Player Matchup

Izanami
Izanami
DA_Lord_Azrael
Izanami
Level 25
God Stats
3W - 6L
1,724 SR
Queue Stats
14W - 32L
1,518 Elo+
Party 2
Awilix
Awilix
GonzOliver
Awilix
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 186L
1,214 Elo+
Party 3
Scylla
Scylla
LKappelMM
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,214 Elo+
Party 3
Hercules
Hercules
LiderligLaban
Hercules
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 53L
1,214 Elo+
Party 3
Nu Wa
Nu Wa
Snowflake7862
Nu Wa
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 132L
1,458 Elo+
Party 2
Team Averages
Level 41
1,545 SR
1,323 Elo+

VS

Team Averages
Level 74
1,658 SR
1,663 Elo+
Ne Zha
Ne Zha
AliGotRange
Ne Zha
Level 106
God Stats
2W - 2L
1,755 SR
Queue Stats
164W - 103L
1,747 Elo+
Party 1
Sylvanus
Sylvanus
CGMouldylocks
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 129L
1,943 Elo+
Party 1
Olorun
Olorun
DontBanHachiman
Olorun
Level 7
God Stats
3W - 2L
1,715 SR
Queue Stats
20W - 17L
1,719 Elo+
Party 1
Ullr
Ullr
OFBendokay
Ullr
Level 112
God Stats
5W - 2L
1,818 SR
Queue Stats
345W - 151L
1,723 Elo+
Party 1
Chaac
Chaac
Torosl88l
Chaac
Level 117
God Stats
7W - 5L
1,500 SR
Queue Stats
37W - 38L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 3
5,702
518
6,689
9,075
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
GonzOliver
Awilix
9
1 / 7 / 0
5,535
503
3,162
9,791
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
LKappelMM
Scylla
9
1 / 5 / 1
5,543
504
2,082
5,930
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LiderligLaban
Hercules
9
1 / 5 / 0
5,511
501
1,147
7,204
2,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 2
5,783
526
5,526
7,725
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 1 / 7
7,079
644
5,259
6,496
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
CGMouldylocks
Sylvanus
11
3 / 0 / 10
7,218
656
3,413
8,885
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
8 / 2 / 2
7,573
688
7,891
9,195
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 1 / 5
7,449
677
7,166
5,788
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Torosl88l
Chaac
12
6 / 1 / 4
7,350
668
5,768
7,165
4,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
29
29
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
1
7
7.5
W
Sylvanus
CGMouldylocks
Sylvanus
3
0
10
8
L
1
8
3
0.31
W
8
2
2
4.5
L
Awilix
GonzOliver
Awilix
1
7
0
0.14
L
Scylla
LKappelMM
Scylla
1
5
1
0.3
L
Hercules
LiderligLaban
Hercules
1
5
0
0.2
W
8
1
5
10.5
L
1
4
2
0.5
W
Chaac
Torosl88l
Chaac
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
29,497
39,725
Taken
37,529
10,204
Mitigated
17,565
7,092
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,259
1,730
0
2,478
6,496
2,133
165
1,883
4,599
0
35,953
W
Sylvanus
CGMouldylocks
Sylvanus
3,413
1,091
2,278
2,818
8,885
5,554
127
2,264
6,541
15,553
5,798
L
6,689
4,880
0
1,406
9,075
2,147
0
4,172
4,903
0
26,797
W
7,891
3,739
57
5,236
9,195
2,905
812
2,130
7,029
52,849
0
L
Awilix
GonzOliver
Awilix
3,162
1,218
0
1,939
9,791
2,532
0
2,463
7,328
0
24,908
L
Scylla
LKappelMM
Scylla
2,082
263
0
670
5,930
1,299
0
1,153
4,777
19,244
0
L
Hercules
LiderligLaban
Hercules
1,147
241
0
1,529
7,204
2,556
0
349
6,855
0
20,318
W
7,166
1,893
0
430
5,788
2,245
613
786
4,918
0
43,460
L
5,526
1,454
32
1,516
7,725
1,670
0
2,535
5,190
29,387
0
W
Chaac
Torosl88l
Chaac
5,768
1,343
0
2,540
7,165
4,728
570
331
6,729
0
31,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
36,669
248
Minions Killed
372
0
Camps Cleared
0
976,844
Distance Traveled
1,063,409
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,079
644
78
7
0
253,395
1
W
Sylvanus
7,218
656
45
4
0
201,141
3
L
Izanami
5,702
518
56
5
0
186,406
2
W
Olorun
7,573
688
105
10
0
186,551
3
L
Awilix
5,535
503
53
5
0
226,154
6
L
Scylla
5,543
504
44
4
0
183,917
4
L
Hercules
5,511
501
39
4
0
205,497
1
W
Ullr
7,449
677
61
6
0
205,641
4
L
Nu Wa
5,783
526
56
5
0
174,870
3
W
Chaac
7,350
668
83
8
0
216,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role