Player Matchup

Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DeonosisII
Zeus
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
298W - 278L
1,319 Elo+
Party 1
Hel
Hel
FullOfDespair
Hel
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,376 Elo+
Solo
Serqet
Serqet
SafiSierra87
Serqet
Level 102
God Stats
5W - 11L
1,305 SR
Queue Stats
579W - 571L
1,319 Elo+
Party 1
Nike
Nike
Vanadra2032
Nike
Level 93
God Stats
4W - 2L
1,263 SR
Queue Stats
212W - 220L
1,466 Elo+
Solo
Team Averages
Level 89
1,414 SR
1,396 Elo+

VS

Team Averages
Level 68
1,548 SR
1,323 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Aerohhh
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,279 Elo+
Party 2
Hachiman
Hachiman
DubLuu
Hachiman
Level 47
God Stats
1W - 3L
1,741 SR
Queue Stats
9W - 8L
1,279 Elo+
Party 2
Arachne
Arachne
MikeEasy
Arachne
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,279 Elo+
Party 2
Baron Samedi
Baron Samedi
Nilrath
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 4 / 3
8,515
532
6,671
11,565
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
8 / 1 / 7
9,625
602
16,521
9,216
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 5
9,086
568
6,909
8,193
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
12
2 / 1 / 7
8,246
515
5,365
7,776
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 5
9,009
563
2,620
10,224
7,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 3 / 1
6,367
398
3,495
11,957
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Aerohhh
Scylla
12
2 / 4 / 3
7,080
443
7,766
8,250
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
DubLuu
Hachiman
13
2 / 3 / 1
8,076
505
7,833
8,628
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
MikeEasy
Arachne
11
3 / 4 / 1
7,266
454
5,860
13,034
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nilrath
Baron Samedi
10
1 / 4 / 1
6,240
390
3,512
10,519
3,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
8
8
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
4
3
1.63
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Scylla
Aerohhh
Scylla
2
4
3
0.88
W
8
1
7
11.5
L
Hachiman
DubLuu
Hachiman
2
3
1
0.83
W
2
0
5
4.5
L
Arachne
MikeEasy
Arachne
3
4
1
0.88
L
Baron Samedi
Nilrath
Baron Samedi
1
4
1
0.38
W
Serqet
2
1
7
5.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,086
Damage
28,466
46,974
Taken
52,388
21,620
Mitigated
19,943
18,609
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,671
1,851
0
3,214
11,565
4,050
0
3,125
8,300
0
41,133
L
Sylvanus
 
Sylvanus
3,495
1,226
1,371
4,007
11,957
6,621
135
5,758
6,199
22,561
0
L
Scylla
Aerohhh
Scylla
7,766
554
0
1,522
8,250
2,457
138
4,303
3,947
33,717
0
W
16,521
5,322
0
2,970
9,216
2,964
1,915
2,564
6,652
66,546
0
L
Hachiman
DubLuu
Hachiman
7,833
3,730
0
2,360
8,628
2,965
0
2,782
5,846
0
49,591
W
6,909
190
2,089
4,973
8,193
2,876
548
5,450
2,395
62,511
0
L
Arachne
MikeEasy
Arachne
5,860
4,350
0
5,270
13,034
4,159
286
3,914
8,878
0
34,330
L
Baron Samedi
Nilrath
Baron Samedi
3,512
434
358
1,726
10,519
3,741
120
7,210
3,243
27,091
0
W
Serqet
5,365
871
212
1,781
7,776
4,418
0
2,710
4,986
98
20,188
W
2,620
63
0
3,370
10,224
7,312
953
330
9,868
6,851
45,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
35,029
488
Minions Killed
319
0
Camps Cleared
0
1,541,317
Distance Traveled
1,393,891
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,515
532
65
4
0
345,488
2
L
Sylvanus
6,367
398
35
2
0
265,817
4
L
Scylla
7,080
443
71
4
0
291,213
2
W
Zeus
9,625
602
127
8
0
301,241
1
L
Hachiman
8,076
505
101
6
0
291,024
2
W
Hel
9,086
568
128
8
0
333,138
0
L
Arachne
7,266
454
65
4
0
297,789
3
L
Baron Samedi
6,240
390
47
3
0
248,048
2
W
Serqet
8,246
515
35
2
0
278,081
3
W
Nike
9,009
563
133
8
0
283,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role