Player Matchup

Izanami
Izanami
Dannу
Izanami
Level 160
God Stats
7W - 0L
1,921 SR
Queue Stats
650W - 15L
2,099 Elo+
Party 1
Atlas
Atlas
InfamousJesse
Atlas
Level 160
God Stats
106W - 3L
1,784 SR
Queue Stats
1,053W - 53L
2,061 Elo+
Party 1
Nox
Nox
InfamousLizzy
Nox
Level 143
God Stats
22W - 0L
1,500 SR
Queue Stats
521W - 27L
2,061 Elo+
Party 1
Team Averages
Level 154
1,735 SR
2,073 Elo+

VS

Team Averages
Level 104
1,459 SR
1,322 Elo+
Thoth
Thoth
Ambrozaic
Thoth
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 127L
1,365 Elo+
Party 2
Ares
Ares
DaddyEarth
Ares
Level 30
God Stats
1W - 2L
1,188 SR
Queue Stats
41W - 56L
1,212 Elo+
Solo
Odin
Odin
Dillman91
Odin
Level 128
God Stats
3W - 3L
1,689 SR
Queue Stats
603W - 320L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dannу
Izanami
14
11 / 1 / 9
9,529
953
16,156
6,860
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 16
9,266
927
9,935
11,472
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 17
9,123
912
9,042
6,025
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ambrozaic
Thoth
9
0 / 7 / 1
6,082
608
4,871
9,136
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
7,065
707
5,454
15,227
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
8
0 / 9 / 1
6,129
613
4,637
13,270
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
22
Kills
1
1
Deaths
22
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Ambrozaic
Thoth
0
7
1
0.07
L
1
6
0
0.17
W
Izanami
Dannу
Izanami
11
1
9
15.5
L
Odin
0
9
1
0.06
W
6
0
16
14
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
14,962
24,357
Taken
37,633
18,228
Mitigated
15,420
11,623
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Ambrozaic
Thoth
4,871
422
0
850
9,136
1,878
0
4,821
4,315
28,289
0
L
5,454
194
0
1,058
15,227
8,554
0
8,090
6,604
8,326
0
W
Izanami
Dannу
Izanami
16,156
11,569
0
500
6,860
2,747
1,392
3,849
3,011
0
60,279
L
Odin
4,637
1,142
576
1,473
13,270
4,988
0
5,371
7,737
0
10,173
W
9,935
2,889
1,481
4,500
11,472
10,957
197
4,159
7,136
17,845
0
W
9,042
1,789
1,243
3,899
6,025
4,524
564
2,639
3,386
18,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
19,276
144
Minions Killed
63
8
Camps Cleared
0
579,488
Distance Traveled
506,650
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,082
608
43
4
0
158,422
4
L
Ares
7,065
707
3
0
0
180,506
1
W
Izanami
9,529
953
106
11
4
177,556
1
L
Odin
6,129
613
17
2
0
167,722
0
W
Atlas
9,266
927
18
2
3
212,402
2
W
Nox
9,123
912
20
2
1
189,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role