Player Matchup

Yemoja
Yemoja
CoupeKid93
Yemoja
Level 87
God Stats
3W - 0L
1,647 SR
Queue Stats
34W - 38L
1,426 Elo+
Party 1
Hera
Hera
DreamedPants336
Hera
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,319 Elo+
Party 1
Bastet
Bastet
Hammbone101
Bastet
Level 74
God Stats
5W - 3L
1,240 SR
Queue Stats
11W - 10L
1,147 Elo+
Solo
Team Averages
Level 65
1,462 SR
1,297 Elo+

VS

Team Averages
Level 44
1,428 SR
1,143 Elo+
Arachne
Arachne
GabrielOctavian
Arachne
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,117 Elo+
Party 2
Nu Wa
Nu Wa
SomeEagle345512
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,195 Elo+
Solo
Fenrir
Fenrir
veryosmosis
Fenrir
Level 39
God Stats
2W - 13L
1,500 SR
Queue Stats
17W - 70L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoupeKid93
Yemoja
14
3 / 0 / 11
9,473
729
6,009
14,709
15,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 9
9,401
723
14,421
9,569
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
14
8 / 5 / 6
10,085
776
13,737
13,902
9,971
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
7,102
546
1,793
10,745
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 2
8,728
671
18,326
8,054
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 5 / 4
7,999
615
10,078
20,287
12,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CoupeKid93
Yemoja
3
0
11
8.5
W
4
2
9
4.25
L
0
6
4
0.33
W
Bastet
8
5
6
2.2
L
4
4
2
1.25
L
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
30,197
38,180
Taken
39,086
29,123
Mitigated
19,429
11,920
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CoupeKid93
Yemoja
6,009
1,720
3,210
3,227
14,709
15,044
1,006
6,689
7,532
25,659
2,874
W
14,421
4,554
981
1,251
9,569
4,108
912
5,473
3,684
50,895
0
L
1,793
1,198
0
410
10,745
4,110
0
7,149
3,281
0
6,061
W
Bastet
13,737
4,759
708
2,543
13,902
9,971
568
5,623
7,899
0
23,476
L
18,326
2,852
0
0
8,054
3,077
0
4,186
3,736
51,762
0
L
Fenrir
10,078
1,944
0
3,860
20,287
12,242
0
8,041
11,986
0
16,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
23,829
158
Minions Killed
93
3
Camps Cleared
4
619,923
Distance Traveled
633,172
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,473
729
49
4
0
199,230
0
W
Hera
9,401
723
83
6
2
196,664
0
L
Arachne
7,102
546
13
1
1
194,688
0
W
Bastet
10,085
776
26
2
1
224,029
2
L
Nu Wa
8,728
671
69
5
3
204,145
1
L
Fenrir
7,999
615
11
1
0
234,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role