Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DMyTryC
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,449 Elo+
Solo
Thor
Thor
Elio62
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jyn Erso 596612
Amaterasu
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 180L
1,500 Elo+
Solo
Hel
Hel
xXZôôtXx
Hel
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 171L
1,588 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,507 Elo+

VS

Team Averages
Level 56
1,500 SR
1,595 Elo+
Raijin
Raijin
 
Raijin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Chesnoon
Hades
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
401W - 361L
1,634 Elo+
Party 1
Achilles
Achilles
GeKKo19
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,555 Elo+
Solo
Bellona
Bellona
Jmama
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 284L
1,503 Elo+
Solo
Hel
Hel
mayorcrazy
Hel
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
131W - 126L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 8 / 6
6,944
631
7,555
19,622
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
DMyTryC
Anubis
16
3 / 5 / 5
8,269
752
12,235
13,163
5,994
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Elio62
Thor
13
2 / 6 / 6
7,570
688
8,880
10,775
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Jyn Erso 596612
Amaterasu
14
2 / 6 / 6
8,445
768
6,212
17,475
6,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 5
7,527
684
5,694
10,606
3,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
10 / 2 / 17
10,760
978
26,151
11,372
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Chesnoon
Hades
15
9 / 1 / 15
9,800
891
10,689
6,987
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
GeKKo19
Achilles
15
5 / 2 / 17
9,124
829
13,615
13,573
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bellona
Jmama
Bellona
15
2 / 4 / 22
9,479
862
9,518
15,128
14,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 1 / 19
9,071
825
6,976
6,755
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
9
Kills
29
29
Deaths
10
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
6
0.38
W
Raijin
 
Raijin
10
2
17
9.25
W
Hades
Chesnoon
Hades
9
1
15
16.5
L
Anubis
DMyTryC
Anubis
3
5
5
1.1
L
Thor
Elio62
Thor
2
6
6
0.83
W
Achilles
GeKKo19
Achilles
5
2
17
6.75
W
Bellona
Jmama
Bellona
2
4
22
3.25
L
Amaterasu
Jyn Erso 596612
Amaterasu
2
6
6
0.83
W
3
1
19
12.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,576
Damage
66,949
71,641
Taken
53,815
26,118
Mitigated
39,694
20,250
Healing
33,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,555
224
1,821
2,364
19,622
6,771
0
10,348
8,644
14,560
0
W
Raijin
 
Raijin
26,151
1,753
1,378
1,326
11,372
5,345
1,807
5,089
6,283
51,927
0
W
Hades
Chesnoon
Hades
10,689
1,488
1,980
1,792
6,987
3,869
497
3,743
3,244
15,923
0
L
Anubis
DMyTryC
Anubis
12,235
647
585
2,477
13,163
5,994
0
7,713
4,904
27,953
0
L
Thor
Elio62
Thor
8,880
1,461
456
710
10,775
3,116
0
5,452
4,909
0
12,027
W
Achilles
GeKKo19
Achilles
13,615
2,747
613
2,206
13,573
12,323
41
6,611
6,962
0
22,656
W
Bellona
Jmama
Bellona
9,518
997
1,028
1,841
15,128
14,559
373
6,172
8,956
0
12,136
L
Amaterasu
Jyn Erso 596612
Amaterasu
6,212
1,629
1,536
3,267
17,475
6,790
0
11,723
5,389
2,199
9,885
W
6,976
692
16,831
4,426
6,755
3,598
1,371
4,907
1,848
9,738
0
L
5,694
771
3,736
3,298
10,606
3,447
0
7,190
3,061
11,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
48,234
88
Minions Killed
111
0
Camps Cleared
0
860,934
Distance Traveled
1,024,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,944
631
22
2
0
177,525
1
W
Raijin
10,760
978
63
6
0
203,382
0
W
Hades
9,800
891
13
1
0
167,157
0
L
Anubis
8,269
752
36
3
0
179,179
2
L
Thor
7,570
688
5
0
0
178,209
0
W
Achilles
9,124
829
20
2
0
209,115
0
W
Bellona
9,479
862
12
1
0
207,360
2
L
Amaterasu
8,445
768
16
1
0
175,636
1
W
Hel
9,071
825
3
0
0
237,398
0
L
Hel
7,527
684
9
1
0
150,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role