Player Matchup

Pele
Pele
Mr Go1dMan19
Pele
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 288L
1,561 Elo+
Party 3
Anubis
Anubis
OPahima
Anubis
Level 88
God Stats
20W - 13L
1,500 SR
Queue Stats
226W - 202L
1,494 Elo+
Party 3
Kuzenbo
Kuzenbo
SMDrake
Kuzenbo
Level 103
God Stats
17W - 26L
1,500 SR
Queue Stats
293W - 267L
1,785 Elo+
Solo
Freya
Freya
WaywardLight
Freya
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 2
Medusa
Medusa
iEvxlution-
Medusa
Level 100
God Stats
7W - 2L
1,521 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,526 Elo+

VS

Team Averages
Level 120
1,518 SR
1,608 Elo+
Hachiman
Hachiman
GODraf_
Hachiman
Level 128
God Stats
20W - 25L
1,500 SR
Queue Stats
915W - 837L
1,560 Elo+
Party 1
Merlin
Merlin
ToxicPeacemaker
Merlin
Level 116
God Stats
7W - 9L
1,500 SR
Queue Stats
256W - 240L
1,593 Elo+
Party 1
Thor
Thor
arrow_daral
Thor
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 37L
1,615 Elo+
Solo
Yemoja
Yemoja
discount-itachi
Yemoja
Level 89
God Stats
4W - 2L
1,374 SR
Queue Stats
172W - 169L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
ismastar12
Sun Wukong
Level 124
God Stats
1W - 3L
1,713 SR
Queue Stats
108W - 125L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,352
529
4,729
7,094
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
OPahima
Anubis
12
2 / 2 / 0
6,778
565
3,136
3,913
1,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
SMDrake
Kuzenbo
11
2 / 0 / 4
6,686
557
1,626
6,343
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 1
6,408
534
3,863
7,215
2,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
4 / 1 / 1
7,078
590
5,755
5,124
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GODraf_
Hachiman
9
1 / 3 / 0
5,643
470
2,839
7,416
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,324
527
5,604
4,680
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
6,495
541
4,124
7,674
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,997
500
3,209
7,216
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ismastar12
Sun Wukong
9
1 / 2 / 0
5,854
488
1,245
5,557
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GODraf_
Hachiman
1
3
0
0.33
W
0
2
5
1.25
W
Anubis
OPahima
Anubis
2
2
0
1
W
Kuzenbo
SMDrake
Kuzenbo
2
0
4
4
L
1
1
0
1
W
2
0
1
2.5
L
2
2
1
1.25
L
0
2
2
0.5
W
Medusa
4
1
1
4.5
L
Sun Wukong
ismastar12
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
17,021
29,689
Taken
32,543
12,417
Mitigated
11,655
11,920
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GODraf_
Hachiman
2,839
966
0
2,232
7,416
1,602
0
1,367
6,049
0
28,719
W
4,729
1,248
0
2,823
7,094
2,267
0
1,300
5,617
0
38,551
W
Anubis
OPahima
Anubis
3,136
188
0
1,204
3,913
1,403
0
0
3,700
35,788
0
W
Kuzenbo
SMDrake
Kuzenbo
1,626
763
0
2,083
6,343
5,130
0
2,442
3,834
19,608
0
L
5,604
55
0
1,425
4,680
1,392
0
937
3,743
40,778
0
W
3,863
1,417
0
4,268
7,215
2,340
0
4,176
2,633
36,621
0
L
4,124
788
0
3,074
7,674
2,168
0
1,040
6,144
0
38,224
L
3,209
346
1,084
2,324
7,216
3,732
0
2,213
5,003
18,393
0
W
Medusa
5,755
2,098
0
1,542
5,124
1,277
186
350
4,138
0
43,920
L
Sun Wukong
ismastar12
Sun Wukong
1,245
164
0
1,973
5,557
2,761
0
3,068
2,489
0
22,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
30,313
353
Minions Killed
320
0
Camps Cleared
0
1,105,788
Distance Traveled
1,034,567
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,643
470
61
5
0
211,616
0
W
Pele
6,352
529
79
7
0
269,843
4
W
Anubis
6,778
565
80
7
0
141,547
0
W
Kuzenbo
6,686
557
41
3
0
239,971
3
L
Merlin
6,324
527
88
7
0
217,389
1
W
Freya
6,408
534
69
6
0
221,833
5
L
Thor
6,495
541
79
7
0
237,381
3
L
Yemoja
5,997
500
33
3
0
218,629
5
W
Medusa
7,078
590
84
7
0
232,594
0
L
Sun Wukong
5,854
488
59
5
0
149,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role