Player Matchup

Scylla
Scylla
BurningBeanz
Scylla
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,441 Elo+
Party 1
Ares
Ares
Dainjer20
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,544 Elo+
Party 1
Bakasura
Bakasura
supercrafter810
Bakasura
Level 81
God Stats
1W - 1L
1,327 SR
Queue Stats
21W - 23L
1,316 Elo+
Party 1
Team Averages
Level 57
1,442 SR
1,433 Elo+

VS

Team Averages
Level 49
1,428 SR
1,359 Elo+
Tyr
Tyr
ArondAramis08
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HedorahSmogMon
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,302 Elo+
Solo
Ra
Ra
abel_the_disabel
Ra
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 0 / 6
7,838
784
10,157
2,309
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
11
0 / 1 / 13
7,741
774
4,552
6,809
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
14
11 / 1 / 4
8,924
892
11,057
9,058
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,638
564
1,553
10,088
5,330
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
10
0 / 6 / 2
6,007
601
4,183
8,776
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 6 / 0
6,265
627
4,933
8,955
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Scylla
5
0
6
8
W
Ares
0
1
13
6.5
L
Jing Wei
0
6
2
0.17
L
2
6
0
0.33
W
Bakasura
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,766
Damage
10,669
18,176
Taken
27,819
11,541
Mitigated
11,550
3,449
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,553
495
0
350
10,088
5,330
0
5,984
3,350
0
3,792
W
Scylla
10,157
392
0
0
2,309
858
387
633
1,676
30,184
0
W
Ares
4,552
442
0
857
6,809
5,915
274
1,903
4,906
7,874
0
L
Jing Wei
4,183
3,136
0
0
8,776
3,052
0
4,891
3,555
0
20,320
L
4,933
734
1,300
1,925
8,955
3,168
0
3,481
5,003
21,845
0
W
Bakasura
11,057
7,577
0
2,592
9,058
4,768
370
2,931
6,127
0
29,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
17,910
114
Minions Killed
82
8
Camps Cleared
1
537,280
Distance Traveled
481,193
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,638
564
8
1
0
159,161
0
W
Scylla
7,838
784
52
5
0
164,690
1
W
Ares
7,741
774
6
1
0
169,428
0
L
Jing Wei
6,007
601
43
4
0
171,671
4
L
Ra
6,265
627
31
3
1
150,361
3
W
Bakasura
8,924
892
56
6
8
203,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role