Player Matchup

Ullr
Ullr
Danwahr
Ullr
Level 157
God Stats
6W - 9L
1,500 SR
Queue Stats
234W - 218L
1,526 Elo+
Party 2
Achilles
Achilles
Gozar
Achilles
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 53L
1,579 Elo+
Solo
Bacchus
Bacchus
JayWAM694
Bacchus
Level 114
God Stats
4W - 1L
1,873 SR
Queue Stats
44W - 44L
1,908 Elo+
Party 1
Vamana
Vamana
MeLikeDinosaurs
Vamana
Level 144
God Stats
9W - 5L
1,873 SR
Queue Stats
124W - 133L
1,805 Elo+
Party 1
Freya
Freya
RizzaRisram
Freya
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 189L
1,526 Elo+
Party 2
Team Averages
Level 135
1,649 SR
1,669 Elo+

VS

Team Averages
Level 137
1,587 SR
1,701 Elo+
Izanami
Izanami
Anime Logic
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,504 Elo+
Solo
Da Ji
Da Ji
BēstInTheLobby
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,704 Elo+
Party 3
Agni
Agni
GinormusTager
Agni
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,872 Elo+
Solo
Chronos
Chronos
HankyPankyJrr
Chronos
Level 130
God Stats
5W - 4L
1,733 SR
Queue Stats
137W - 124L
1,725 Elo+
Party 3
Gilgamesh
Gilgamesh
NinjaXK
Gilgamesh
Level 144
God Stats
4W - 0L
1,703 SR
Queue Stats
24W - 6L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Danwahr
Ullr
16
4 / 4 / 5
9,175
706
8,668
12,515
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Gozar
Achilles
15
4 / 4 / 6
9,014
693
5,286
12,166
14,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JayWAM694
Bacchus
15
1 / 3 / 9
8,990
692
7,471
15,590
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 4
9,496
730
11,635
15,768
19,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 3 / 4
9,275
713
8,229
9,480
3,183
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anime Logic
Izanami
16
2 / 3 / 8
9,220
709
14,982
11,138
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 7
9,271
713
8,295
13,156
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 3 / 7
9,985
768
13,731
6,070
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
17
0 / 2 / 8
9,593
738
9,143
7,809
3,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NinjaXK
Gilgamesh
17
7 / 1 / 4
9,963
766
11,179
14,125
15,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
15
Kills
17
17
Deaths
15
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anime Logic
Izanami
2
3
8
2
W
2
6
7
0.92
L
Ullr
Danwahr
Ullr
4
4
5
1.63
W
6
3
7
3.17
L
Achilles
Gozar
Achilles
4
4
6
1.75
W
Chronos
0
2
8
2
L
Bacchus
JayWAM694
Bacchus
1
3
9
1.83
L
3
3
4
1.67
W
Gilgamesh
NinjaXK
Gilgamesh
7
1
4
9
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
57,330
65,519
Taken
52,298
61,686
Mitigated
31,905
13,545
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anime Logic
Izanami
14,982
9,671
0
2,242
11,138
4,825
48
4,882
6,256
0
36,644
W
8,295
1,904
0
965
13,156
5,853
1,057
3,091
10,065
0
29,049
L
Ullr
Danwahr
Ullr
8,668
2,365
0
1,591
12,515
4,954
0
6,157
6,154
0
23,992
W
13,731
921
0
850
6,070
2,400
0
1,296
4,774
32,392
0
L
Achilles
Gozar
Achilles
5,286
1,081
207
2,241
12,166
14,815
0
3,565
8,323
0
15,027
W
Chronos
9,143
2,336
0
2,360
7,809
3,162
889
1,854
5,955
45,703
0
L
Bacchus
JayWAM694
Bacchus
7,471
934
533
1,561
15,590
19,503
68
5,172
10,045
11,159
0
L
11,635
4,659
0
4,695
15,768
19,231
126
4,461
11,001
0
48,059
W
Gilgamesh
NinjaXK
Gilgamesh
11,179
3,657
0
850
14,125
15,665
0
4,577
9,548
455
26,309
L
8,229
2,796
0
2,717
9,480
3,183
0
2,733
6,675
32,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,950
Gold Earned
48,032
197
Minions Killed
276
0
Camps Cleared
0
1,259,980
Distance Traveled
1,320,884
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,220
709
53
4
0
236,474
0
W
Da Ji
9,271
713
48
4
0
255,631
1
L
Ullr
9,175
706
39
3
0
258,767
4
W
Agni
9,985
768
57
4
0
272,400
0
L
Achilles
9,014
693
28
2
0
179,003
0
W
Chronos
9,593
738
88
7
0
255,803
2
L
Bacchus
8,990
692
9
1
0
287,984
0
L
Vamana
9,496
730
81
6
0
292,850
2
W
Gilgamesh
9,963
766
30
2
0
300,576
2
L
Freya
9,275
713
40
3
0
241,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role