Player Matchup

Gilgamesh
Gilgamesh
DerotYT
Gilgamesh
Level 155
God Stats
9W - 6L
1,703 SR
Queue Stats
194W - 163L
1,842 Elo+
Party 1
Fafnir
Fafnir
GdlWizard
Fafnir
Level 160
God Stats
11W - 7L
1,727 SR
Queue Stats
369W - 338L
1,761 Elo+
Party 1
Sylvanus
Sylvanus
Khunam
Sylvanus
Level 148
God Stats
6W - 8L
1,723 SR
Queue Stats
154W - 126L
1,809 Elo+
Party 1
Chang'e
Chang'e
MarkiorX
Chang'e
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
178W - 146L
1,844 Elo+
Party 1
Guan Yu
Guan Yu
TheHippie
Guan Yu
Level 47
God Stats
4W - 1L
1,727 SR
Queue Stats
40W - 14L
1,976 Elo+
Party 1
Team Averages
Level 134
1,676 SR
1,846 Elo+

VS

Team Averages
Level 21
1,458 SR
1,539 Elo+
Agni
Agni
BryanLovesKIds
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,595 Elo+
Party 2
Kali
Kali
Creamy_Pyes
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,533 Elo+
Party 2
Izanami
Izanami
JOJOBrazzy
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Horus
Horus
MVPatMahomie
Horus
Level 29
God Stats
1W - 2L
1,524 SR
Queue Stats
33W - 46L
1,517 Elo+
Solo
Cthulhu
Cthulhu
MiahMiah18
Cthulhu
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 2L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerotYT
Gilgamesh
17
11 / 1 / 12
9,719
1,080
11,749
10,319
7,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
GdlWizard
Fafnir
14
7 / 0 / 20
9,248
1,028
7,177
11,613
14,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Khunam
Sylvanus
14
5 / 1 / 20
8,667
963
7,259
10,914
11,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
MarkiorX
Chang'e
14
6 / 0 / 18
8,483
943
14,718
6,949
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
TheHippie
Guan Yu
16
14 / 0 / 20
9,790
1,088
15,705
13,604
18,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
6,877
764
8,436
9,832
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 1
6,016
668
3,404
10,445
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
JOJOBrazzy
Izanami
11
0 / 11 / 1
6,421
713
4,111
11,738
3,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 8 / 0
6,554
728
4,588
16,100
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
MiahMiah18
Cthulhu
10
0 / 9 / 1
5,897
655
5,629
15,660
4,411
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
6
43
Kills
2
2
Deaths
43
90
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
0
6
1
0.08
W
Gilgamesh
DerotYT
Gilgamesh
11
1
12
17
W
Fafnir
GdlWizard
Fafnir
7
0
20
17
L
Izanami
JOJOBrazzy
Izanami
0
11
1
0.05
W
Sylvanus
Khunam
Sylvanus
5
1
20
15
L
1
8
0
0.13
W
Chang'e
MarkiorX
Chang'e
6
0
18
15
L
Cthulhu
MiahMiah18
Cthulhu
0
9
1
0.06
W
Guan Yu
TheHippie
Guan Yu
14
0
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,608
Damage
26,168
53,399
Taken
63,775
56,955
Mitigated
21,291
33,770
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,436
613
0
0
9,832
2,729
0
5,456
4,228
17,218
0
L
3,404
913
0
488
10,445
2,511
0
5,172
5,142
0
10,276
W
Gilgamesh
DerotYT
Gilgamesh
11,749
4,870
0
881
10,319
7,677
3,836
2,431
7,888
0
37,942
W
Fafnir
GdlWizard
Fafnir
7,177
2,412
2,096
3,236
11,613
14,142
1,275
2,920
8,597
13,748
0
L
Izanami
JOJOBrazzy
Izanami
4,111
3,156
84
123
11,738
3,016
0
4,330
7,112
0
12,795
W
Sylvanus
Khunam
Sylvanus
7,259
1,243
5,062
3,980
10,914
11,863
1,669
2,534
8,380
15,035
0
L
4,588
2,344
859
2,106
16,100
8,624
64
7,515
8,309
0
12,382
W
Chang'e
MarkiorX
Chang'e
14,718
2,163
4,640
3,284
6,949
4,945
2,053
1,670
5,279
29,856
0
L
Cthulhu
MiahMiah18
Cthulhu
5,629
384
34
489
15,660
4,411
0
6,681
8,729
12,795
0
W
Guan Yu
TheHippie
Guan Yu
15,705
1,989
4,194
6,397
13,604
18,328
975
4,334
9,190
0
28,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
31,765
159
Minions Killed
88
0
Camps Cleared
0
1,014,301
Distance Traveled
782,584
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,877
764
16
2
0
159,578
0
L
Kali
6,016
668
16
2
0
183,209
0
W
Gilgamesh
9,719
1,080
58
6
0
212,892
1
W
Fafnir
9,248
1,028
15
2
0
191,777
4
L
Izanami
6,421
713
21
2
0
141,867
2
W
Sylvanus
8,667
963
10
1
0
172,584
2
L
Horus
6,554
728
22
2
0
153,606
1
W
Chang'e
8,483
943
45
5
0
208,516
3
L
Cthulhu
5,897
655
13
1
0
144,324
1
W
Guan Yu
9,790
1,088
31
3
0
228,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role