Player Matchup

Kukulkan
Kukulkan
Berija__Tactics
Kukulkan
Level 67
God Stats
38W - 28L
1,752 SR
Queue Stats
149W - 180L
1,546 Elo+
Party 2
Skadi
Skadi
DayLand
Skadi
Level 66
God Stats
1W - 2L
1,676 SR
Queue Stats
5W - 7L
1,557 Elo+
Party 2
Bacchus
Bacchus
DgoGrimm
Bacchus
Level 87
God Stats
7W - 6L
1,676 SR
Queue Stats
117W - 153L
1,533 Elo+
Party 2
Loki
Loki
Jamp1k
Loki
Level 48
God Stats
4W - 2L
1,676 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 2
Medusa
Medusa
natalia_bs23
Medusa
Level 29
God Stats
92W - 120L
1,378 SR
Queue Stats
142W - 181L
1,407 Elo+
Party 2
Team Averages
Level 59
1,632 SR
1,525 Elo+

VS

Team Averages
Level 72
1,511 SR
1,471 Elo+
The Morrigan
The Morrigan
Fluffypug02
The Morrigan
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
215W - 231L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
Jihad-19-87
Danzaburou
Level 44
God Stats
3W - 4L
1,545 SR
Queue Stats
6W - 5L
1,609 Elo+
Solo
Atlas
Atlas
KINGMATT4444
Atlas
Level 22
God Stats
58W - 51L
1,510 SR
Queue Stats
127W - 155L
1,470 Elo+
Party 1
Loki
Loki
noahinho98
Loki
Level 82
God Stats
11W - 3L
1,500 SR
Queue Stats
58W - 63L
1,294 Elo+
Party 1
Horus
Horus
tapppsc
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 138L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
7 / 14 / 7
13,329
444
28,012
27,418
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
DayLand
Skadi
19
0 / 12 / 3
12,092
403
7,903
25,416
7,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DgoGrimm
Bacchus
17
6 / 7 / 11
12,407
414
15,036
29,091
42,769
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
Jamp1k
Loki
19
8 / 11 / 7
13,673
456
14,495
23,815
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
18
2 / 8 / 9
12,074
402
16,909
25,462
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fluffypug02
The Morrigan
20
15 / 1 / 18
16,980
566
24,060
18,540
9,622
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jihad-19-87
Danzaburou
19
2 / 8 / 6
13,636
455
10,834
24,203
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 4 / 13
13,901
463
11,824
33,025
34,216
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 10 / 21
15,443
515
29,027
24,972
9,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
tapppsc
Horus
20
14 / 0 / 17
17,715
591
28,856
24,066
28,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
126
23
Kills
51
52
Deaths
23
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
14
7
0.75
L
Skadi
DayLand
Skadi
0
12
3
0.13
L
Bacchus
DgoGrimm
Bacchus
6
7
11
1.64
W
The Morrigan
Fluffypug02
The Morrigan
15
1
18
24
L
Loki
Jamp1k
Loki
8
11
7
1.05
W
Danzaburou
Jihad-19-87
Danzaburou
2
8
6
0.63
W
8
4
13
3.63
L
Medusa
2
8
9
0.81
W
12
10
21
2.25
W
Horus
tapppsc
Horus
14
0
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,355
Damage
104,601
131,202
Taken
124,806
78,462
Mitigated
91,400
24,808
Healing
37,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
28,012
588
14
1,514
27,418
10,253
872
6,829
20,341
99,756
0
L
Skadi
DayLand
Skadi
7,903
3,671
0
3,608
25,416
7,486
1,404
3,958
21,428
0
74,740
L
Bacchus
DgoGrimm
Bacchus
15,036
2,105
526
6,340
29,091
42,769
510
8,625
20,274
44,248
0
W
The Morrigan
Fluffypug02
The Morrigan
24,060
6,023
37
7,670
18,540
9,622
2,245
5,525
13,015
134,643
10,357
L
Loki
Jamp1k
Loki
14,495
3,518
0
5,256
23,815
8,148
0
5,605
18,161
0
86,798
W
Danzaburou
Jihad-19-87
Danzaburou
10,834
5,352
957
8,718
24,203
8,906
2,414
6,380
17,823
0
82,329
W
11,824
4,587
0
6,510
33,025
34,216
656
18,287
14,738
30,809
0
L
Medusa
16,909
6,027
643
6,907
25,462
9,806
1,580
4,290
21,136
0
84,198
W
29,027
6,850
0
583
24,972
9,990
1,202
8,367
16,472
0
102,135
W
Horus
tapppsc
Horus
28,856
14,219
4,913
8,232
24,066
28,666
3,317
4,489
19,577
0
138,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,575
Gold Earned
77,675
534
Minions Killed
701
0
Camps Cleared
0
2,495,350
Distance Traveled
2,823,514
47
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,329
444
133
4
0
467,836
7
L
Skadi
12,092
403
120
4
0
423,784
9
L
Bacchus
12,407
414
43
1
0
548,373
7
W
The Morrigan
16,980
566
221
7
0
563,202
4
L
Loki
13,673
456
122
4
0
530,093
9
W
Danzaburou
13,636
455
135
5
0
502,064
0
W
Atlas
13,901
463
30
1
0
571,237
2
L
Medusa
12,074
402
116
4
0
525,264
15
W
Loki
15,443
515
100
3
0
583,223
5
W
Horus
17,715
591
215
7
0
603,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role