Player Matchup

Nu Wa
Nu Wa
MeleeMoses
Nu Wa
Level 111
God Stats
10W - 14L
1,244 SR
Queue Stats
315W - 324L
1,416 Elo+
Solo
Hel
Hel
SEYVANHEL
Hel
Level 144
God Stats
16W - 23L
1,508 SR
Queue Stats
1,472W - 1,621L
1,422 Elo+
Solo
Set
Set
godziking407
Set
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
337W - 312L
1,340 Elo+
Party 1
Hou Yi
Hou Yi
l RemixPanda l
Hou Yi
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 156L
1,766 Elo+
Solo
Jormungandr
Jormungandr
youngpro8088
Jormungandr
Level 87
God Stats
28W - 18L
1,730 SR
Queue Stats
237W - 206L
1,639 Elo+
Party 1
Team Averages
Level 119
1,496 SR
1,516 Elo+

VS

Team Averages
Level 90
1,423 SR
1,374 Elo+
Da Ji
Da Ji
FORCE_15_RECON
Da Ji
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 140L
1,160 Elo+
Party 2
Poseidon
Poseidon
FiggyPop
Poseidon
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 186L
1,190 Elo+
Solo
Achilles
Achilles
MLF_hunterNEMO
Achilles
Level 51
God Stats
8W - 11L
1,114 SR
Queue Stats
166W - 184L
1,511 Elo+
Party 2
Neith
Neith
Obaddragon
Neith
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
113W - 108L
1,497 Elo+
Solo
Cabrakan
Cabrakan
SSG-BRAWLER
Cabrakan
Level 103
God Stats
10W - 5L
1,500 SR
Queue Stats
430W - 394L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 4 / 4
10,865
517
14,027
8,817
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 3
8,894
424
7,229
10,975
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 5
10,545
502
9,052
11,084
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 2
9,640
459
7,792
14,421
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
youngpro8088
Jormungandr
18
7 / 4 / 7
11,412
543
17,579
22,820
25,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
10,996
524
8,670
17,369
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
FiggyPop
Poseidon
18
3 / 1 / 3
11,806
562
7,700
8,257
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
3 / 6 / 4
10,284
490
12,348
25,174
31,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
18
1 / 4 / 4
10,449
498
7,803
13,550
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SSG-BRAWLER
Cabrakan
18
4 / 4 / 2
11,099
529
12,954
15,076
8,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
21
Kills
15
15
Deaths
23
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
8
1
0.56
W
Poseidon
FiggyPop
Poseidon
3
1
3
4.5
W
Achilles
3
6
4
0.83
L
Nu Wa
2
4
4
1
W
Neith
1
4
4
0.75
L
3
3
3
1.5
W
Cabrakan
SSG-BRAWLER
Cabrakan
4
4
2
1.25
L
5
2
5
3.75
L
4
2
2
2.5
L
Jormungandr
youngpro8088
Jormungandr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,679
Damage
49,475
68,117
Taken
79,426
48,641
Mitigated
52,880
18,906
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,670
2,168
0
3,353
17,369
6,521
924
8,237
8,746
0
71,549
W
Poseidon
FiggyPop
Poseidon
7,700
1,632
0
2,305
8,257
2,402
1,780
3,231
4,822
79,189
0
W
Achilles
12,348
3,938
0
6,165
25,174
31,068
0
12,833
11,484
603
44,597
L
Nu Wa
14,027
1,831
0
1,212
8,817
2,340
266
4,715
4,080
82,553
0
W
Neith
7,803
2,022
0
6,195
13,550
4,854
728
5,289
7,209
0
78,713
L
7,229
1,341
2,166
4,640
10,975
9,413
403
3,935
6,890
35,098
0
W
Cabrakan
SSG-BRAWLER
Cabrakan
12,954
2,207
0
4,357
15,076
8,035
956
7,344
7,234
66,922
0
L
9,052
4,273
0
2,590
11,084
5,469
996
2,338
8,706
0
74,320
L
7,792
3,872
0
4,012
14,421
5,516
407
3,972
10,315
0
83,300
L
Jormungandr
youngpro8088
Jormungandr
17,579
4,591
184
4,102
22,820
25,903
171
5,831
16,889
74,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
54,634
615
Minions Killed
609
0
Camps Cleared
0
1,823,050
Distance Traveled
1,840,020
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,996
524
122
6
0
377,344
5
W
Poseidon
11,806
562
157
7
0
380,759
2
W
Achilles
10,284
490
78
4
0
329,405
2
L
Nu Wa
10,865
517
169
8
0
406,213
3
W
Neith
10,449
498
135
6
0
365,914
2
L
Hel
8,894
424
49
2
0
370,721
2
W
Cabrakan
11,099
529
117
6
0
386,598
5
L
Set
10,545
502
116
6
0
364,296
0
L
Hou Yi
9,640
459
153
7
0
337,681
9
L
Jormungandr
11,412
543
128
6
0
344,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role