Player Matchup

Gilgamesh
Gilgamesh
Hai-Tah
Gilgamesh
Level 27
God Stats
16W - 19L
1,445 SR
Queue Stats
28W - 30L
1,431 Elo+
Party 1
Vulcan
Vulcan
XxIDovahkiinIxX
Vulcan
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 85L
1,316 Elo+
Party 1
Cerberus
Cerberus
kirito_san1212
Cerberus
Level 34
God Stats
8W - 7L
1,445 SR
Queue Stats
32W - 73L
1,297 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,348 Elo+

VS

Team Averages
Level 48
1,363 SR
1,396 Elo+
Xbalanque
Xbalanque
Ninja769
Xbalanque
Level 66
God Stats
0W - 3L
1,281 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Mulan
Mulan
Shyiondj
Mulan
Level 17
God Stats
2W - 2L
1,309 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 2
Baba Yaga
Baba Yaga
nudnic_shpilkis
Baba Yaga
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hai-Tah
Gilgamesh
14
1 / 1 / 6
10,338
689
3,971
13,319
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 0 / 2
11,241
749
16,562
6,744
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
15
1 / 1 / 9
9,960
664
3,498
14,191
14,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ninja769
Xbalanque
13
0 / 3 / 2
8,783
586
6,283
10,799
3,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Shyiondj
Mulan
10
0 / 5 / 2
7,970
531
1,811
9,414
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
nudnic_shpilkis
Baba Yaga
15
2 / 2 / 0
9,297
620
10,143
7,914
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hai-Tah
Gilgamesh
1
1
6
4
L
Xbalanque
Ninja769
Xbalanque
0
3
2
0.33
L
Mulan
Shyiondj
Mulan
0
5
2
0.2
W
8
0
2
9
W
Cerberus
1
1
9
5.5
L
Baba Yaga
nudnic_shpilkis
Baba Yaga
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
18,237
34,254
Taken
28,127
25,689
Mitigated
9,603
11,468
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hai-Tah
Gilgamesh
3,971
800
903
3,118
13,319
8,240
812
2,927
10,288
0
27,048
L
Xbalanque
Ninja769
Xbalanque
6,283
2,855
0
1,847
10,799
3,265
0
7,817
2,982
0
32,848
L
Mulan
Shyiondj
Mulan
1,811
663
0
427
9,414
4,004
0
6,812
2,602
0
4,899
W
16,562
6,126
587
864
6,744
2,543
518
3,553
3,191
63,137
0
W
Cerberus
3,498
369
836
5,160
14,191
14,906
579
3,936
10,007
19,378
0
L
Baba Yaga
nudnic_shpilkis
Baba Yaga
10,143
652
0
1,562
7,914
2,334
0
6,024
1,890
42,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
26,050
172
Minions Killed
124
10
Camps Cleared
3
865,899
Distance Traveled
691,670
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,338
689
51
3
5
306,547
2
L
Xbalanque
8,783
586
62
4
0
246,194
5
L
Mulan
7,970
531
6
0
0
161,021
0
W
Vulcan
11,241
749
90
6
5
285,727
4
W
Cerberus
9,960
664
31
2
0
273,625
2
L
Baba Yaga
9,297
620
56
4
3
284,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role