Player Matchup

Eset
Eset
Azimere
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
MKFrost333
Sylvanus
Level 34
God Stats
16W - 17L
1,500 SR
Queue Stats
153W - 221L
1,343 Elo+
Party 1
Sol
Sol
zerif1
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 131L
1,282 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,310 Elo+

VS

Team Averages
Level 68
1,834 SR
1,495 Elo+
Artio
Artio
MoonHound420
Artio
Level 60
God Stats
3W - 1L
1,879 SR
Queue Stats
15W - 33L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
NotoriuosNate
Gilgamesh
Level 16
God Stats
2W - 1L
1,874 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Chang'e
Chang'e
ayo-MJ-
Chang'e
Level 128
God Stats
2W - 3L
1,751 SR
Queue Stats
26W - 34L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Azimere
Eset
19
6 / 2 / 2
14,127
706
19,992
18,503
23,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MKFrost333
Sylvanus
18
0 / 3 / 7
12,271
614
19,605
22,635
24,695
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
zerif1
Sol
15
2 / 4 / 5
12,350
618
20,197
13,600
7,956
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
12,400
620
8,003
29,674
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
NotoriuosNate
Gilgamesh
16
2 / 3 / 7
11,599
580
13,402
21,799
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ayo-MJ-
Chang'e
18
4 / 1 / 5
12,276
614
22,619
23,081
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
9
9
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
Azimere
Eset
6
2
2
3.5
W
Sylvanus
MKFrost333
Sylvanus
0
3
7
1.17
L
3
4
5
1.38
L
Gilgamesh
NotoriuosNate
Gilgamesh
2
3
7
1.83
L
Chang'e
ayo-MJ-
Chang'e
4
1
5
6.5
W
Sol
zerif1
Sol
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,794
Damage
44,024
54,738
Taken
74,554
56,150
Mitigated
34,467
18,751
Healing
39,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Azimere
Eset
19,992
1,988
1,976
3,501
18,503
23,499
392
10,997
6,584
65,542
0
W
Sylvanus
MKFrost333
Sylvanus
19,605
3,767
5,205
6,748
22,635
24,695
394
12,122
9,722
39,287
1,520
L
8,003
731
3,338
9,401
29,674
18,127
154
24,184
5,490
27,040
0
L
Gilgamesh
NotoriuosNate
Gilgamesh
13,402
3,200
0
4,395
21,799
8,834
308
17,952
3,847
0
32,332
L
Chang'e
ayo-MJ-
Chang'e
22,619
1,681
8,222
13,742
23,081
7,506
420
17,869
5,212
74,661
0
W
Sol
zerif1
Sol
20,197
7,501
81
1,240
13,600
7,956
1,882
6,873
6,198
48,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
36,275
177
Minions Killed
165
6
Camps Cleared
4
958,537
Distance Traveled
1,066,917
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,127
706
88
4
3
350,606
5
W
Sylvanus
12,271
614
28
1
2
308,091
4
L
Artio
12,400
620
35
2
4
375,953
3
L
Gilgamesh
11,599
580
40
2
0
336,656
4
L
Chang'e
12,276
614
90
5
0
354,308
0
W
Sol
12,350
618
61
3
1
299,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role