Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jiro159
Ra
Level 104
God Stats
8W - 12L
1,500 SR
Queue Stats
26W - 23L
1,477 Elo+
Solo
Neith
Neith
alexander43rus
Neith
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 12L
1,792 Elo+
Party 1
Cabrakan
Cabrakan
damic
Cabrakan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,483 Elo+

VS

Team Averages
Level 79
1,421 SR
1,434 Elo+
Mercury
Mercury
AWildUPSMan
Mercury
Level 140
God Stats
6W - 3L
1,500 SR
Queue Stats
83W - 77L
1,115 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigDiccDaddy
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,754 Elo+
Party 3
Izanami
Izanami
KnavelyAgenda
Izanami
Level 140
God Stats
11W - 6L
1,276 SR
Queue Stats
13W - 13L
1,272 Elo+
Party 2
Agni
Agni
Liamnn
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,754 Elo+
Party 3
Neith
Neith
ilHaX
Neith
Level 40
God Stats
0W - 2L
1,331 SR
Queue Stats
25W - 34L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 2 / 3
10,863
604
5,553
15,553
8,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
 
Kukulkan
15
2 / 3 / 5
9,855
548
4,673
8,659
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
4 / 1 / 3
11,810
656
3,010
8,305
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 2
12,263
681
5,318
8,748
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
damic
Cabrakan
14
2 / 0 / 11
9,900
550
4,115
16,000
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AWildUPSMan
Mercury
9
1 / 1 / 1
7,108
395
2,244
4,285
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
BigDiccDaddy
Morgan Le Fay
15
2 / 3 / 2
8,860
492
10,355
7,487
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
9
0 / 4 / 0
6,647
369
3,577
5,418
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Liamnn
Agni
12
2 / 8 / 2
7,599
422
7,705
9,686
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ilHaX
Neith
17
1 / 5 / 2
9,825
546
5,849
10,358
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
6
6
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
3
3.75
W
Kukulkan
 
Kukulkan
2
3
5
1.5
L
Mercury
AWildUPSMan
Mercury
1
1
1
1.5
L
Morgan Le Fay
BigDiccDaddy
Morgan Le Fay
2
3
2
1
W
4
1
3
5.5
L
Izanami
0
4
0
0
L
Agni
Liamnn
Agni
2
8
2
0.38
W
7
0
2
8
W
Cabrakan
damic
Cabrakan
2
0
11
7.5
L
Neith
ilHaX
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
29,730
57,265
Taken
37,234
40,734
Mitigated
12,898
22,776
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,553
2,526
0
4,738
15,553
8,391
1,700
3,319
11,915
0
75,161
W
Kukulkan
 
Kukulkan
4,673
257
0
1,785
8,659
3,498
428
6,406
1,680
59,366
0
L
Mercury
AWildUPSMan
Mercury
2,244
546
0
129
4,285
1,292
0
1,152
3,049
0
31,382
L
Morgan Le Fay
BigDiccDaddy
Morgan Le Fay
10,355
894
0
1,136
7,487
2,827
0
2,477
4,970
56,091
0
W
3,010
265
3,459
3,551
8,305
3,612
1,526
701
7,581
80,843
0
L
Izanami
3,577
2,346
0
740
5,418
1,140
0
856
4,562
0
29,156
L
Agni
Liamnn
Agni
7,705
960
0
677
9,686
2,563
0
4,099
5,069
29,506
0
W
5,318
2,277
0
6,106
8,748
2,874
3,631
1,230
7,270
0
92,951
W
Cabrakan
damic
Cabrakan
4,115
943
347
2,790
16,000
22,359
61
4,979
9,636
17,999
0
L
Neith
ilHaX
Neith
5,849
867
0
3,053
10,358
5,076
854
2,954
7,270
0
74,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
40,039
615
Minions Killed
419
0
Camps Cleared
0
1,732,263
Distance Traveled
1,341,262
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,863
604
106
6
0
384,201
3
W
Kukulkan
9,855
548
117
7
0
339,358
0
L
Mercury
7,108
395
74
4
0
225,040
1
L
Morgan Le Fay
8,860
492
99
6
0
324,047
5
W
Ra
11,810
656
184
10
0
367,350
7
L
Izanami
6,647
369
54
3
0
158,733
4
L
Agni
7,599
422
46
3
0
323,317
3
W
Neith
12,263
681
184
10
0
295,203
2
W
Cabrakan
9,900
550
24
1
0
346,151
7
L
Neith
9,825
546
146
8
0
310,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role