Player Matchup

Charybdis
Charybdis
Ephyroe
Charybdis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Jerejjas
Baron Samedi
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
165W - 182L
1,462 Elo+
Solo
Sylvanus
Sylvanus
murdamewrote
Sylvanus
Level 86
God Stats
0W - 6L
1,500 SR
Queue Stats
92W - 123L
1,407 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,432 Elo+

VS

Team Averages
Level 111
1,327 SR
1,474 Elo+
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
1W - 3L
1,328 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ItsMiggity
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,423 Elo+
Solo
Skadi
Skadi
xSpartanGR44x
Skadi
Level 144
God Stats
1W - 0L
1,152 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ephyroe
Charybdis
16
2 / 8 / 3
12,300
615
11,826
18,117
6,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
Jerejjas
Baron Samedi
17
2 / 6 / 3
12,326
616
18,403
19,511
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
murdamewrote
Sylvanus
20
4 / 4 / 5
15,264
763
15,368
31,470
35,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
14,483
724
23,001
19,773
9,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ItsMiggity
Amaterasu
19
9 / 2 / 9
14,215
711
25,788
28,420
25,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 11
12,373
619
9,217
13,521
4,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
18
18
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Charybdis
Ephyroe
Charybdis
2
8
3
0.44
W
Amaterasu
ItsMiggity
Amaterasu
9
2
9
6.75
L
Baron Samedi
Jerejjas
Baron Samedi
2
6
3
0.58
L
Sylvanus
murdamewrote
Sylvanus
4
4
5
1.63
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
58,006
69,098
Taken
61,714
50,024
Mitigated
39,598
28,163
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,001
1,645
5,033
8,084
19,773
9,019
1,384
11,343
8,430
85,153
0
L
Charybdis
Ephyroe
Charybdis
11,826
4,538
303
925
18,117
6,264
330
5,329
12,043
0
41,235
W
Amaterasu
ItsMiggity
Amaterasu
25,788
10,785
270
8,078
28,420
25,951
307
13,670
14,750
0
50,387
L
Baron Samedi
Jerejjas
Baron Samedi
18,403
1,332
3,119
5,344
19,511
8,678
36
4,287
14,289
65,501
0
L
Sylvanus
murdamewrote
Sylvanus
15,368
3,817
5,783
12,689
31,470
35,082
1,009
12,864
17,469
43,164
0
W
9,217
4,637
838
3,515
13,521
4,628
1,609
9,566
3,955
0
40,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,890
Gold Earned
41,071
196
Minions Killed
243
7
Camps Cleared
10
889,313
Distance Traveled
1,066,558
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,483
724
149
7
6
343,157
3
L
Charybdis
12,300
615
60
3
1
262,164
5
W
Amaterasu
14,215
711
35
2
2
391,034
3
L
Baron Samedi
12,326
616
94
5
4
297,048
5
L
Sylvanus
15,264
763
42
2
2
330,101
3
W
Skadi
12,373
619
59
3
2
332,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role