Player Matchup

Eset
Eset
BikBak
Eset
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 110L
1,767 Elo+
Solo
Cerberus
Cerberus
Frankcastle84
Cerberus
Level 66
God Stats
4W - 2L
1,707 SR
Queue Stats
49W - 44L
1,564 Elo+
Party 2
Sol
Sol
Zaveer
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,550 Elo+
Party 2
Odin
Odin
foolishdemigod9
Odin
Level 132
God Stats
9W - 9L
1,500 SR
Queue Stats
371W - 434L
1,202 Elo+
Party 3
Danzaburou
Danzaburou
xCHASx IV
Danzaburou
Level 158
God Stats
13W - 15L
1,500 SR
Queue Stats
287W - 328L
1,248 Elo+
Party 3
Team Averages
Level 94
1,541 SR
1,466 Elo+

VS

Team Averages
Level 122
1,500 SR
1,407 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GoDogs12
Sol
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 174L
1,386 Elo+
Party 1
Atlas
Atlas
NicotineNash
Atlas
Level 107
God Stats
10W - 10L
1,500 SR
Queue Stats
279W - 301L
1,198 Elo+
Solo
Hachiman
Hachiman
OhMaluco
Hachiman
Level 151
God Stats
3W - 5L
1,500 SR
Queue Stats
153W - 171L
1,508 Elo+
Solo
Da Ji
Da Ji
Shynxy
Da Ji
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BikBak
Eset
18
0 / 6 / 13
10,924
683
13,729
15,512
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Frankcastle84
Cerberus
18
3 / 8 / 14
11,747
734
14,569
28,796
38,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sol
Zaveer
Sol
18
3 / 7 / 5
11,775
736
14,952
15,833
6,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 5 / 12
12,722
795
11,154
17,289
28,258
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
xCHASx IV
Danzaburou
20
14 / 6 / 7
13,880
868
26,743
16,277
8,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 5 / 13
12,419
776
18,366
14,940
7,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 9
10,775
673
12,165
15,887
7,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 4 / 25
12,175
761
13,883
25,871
35,299
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OhMaluco
Hachiman
19
7 / 6 / 11
11,802
738
18,252
18,893
10,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Shynxy
Da Ji
18
9 / 7 / 14
11,865
742
12,243
15,032
12,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
26
Kills
31
32
Deaths
28
51
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
5
13
2.9
W
Eset
BikBak
Eset
0
6
13
1.08
W
Cerberus
Frankcastle84
Cerberus
3
8
14
1.25
L
4
6
9
1.42
L
3
4
25
3.88
L
Hachiman
OhMaluco
Hachiman
7
6
11
2.08
L
Da Ji
Shynxy
Da Ji
9
7
14
2.29
W
Sol
Zaveer
Sol
3
7
5
0.79
W
6
5
12
2.4
W
Danzaburou
xCHASx IV
Danzaburou
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,147
Damage
74,909
93,707
Taken
90,623
89,128
Mitigated
73,635
26,793
Healing
27,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,366
967
2,883
1,392
14,940
7,500
371
9,059
5,881
44,535
0
W
Eset
BikBak
Eset
13,729
1,499
2,504
2,476
15,512
7,041
1,613
7,002
8,510
32,832
0
W
Cerberus
Frankcastle84
Cerberus
14,569
961
1,621
6,785
28,796
38,548
1,165
12,779
16,017
22,478
0
L
12,165
3,168
4,189
3,562
15,887
7,659
666
9,481
6,406
20,030
0
L
13,883
6,366
2,015
3,145
25,871
35,299
284
10,152
15,719
28,692
0
L
Hachiman
OhMaluco
Hachiman
18,252
8,951
1,935
5,664
18,893
10,828
675
6,338
12,555
0
32,163
L
Da Ji
Shynxy
Da Ji
12,243
3,628
1,538
1,278
15,032
12,349
944
8,331
6,701
0
13,934
W
Sol
Zaveer
Sol
14,952
3,881
1,183
5,177
15,833
6,732
830
8,006
7,827
32,381
0
W
11,154
1,954
1,132
1,270
17,289
28,258
678
7,004
10,285
111
26,492
W
Danzaburou
xCHASx IV
Danzaburou
26,743
9,478
1,777
2,868
16,277
8,549
2,031
9,623
6,654
0
47,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
59,036
179
Minions Killed
166
0
Camps Cleared
0
1,279,000
Distance Traveled
1,334,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,419
776
66
4
0
291,811
0
W
Eset
10,924
683
54
3
0
268,350
0
W
Cerberus
11,747
734
26
2
0
266,579
0
L
Sol
10,775
673
34
2
0
267,515
0
L
Atlas
12,175
761
26
2
0
295,130
0
L
Hachiman
11,802
738
34
2
0
247,677
0
L
Da Ji
11,865
742
6
0
0
232,362
0
W
Sol
11,775
736
36
2
0
249,389
0
W
Odin
12,722
795
37
2
0
271,400
2
W
Danzaburou
13,880
868
26
2
0
223,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role