Player Matchup

Thanatos
Thanatos
Batman9859
Thanatos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,918 Elo+
Solo
Cabrakan
Cabrakan
BuddRay
Cabrakan
Level 84
God Stats
11W - 7L
1,708 SR
Queue Stats
90W - 56L
1,423 Elo+
Solo
Agni
Agni
Saint Equinox
Agni
Level 106
God Stats
20W - 18L
1,500 SR
Queue Stats
78W - 64L
1,500 Elo+
Solo
Apollo
Apollo
Sir-Bann
Apollo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 122L
1,500 Elo+
Party 1
Tyr
Tyr
VICervantes_l
Tyr
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 132L
1,500 Elo+
Party 1
Team Averages
Level 120
1,542 SR
1,568 Elo+

VS

Team Averages
Level 110
1,499 SR
1,575 Elo+
Nemesis
Nemesis
Conflace
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 154L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
IDGT PHANTOM72
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Agni
Agni
Phillinuup
Agni
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 29L
1,821 Elo+
Solo
Heimdallr
Heimdallr
Victor Vai4390
Heimdallr
Level 120
God Stats
3W - 0L
1,146 SR
Queue Stats
12W - 8L
1,234 Elo+
Solo
Ymir
Ymir
hiimtyler1
Ymir
Level 109
God Stats
81W - 65L
1,846 SR
Queue Stats
197W - 202L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Batman9859
Thanatos
7
2 / 2 / 0
4,333
722
746
3,367
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
BuddRay
Cabrakan
6
1 / 3 / 4
4,354
726
2,944
4,563
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 0 / 0
3,135
523
0
634
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Sir-Bann
Apollo
7
3 / 5 / 2
4,482
747
3,252
5,087
1,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 1
4,414
736
927
2,601
1,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Conflace
Nemesis
9
3 / 0 / 2
4,857
810
2,219
3,672
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
IDGT PHANTOM72
Sun Wukong
4
0 / 1 / 0
3,340
557
145
1,863
714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 2
4,904
817
1,641
1,229
340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Victor Vai4390
Heimdallr
7
4 / 3 / 4
4,650
775
3,795
3,705
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 3 / 3
4,107
685
2,239
4,623
2,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
11
11
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Batman9859
Thanatos
2
2
0
1
L
Cabrakan
BuddRay
Cabrakan
1
3
4
1
W
Nemesis
Conflace
Nemesis
3
0
2
4
W
Sun Wukong
IDGT PHANTOM72
Sun Wukong
0
1
0
0
W
2
0
2
3
L
0
0
0
0
L
Apollo
Sir-Bann
Apollo
3
5
2
0.8
L
1
1
1
1.5
W
Heimdallr
Victor Vai4390
Heimdallr
4
3
4
2
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,869
Damage
10,039
16,252
Taken
15,092
5,479
Mitigated
5,376
5,460
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Batman9859
Thanatos
746
157
0
2,664
3,367
818
0
575
2,792
0
14,692
L
Cabrakan
BuddRay
Cabrakan
2,944
541
0
1,430
4,563
2,242
0
977
3,586
8,636
0
W
Nemesis
Conflace
Nemesis
2,219
1,240
0
1,798
3,672
1,288
0
500
3,172
0
22,051
W
Sun Wukong
IDGT PHANTOM72
Sun Wukong
145
43
0
566
1,863
714
0
0
1,863
0
6,454
W
1,641
52
0
884
1,229
340
90
286
943
25,470
0
L
0
0
0
226
634
98
0
20
614
4,310
0
L
Apollo
Sir-Bann
Apollo
3,252
1,976
0
747
5,087
1,236
162
1,724
3,363
0
16,870
L
927
282
0
393
2,601
1,085
313
584
1,991
1,279
12,712
W
Heimdallr
Victor Vai4390
Heimdallr
3,795
1,949
0
503
3,705
937
0
1,007
2,698
0
17,933
W
2,239
510
0
976
4,623
2,097
0
1,170
3,453
11,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,718
Gold Earned
21,858
135
Minions Killed
179
0
Camps Cleared
0
618,019
Distance Traveled
611,014
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,333
722
47
8
0
141,880
0
L
Cabrakan
4,354
726
16
3
0
124,258
0
W
Nemesis
4,857
810
50
8
0
150,656
3
W
Sun Wukong
3,340
557
18
3
0
65,280
0
W
Agni
4,904
817
57
10
0
146,915
3
L
Agni
3,135
523
6
1
0
57,341
1
L
Apollo
4,482
747
33
6
0
123,054
0
L
Tyr
4,414
736
33
6
0
171,486
2
W
Heimdallr
4,650
775
32
5
0
125,072
1
W
Ymir
4,107
685
22
4
0
123,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role