Player Matchup

Olorun
Olorun
Impeesa
Olorun
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 206L
1,571 Elo+
Party 3
Eset
Eset
OuzoGold
Eset
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,859 Elo+
Party 3
Cthulhu
Cthulhu
WasareSquare09
Cthulhu
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolmuch
Ah Muzen Cab
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Mulan
Mulan
smiteislite
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,787 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,643 Elo+

VS

Team Averages
Level 90
1,500 SR
1,442 Elo+
Medusa
Medusa
B7U3B4RR3N
Medusa
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 198L
1,452 Elo+
Solo
Merlin
Merlin
Coolman_919
Merlin
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
196W - 173L
1,500 Elo+
Party 2
Charybdis
Charybdis
Dildino
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Cupid
Cupid
Smokeman358
Cupid
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,500 Elo+
Party 2
Artio
Artio
xo jayS Girl xo
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Impeesa
Olorun
15
0 / 4 / 11
8,692
724
2,964
13,323
11,716
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
17
6 / 4 / 9
10,684
890
9,859
10,624
4,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 12
9,865
822
11,622
23,336
13,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
coolmuch
Ah Muzen Cab
18
7 / 1 / 10
10,405
867
14,213
13,720
6,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 3 / 12
9,092
758
6,614
14,068
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B7U3B4RR3N
Medusa
16
5 / 6 / 6
9,199
767
13,419
12,016
4,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
5 / 3 / 6
10,411
868
19,278
10,515
4,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Dildino
Charybdis
14
0 / 6 / 6
7,795
650
7,579
10,821
3,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 5 / 8
9,018
752
12,719
10,145
3,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 2
6,078
507
279
3,141
698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
22
Kills
13
14
Deaths
22
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
B7U3B4RR3N
Medusa
5
6
6
1.33
L
Merlin
5
3
6
2.67
L
Charybdis
Dildino
Charybdis
0
6
6
0.5
W
Olorun
Impeesa
Olorun
0
4
11
1.38
W
Eset
6
4
9
2.63
L
3
5
8
1.4
W
6
2
12
6
W
Ah Muzen Cab
coolmuch
Ah Muzen Cab
7
1
10
12
W
3
3
12
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
53,274
75,071
Taken
46,638
50,842
Mitigated
17,012
38,479
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B7U3B4RR3N
Medusa
13,419
4,197
532
1,129
12,016
4,781
0
7,941
3,880
0
27,071
L
Merlin
19,278
942
1,523
2,253
10,515
4,086
0
4,775
5,655
43,493
0
L
Charybdis
Dildino
Charybdis
7,579
2,769
500
717
10,821
3,881
0
5,391
5,254
0
12,568
W
Olorun
Impeesa
Olorun
2,964
1,382
5,921
4,771
13,323
11,716
2,486
5,851
7,472
12,488
0
W
Eset
9,859
984
5,081
2,592
10,624
4,386
637
3,185
7,439
26,770
0
L
12,719
4,905
2,210
2,048
10,145
3,566
0
5,149
4,906
0
21,369
W
11,622
500
3,063
8,450
23,336
13,981
497
4,811
18,525
24,993
0
W
Ah Muzen Cab
coolmuch
Ah Muzen Cab
14,213
4,013
1,145
3,305
13,720
6,693
1,551
3,107
10,613
0
31,084
W
6,614
973
952
3,199
14,068
14,066
451
2,603
11,465
0
13,650
L
279
39
0
102
3,141
698
0
1,189
1,952
279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,738
Gold Earned
42,501
132
Minions Killed
134
0
Camps Cleared
0
1,046,223
Distance Traveled
810,785
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,199
767
35
3
0
178,304
3
L
Merlin
10,411
868
59
5
0
232,119
4
L
Charybdis
7,795
650
15
1
0
170,014
0
W
Olorun
8,692
724
19
2
0
189,119
0
W
Eset
10,684
890
41
3
0
204,912
1
L
Cupid
9,018
752
25
2
0
208,889
0
W
Cthulhu
9,865
822
18
2
0
239,802
1
W
Ah Muzen Cab
10,405
867
29
2
0
224,022
1
W
Mulan
9,092
758
25
2
0
188,368
0
L
Artio
6,078
507
0
0
0
21,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role