Player Matchup

Sol
Sol
Hard4Medusa
Sol
Level 94
God Stats
5W - 2L
1,719 SR
Queue Stats
103W - 85L
1,579 Elo+
Party 3
Hachiman
Hachiman
Heatmor
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 6L
1,929 Elo+
Party 1
Atlas
Atlas
NoVaStRyKeR15
Atlas
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,476 Elo+
Party 3
Arachne
Arachne
Skybud19
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,929 Elo+
Party 1
Chaac
Chaac
WarmandCreamy
Chaac
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 130L
1,591 Elo+
Party 3
Team Averages
Level 90
1,544 SR
1,701 Elo+

VS

Team Averages
Level 64
1,582 SR
1,761 Elo+
Mulan
Mulan
BigJDizzle2023
Mulan
Level 100
God Stats
1W - 2L
1,264 SR
Queue Stats
55W - 37L
1,816 Elo+
Solo
Yemoja
Yemoja
Fantasmagorical
Yemoja
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 165L
1,780 Elo+
Party 2
Neith
Neith
Kaelego
Neith
Level 16
God Stats
6W - 4L
1,912 SR
Queue Stats
20W - 22L
1,930 Elo+
Solo
Ravana
Ravana
RosaleeC
Ravana
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Merlin
Merlin
TheMarinator
Merlin
Level 63
God Stats
13W - 14L
1,735 SR
Queue Stats
233W - 233L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 5
10,872
725
11,594
21,530
6,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Heatmor
Hachiman
20
6 / 5 / 2
12,861
857
18,329
16,233
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 1
8,765
584
1,999
7,123
6,399
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arachne
Skybud19
Arachne
16
0 / 13 / 6
9,738
649
8,478
23,604
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 5
10,387
692
11,882
26,719
12,730
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 19
12,170
811
21,158
24,417
26,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 1 / 23
11,201
747
6,935
10,035
7,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Kaelego
Neith
19
8 / 1 / 14
12,433
829
21,108
11,196
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
RosaleeC
Ravana
20
13 / 2 / 6
14,625
975
21,576
14,249
8,673
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
19
7 / 2 / 15
12,107
807
12,582
11,439
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
8
Kills
36
36
Deaths
8
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
W
1
1
23
12.5
L
1
9
5
0.39
L
Hachiman
Heatmor
Hachiman
6
5
2
1.4
W
Neith
Kaelego
Neith
8
1
14
15
L
0
1
1
0.5
W
Ravana
RosaleeC
Ravana
13
2
6
8
L
Arachne
Skybud19
Arachne
0
13
6
0.23
W
Merlin
7
2
15
7.25
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
83,359
95,209
Taken
71,336
38,736
Mitigated
54,045
15,139
Healing
35,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,158
1,935
0
9,577
24,417
26,766
1,070
4,332
20,085
0
45,280
W
6,935
1,805
13,508
4,322
10,035
7,781
284
2,658
7,377
20,437
0
L
11,594
3,332
0
5,752
21,530
6,245
0
5,771
15,462
55,681
0
L
Hachiman
Heatmor
Hachiman
18,329
11,920
0
1,279
16,233
4,919
0
3,090
12,692
0
52,868
W
Neith
Kaelego
Neith
21,108
8,239
0
2,036
11,196
5,392
3,118
1,999
9,197
0
66,663
L
1,999
727
0
250
7,123
6,399
0
829
6,164
12,409
0
W
Ravana
RosaleeC
Ravana
21,576
9,399
0
3,775
14,249
8,673
5,850
1,982
12,267
0
71,903
L
Arachne
Skybud19
Arachne
8,478
5,753
0
1,304
23,604
8,443
0
4,930
18,202
0
13,614
W
Merlin
12,582
1,306
0
2,485
11,439
5,433
1,193
2,622
8,817
59,158
0
L
11,882
727
0
6,554
26,719
12,730
0
4,846
21,479
0
28,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
62,536
212
Minions Killed
372
0
Camps Cleared
0
1,211,878
Distance Traveled
1,495,441
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,170
811
50
3
0
321,132
0
W
Yemoja
11,201
747
30
2
0
288,111
2
L
Sol
10,872
725
79
5
0
271,578
2
L
Hachiman
12,861
857
78
5
0
281,520
0
W
Neith
12,433
829
83
6
0
267,522
2
L
Atlas
8,765
584
10
1
0
85,961
0
W
Ravana
14,625
975
125
8
0
330,767
2
L
Arachne
9,738
649
13
1
0
288,378
0
W
Merlin
12,107
807
84
6
0
287,909
2
L
Chaac
10,387
692
32
2
0
284,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role