Player Matchup

Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ice-Spike2009
Merlin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImNotRandy4448
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,488 Elo+
Solo
Chang'e
Chang'e
Sniperelite390
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,500 Elo+
Solo
Izanami
Izanami
fpe clique
Izanami
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 176L
1,805 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,559 Elo+

VS

Team Averages
Level 87
1,500 SR
1,394 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Deyber23may
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Party 1
Mulan
Mulan
Guyblast10
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,457 Elo+
Solo
Terra
Terra
Jose_Cartoon
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Party 1
Bastet
Bastet
XFemasX
Bastet
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 109L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
13 / 2 / 9
10,030
1,003
18,256
12,939
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 14
9,329
933
11,098
8,092
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ImNotRandy4448
Danzaburou
13
2 / 5 / 9
8,173
817
4,172
7,415
2,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 18
8,372
837
6,079
8,800
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
fpe clique
Izanami
15
3 / 1 / 12
8,825
883
7,836
5,173
1,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 7 / 2
7,205
721
4,930
11,785
4,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 1
6,037
604
4,923
9,110
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
14
3 / 4 / 3
8,295
830
7,308
12,379
11,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 4
8,055
806
4,307
16,146
12,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
XFemasX
Bastet
16
4 / 0 / 4
8,374
837
15,075
5,819
2,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
23
Kills
11
11
Deaths
23
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
9
8.75
L
Ao Kuang
 
Ao Kuang
3
7
2
0.57
L
0
8
1
0.06
L
Mulan
3
4
3
1.13
W
4
1
14
11
W
Danzaburou
ImNotRandy4448
Danzaburou
2
5
9
1.3
L
1
4
4
0.75
W
1
2
18
5
L
Bastet
XFemasX
Bastet
4
0
4
6
W
Izanami
fpe clique
Izanami
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,441
Damage
36,543
42,419
Taken
55,239
18,027
Mitigated
33,611
24,522
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,256
4,353
1,824
5,066
12,939
4,297
1,377
2,999
9,940
33,108
0
L
Ao Kuang
 
Ao Kuang
4,930
1,296
562
2,423
11,785
4,745
0
6,625
5,160
10,730
0
L
4,923
163
0
16
9,110
2,988
0
7,643
1,467
8,534
0
L
Mulan
7,308
832
975
2,025
12,379
11,042
0
7,459
4,920
0
17,861
W
11,098
1,063
1,052
1,748
8,092
2,964
965
3,286
4,806
27,776
0
W
Danzaburou
ImNotRandy4448
Danzaburou
4,172
1,860
0
137
7,415
2,412
1,144
2,631
4,784
0
10,822
L
4,307
907
2,771
3,324
16,146
12,306
0
10,279
5,867
9,914
0
W
6,079
1,373
8,375
4,484
8,800
6,546
704
3,186
5,614
11,105
0
L
Bastet
XFemasX
Bastet
15,075
1,045
1,484
2,036
5,819
2,530
0
3,427
2,392
0
27,115
W
Izanami
fpe clique
Izanami
7,836
3,678
822
1,014
5,173
1,808
1,665
2,058
3,115
0
23,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
37,966
128
Minions Killed
63
0
Camps Cleared
0
904,761
Distance Traveled
888,442
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,030
1,003
48
5
0
180,314
0
L
Ao Kuang
7,205
721
11
1
0
170,444
2
L
Thoth
6,037
604
4
0
0
124,062
0
L
Mulan
8,295
830
21
2
0
193,996
0
W
Merlin
9,329
933
28
3
0
198,194
1
W
Danzaburou
8,173
817
14
1
0
169,383
3
L
Terra
8,055
806
5
1
0
181,654
0
W
Chang'e
8,372
837
7
1
0
172,838
0
L
Bastet
8,374
837
22
2
0
218,286
1
W
Izanami
8,825
883
31
3
0
184,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role