Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Sakurinha
Nike
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,303 Elo+
Party 3
Heimdallr
Heimdallr
ShadowBlake
Heimdallr
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
151W - 122L
1,500 Elo+
Party 2
Chang'e
Chang'e
saikicrimson
Chang'e
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
119W - 120L
1,587 Elo+
Party 3
Team Averages
Level 127
1,543 SR
1,478 Elo+

VS

Team Averages
Level 113
1,452 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IIlBlacklII
Cabrakan
Level 100
God Stats
8W - 1L
1,285 SR
Queue Stats
132W - 136L
1,534 Elo+
Party 1
Loki
Loki
Soph1aEl1zabeth
Loki
Level 88
God Stats
5W - 6L
1,323 SR
Queue Stats
6W - 8L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TPE-Deadpool
Morgan Le Fay
Level 126
God Stats
14W - 4L
1,654 SR
Queue Stats
56W - 44L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 2
8,046
1,609
5,755
6,273
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
12
1 / 7 / 6
6,887
1,377
4,531
8,140
2,817
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
11
1 / 5 / 4
6,845
1,369
1,996
10,787
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
ShadowBlake
Heimdallr
12
2 / 4 / 6
7,579
1,516
8,285
9,460
3,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
saikicrimson
Chang'e
9
0 / 0 / 0
4,152
830
0
0
0
Team 1 Tickets

268

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 2 / 10
8,568
1,714
11,647
3,507
887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 12
7,509
1,502
4,399
3,320
1,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
IIlBlacklII
Cabrakan
13
4 / 3 / 11
7,816
1,563
5,287
7,267
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 6
7,561
1,512
4,367
3,722
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TPE-Deadpool
Morgan Le Fay
13
2 / 2 / 11
7,490
1,498
6,367
5,200
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
8
Kills
19
19
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
2
1.67
L
Ne Zha
 
Ne Zha
1
7
6
0.57
W
Janus
 
Janus
6
2
10
5.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
12
8
W
Cabrakan
IIlBlacklII
Cabrakan
4
3
11
3.17
L
Nike
1
5
4
0.6
L
Heimdallr
ShadowBlake
Heimdallr
2
4
6
1.25
W
5
1
6
8
W
Morgan Le Fay
TPE-Deadpool
Morgan Le Fay
2
2
11
3.75
L
Chang'e
saikicrimson
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
32,067
34,660
Taken
23,016
16,200
Mitigated
12,260
2,134
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,755
605
0
264
6,273
2,045
0
3,538
2,632
26,299
0
L
Ne Zha
 
Ne Zha
4,531
807
0
230
8,140
2,817
0
5,229
2,574
0
13,528
W
Janus
 
Janus
11,647
757
0
184
3,507
887
0
756
2,702
23,520
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4,399
622
0
797
3,320
1,057
0
1,017
2,229
0
21,296
W
Cabrakan
IIlBlacklII
Cabrakan
5,287
881
0
550
7,267
8,055
0
2,181
4,938
6,638
0
L
Nike
1,996
96
0
252
10,787
8,112
0
7,710
2,803
0
5,048
L
Heimdallr
ShadowBlake
Heimdallr
8,285
4,560
0
1,388
9,460
3,226
0
5,813
3,350
0
19,492
W
4,367
1,481
0
371
3,722
813
0
242
3,432
0
8,812
W
Morgan Le Fay
TPE-Deadpool
Morgan Le Fay
6,367
368
68
850
5,200
1,448
0
1,132
3,960
15,649
0
L
Chang'e
saikicrimson
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
38,944
106
Minions Killed
107
3
Camps Cleared
7
386,832
Distance Traveled
590,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,046
1,609
59
12
1
106,226
0
L
Ne Zha
6,887
1,377
15
3
1
88,821
0
W
Janus
8,568
1,714
31
6
0
104,714
0
W
Ah Muzen Cab
7,509
1,502
31
6
4
129,654
0
W
Cabrakan
7,816
1,563
3
1
0
120,659
0
L
Nike
6,845
1,369
6
1
0
96,762
0
L
Heimdallr
7,579
1,516
26
5
1
95,023
0
W
Loki
7,561
1,512
9
2
2
123,454
0
W
Morgan Le Fay
7,490
1,498
33
7
1
111,986
0
L
Chang'e
4,152
830
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role