Player Matchup

Scylla
Scylla
Ali3NDr0p
Scylla
Level 83
God Stats
3W - 3L
1,303 SR
Queue Stats
94W - 123L
1,317 Elo+
Solo
Tyr
Tyr
Lucal02
Tyr
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 35L
1,500 Elo+
Party 3
Artemis
Artemis
Ryguy2015
Artemis
Level 108
God Stats
2W - 1L
1,743 SR
Queue Stats
58W - 65L
1,650 Elo+
Solo
Merlin
Merlin
diego3728
Merlin
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
254W - 243L
1,500 Elo+
Party 3
Da Ji
Da Ji
sparda12106
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,990 Elo+
Solo
Team Averages
Level 111
1,509 SR
1,592 Elo+

VS

Team Averages
Level 106
1,540 SR
1,513 Elo+
Bakasura
Bakasura
AwooDxD
Bakasura
Level 120
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 14L
1,731 Elo+
Party 1
Baba Yaga
Baba Yaga
Chantz101
Baba Yaga
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 221L
1,313 Elo+
Party 2
Izanami
Izanami
RC51Girard_101
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
devon1989
Sylvanus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,731 Elo+
Party 1
Chaac
Chaac
sebinchoO_o2398
Chaac
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
704W - 750L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ali3NDr0p
Scylla
8
0 / 1 / 0
4,467
558
1,113
2,905
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
9
2 / 1 / 0
4,996
625
3,313
6,358
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Ryguy2015
Artemis
8
1 / 2 / 0
4,563
570
1,083
3,635
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
diego3728
Merlin
8
0 / 0 / 1
4,550
569
3,290
2,632
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,276
535
1,640
3,578
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AwooDxD
Bakasura
6
0 / 0 / 0
3,914
489
344
1,647
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baba Yaga
Chantz101
Baba Yaga
9
1 / 0 / 0
4,886
611
785
1,833
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 2
4,652
582
1,000
3,146
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
devon1989
Sylvanus
7
1 / 0 / 0
4,149
519
2,327
5,042
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 2 / 0
4,678
585
3,682
7,578
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ali3NDr0p
Scylla
0
1
0
0
L
Bakasura
AwooDxD
Bakasura
0
0
0
0
L
Baba Yaga
Chantz101
Baba Yaga
1
0
0
1
W
Tyr
2
1
0
2
L
1
1
2
2
W
Artemis
Ryguy2015
Artemis
1
2
0
0.5
L
Sylvanus
devon1989
Sylvanus
1
0
0
1
W
Merlin
diego3728
Merlin
0
0
1
0.5
L
1
2
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,439
Damage
8,138
19,108
Taken
19,246
6,820
Mitigated
8,705
6,210
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ali3NDr0p
Scylla
1,113
90
0
640
2,905
751
0
1,043
1,744
19,127
0
L
Bakasura
AwooDxD
Bakasura
344
192
0
753
1,647
510
0
0
1,479
0
9,402
L
Baba Yaga
Chantz101
Baba Yaga
785
168
0
957
1,833
732
300
1,411
420
19,410
0
W
Tyr
3,313
408
0
2,337
6,358
3,675
0
291
5,615
3,779
19,391
L
1,000
483
0
914
3,146
820
0
1,085
1,871
0
23,060
W
Artemis
Ryguy2015
Artemis
1,083
803
0
760
3,635
897
0
592
3,043
0
17,161
L
Sylvanus
devon1989
Sylvanus
2,327
979
502
1,849
5,042
2,362
0
599
4,296
11,541
5,511
W
Merlin
diego3728
Merlin
3,290
41
246
776
2,632
654
0
504
2,128
26,205
0
L
3,682
1,024
121
3,509
7,578
4,281
0
1,512
5,544
0
19,831
W
1,640
513
0
1,451
3,578
843
0
156
3,393
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
22,279
220
Minions Killed
206
0
Camps Cleared
0
768,742
Distance Traveled
698,773
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,467
558
42
5
0
153,333
0
L
Bakasura
3,914
489
35
4
0
122,394
1
L
Baba Yaga
4,886
611
42
5
0
138,538
0
W
Tyr
4,996
625
46
6
0
150,406
1
L
Izanami
4,652
582
47
6
0
148,462
1
W
Artemis
4,563
570
50
6
0
145,595
2
L
Sylvanus
4,149
519
41
5
0
134,423
1
W
Merlin
4,550
569
44
6
0
162,789
3
L
Chaac
4,678
585
41
5
0
154,956
0
W
Da Ji
4,276
535
38
5
0
156,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role