2 / 2 / 0
4,906
545
2,850
7,664
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
6
0 / 5 / 0
4,133
459
3,575
8,234
4,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
hashem-gfd
Arachne
5
0 / 2 / 0
3,930
437
584
4,019
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
L
Charybdis
Animuuu420
Charybdis
0
3
1
0.17
L
Baron Samedi
BC9R-
Baron Samedi
1
2
0
0.5
L
Kuzenbo
Gh0stinng_
Kuzenbo
2
2
0
1
W
Cernunnos
ILiTTIe-
Cernunnos
3
2
2
2
W
Scylla
0
1
3
1.5
W
Bellona
SHAHO_DARK
Bellona
7
0
0
7
W
2
0
4
4
L
Tyr
0
5
0
0
L
Arachne
hashem-gfd
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
11,918
27,481
Taken
29,758
13,678
Mitigated
12,033
13,207
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,138
268
66
2,545
7,220
5,551
0
1,280
5,940
21,462
0
L
Charybdis
Animuuu420
Charybdis
1,810
927
0
1,449
4,814
921
119
1,672
3,142
0
18,677
L
Baron Samedi
BC9R-
Baron Samedi
3,099
301
0
1,291
5,027
1,766
0
2,527
2,500
15,918
0
L
Kuzenbo
Gh0stinng_
Kuzenbo
2,850
1,413
148
1,905
7,664
4,180
0
2,466
5,198
11,636
0
W
Cernunnos
ILiTTIe-
Cernunnos
5,422
2,320
233
1,729
4,624
1,310
13
1,570
3,054
0
31,877
W
Scylla
3,099
155
395
2,312
5,654
1,613
0
2,628
2,797
23,573
0
W
Bellona
SHAHO_DARK
Bellona
5,909
2,203
0
2,641
4,950
3,773
122
0
4,950
0
29,186
W
1,606
334
311
2,975
5,033
1,431
0
220
4,791
0
21,230
L
Tyr
3,575
1,131
0
2,144
8,234
4,219
0
348
7,886
0
16,808
L
Arachne
hashem-gfd
Arachne
584
402
0
1,365
4,019
947
0
224
3,795
0
9,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
21,615
286
Minions Killed
152
0
Camps Cleared
0
806,180
Distance Traveled
812,613
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,477
609
52
6
0
172,000
1
L
Charybdis
4,097
455
40
4
0
149,451
1
L
Baron Samedi
4,549
505
35
4
0
160,432
0
L
Kuzenbo
4,906
545
16
2
0
166,886
4
W
Cernunnos
5,486
610
75
8
0
140,388
1
W
Scylla
5,056
562
47
5
0
166,136
2
W
Bellona
6,188
688
68
8
0
179,307
0
W
Pele
5,119
569
44
5
0
148,349
0
L
Tyr
4,133
459
30
3
0
177,335
0
L
Arachne
3,930
437
31
3
0
158,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role