Player Matchup

Atlas
Atlas
ChemistsInsight
Atlas
Level 107
God Stats
4W - 1L
1,551 SR
Queue Stats
52W - 44L
1,459 Elo+
Party 3
Janus
Janus
PixellRider
Janus
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 25L
1,638 Elo+
Party 3
Ravana
Ravana
Squiintts
Ravana
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 38L
1,583 Elo+
Party 3
Sun Wukong
Sun Wukong
WiscoLion
Sun Wukong
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
357W - 337L
1,215 Elo+
Solo
Rama
Rama
ZaidPlosive
Rama
Level 151
God Stats
4W - 1L
1,768 SR
Queue Stats
46W - 39L
1,583 Elo+
Party 3
Team Averages
Level 116
1,564 SR
1,495 Elo+

VS

Team Averages
Level 108
1,500 SR
1,620 Elo+
Osiris
Osiris
CrazyFarisss
Osiris
Level 97
God Stats
4W - 7L
1,500 SR
Queue Stats
85W - 85L
1,678 Elo+
Party 2
Baba Yaga
Baba Yaga
ImMonotone
Baba Yaga
Level 113
God Stats
3W - 4L
1,285 SR
Queue Stats
152W - 159L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NakedMoleRat015
Tsukuyomi
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 104L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Roborito
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,678 Elo+
Party 2
Izanami
Izanami
私OMNIPOTENT私
Izanami
Level 116
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 12L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
8,782
517
7,601
14,704
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 4
10,698
629
8,613
12,470
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Squiintts
Ravana
16
5 / 4 / 1
9,683
570
5,199
8,524
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WiscoLion
Sun Wukong
15
0 / 6 / 5
9,050
532
8,552
17,750
10,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 7
9,747
573
10,907
13,265
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 2 / 3
9,553
562
12,259
16,926
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
ImMonotone
Baba Yaga
14
1 / 4 / 4
8,790
517
9,665
9,415
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NakedMoleRat015
Tsukuyomi
15
6 / 3 / 5
9,478
558
12,895
11,308
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Roborito
Sylvanus
13
2 / 4 / 5
7,609
448
5,676
12,611
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 2
9,074
534
7,323
10,660
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
16
Kills
16
16
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Osiris
6
2
3
3.75
L
Baba Yaga
ImMonotone
Baba Yaga
1
4
4
0.75
L
Tsukuyomi
NakedMoleRat015
Tsukuyomi
6
3
5
2.83
W
6
2
4
4
L
Sylvanus
Roborito
Sylvanus
2
4
5
1.13
W
Ravana
Squiintts
Ravana
5
4
1
1.38
W
Sun Wukong
WiscoLion
Sun Wukong
0
6
5
0.42
W
2
1
7
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,872
Damage
47,818
66,713
Taken
60,920
36,784
Mitigated
36,560
19,059
Healing
19,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
2,742
443
2,686
14,704
12,359
0
4,889
9,479
16,822
0
L
Osiris
12,259
3,058
322
5,201
16,926
14,662
70
2,790
14,072
3,382
53,694
L
Baba Yaga
ImMonotone
Baba Yaga
9,665
307
0
2,293
9,415
3,914
0
4,174
5,132
67,200
0
L
Tsukuyomi
NakedMoleRat015
Tsukuyomi
12,895
2,529
0
5,033
11,308
5,043
634
2,345
8,899
0
61,304
W
8,613
294
0
2,650
12,470
4,015
420
5,188
6,976
85,785
0
L
Sylvanus
Roborito
Sylvanus
5,676
2,410
935
3,570
12,611
8,531
144
4,957
7,596
24,344
8,632
W
Ravana
Squiintts
Ravana
5,199
1,127
0
1,578
8,524
5,811
0
1,298
6,352
0
53,687
W
Sun Wukong
WiscoLion
Sun Wukong
8,552
1,791
94
2,584
17,750
10,136
0
2,200
14,451
3,275
57,865
W
10,907
9,701
0
9,024
13,265
4,463
0
1,101
12,134
0
92,107
L
7,323
4,250
0
2,395
10,660
4,410
64
2,372
8,206
0
66,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
44,504
570
Minions Killed
546
0
Camps Cleared
0
1,764,818
Distance Traveled
1,722,020
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,782
517
12
1
0
340,412
4
L
Osiris
9,553
562
109
6
0
340,562
3
L
Baba Yaga
8,790
517
130
8
0
323,243
10
L
Tsukuyomi
9,478
558
113
7
0
404,126
4
W
Janus
10,698
629
188
11
0
375,110
0
L
Sylvanus
7,609
448
60
4
0
331,715
3
W
Ravana
9,683
570
90
5
0
376,118
0
W
Sun Wukong
9,050
532
123
7
0
340,059
0
W
Rama
9,747
573
157
9
0
333,119
2
L
Izanami
9,074
534
134
8
0
322,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role