Player Matchup

Bakasura
Bakasura
Big Auzie
Bakasura
Level 103
God Stats
7W - 3L
1,503 SR
Queue Stats
218W - 215L
1,708 Elo+
Party 2
Neith
Neith
Gotuhm
Neith
Level 86
God Stats
32W - 28L
1,691 SR
Queue Stats
222W - 227L
1,746 Elo+
Solo
Scylla
Scylla
OnkelUbi
Scylla
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,011 Elo+
Solo
Artio
Artio
Spoooove
Artio
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,708 Elo+
Party 2
Bastet
Bastet
xHOLLYWOODx01
Bastet
Level 108
God Stats
66W - 39L
1,242 SR
Queue Stats
474W - 488L
1,556 Elo+
Solo
Team Averages
Level 100
1,487 SR
1,546 Elo+

VS

Team Averages
Level 110
1,537 SR
1,653 Elo+
Anhur
Anhur
Big Suge985
Anhur
Level 89
God Stats
1W - 6L
1,500 SR
Queue Stats
280W - 326L
1,551 Elo+
Solo
Thanatos
Thanatos
Dstrob
Thanatos
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 121L
1,876 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MilkAyCh0c0Late
Tsukuyomi
Level 159
God Stats
0W - 4L
1,116 SR
Queue Stats
37W - 43L
1,480 Elo+
Solo
Sol
Sol
Razorbutt
Sol
Level 120
God Stats
25W - 8L
1,826 SR
Queue Stats
112W - 96L
1,876 Elo+
Party 1
Cerberus
Cerberus
StormySky501st
Cerberus
Level 112
God Stats
3W - 6L
1,743 SR
Queue Stats
58W - 76L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Big Auzie
Bakasura
18
11 / 3 / 9
11,044
690
17,534
14,407
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Gotuhm
Neith
16
6 / 1 / 6
10,384
649
10,684
5,188
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
OnkelUbi
Scylla
16
6 / 5 / 8
9,925
620
7,399
10,116
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Spoooove
Artio
15
3 / 0 / 6
8,901
556
8,002
13,019
12,426
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 7 / 9
9,747
609
12,330
14,051
4,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,582
474
3,845
11,225
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Dstrob
Thanatos
11
2 / 9 / 4
7,427
464
5,555
16,197
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MilkAyCh0c0Late
Tsukuyomi
14
1 / 5 / 0
8,168
511
4,913
12,178
6,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
7 / 7 / 3
10,249
641
12,852
15,403
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
13
5 / 5 / 5
8,758
547
7,222
18,164
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
34
Kills
16
16
Deaths
34
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Big Auzie
Bakasura
11
3
9
5.17
L
1
8
4
0.38
L
Thanatos
Dstrob
Thanatos
2
9
4
0.44
W
Neith
Gotuhm
Neith
6
1
6
9
L
Tsukuyomi
MilkAyCh0c0Late
Tsukuyomi
1
5
0
0.2
W
Scylla
OnkelUbi
Scylla
6
5
8
2
L
7
7
3
1.21
W
Artio
Spoooove
Artio
3
0
6
6
L
Cerberus
5
5
5
1.5
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,949
Damage
34,387
56,781
Taken
73,167
27,757
Mitigated
31,417
15,086
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Big Auzie
Bakasura
17,534
12,443
0
3,599
14,407
5,607
64
4,111
10,296
0
83,996
L
3,845
1,786
0
1,399
11,225
2,163
0
127
10,657
0
36,930
L
Thanatos
Dstrob
Thanatos
5,555
2,104
0
7,307
16,197
4,506
0
3,491
11,726
0
31,443
W
Neith
Gotuhm
Neith
10,684
5,010
0
2,560
5,188
2,214
3,003
1,110
3,937
0
70,114
L
Tsukuyomi
MilkAyCh0c0Late
Tsukuyomi
4,913
1,248
53
3,174
12,178
6,679
0
5,351
6,797
0
46,874
W
Scylla
OnkelUbi
Scylla
7,399
1,277
84
1,774
10,116
3,317
652
6,412
3,704
57,982
0
L
12,852
4,281
0
4,869
15,403
4,405
986
3,454
11,752
59,368
0
W
Artio
Spoooove
Artio
8,002
1,188
489
4,464
13,019
12,426
252
2,626
10,393
40,061
0
L
Cerberus
7,222
349
272
6,116
18,164
13,664
0
2,978
14,721
28,337
0
W
12,330
3,040
11
2,105
14,051
4,193
232
5,815
8,236
0
48,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
42,184
499
Minions Killed
404
0
Camps Cleared
0
1,592,225
Distance Traveled
1,381,033
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,044
690
145
9
0
366,934
3
L
Anhur
7,582
474
78
5
0
282,428
4
L
Thanatos
7,427
464
58
4
0
261,780
1
W
Neith
10,384
649
123
8
0
311,549
4
L
Tsukuyomi
8,168
511
103
6
0
266,083
7
W
Scylla
9,925
620
104
7
0
288,461
2
L
Sol
10,249
641
114
7
0
255,330
1
W
Artio
8,901
556
62
4
0
308,629
3
L
Cerberus
8,758
547
51
3
0
315,412
5
W
Bastet
9,747
609
65
4
0
316,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role