Player Matchup

He Bo
He Bo
NetworkNike
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Toxic_imortxl
Cthulhu
Level 125
God Stats
16W - 15L
1,200 SR
Queue Stats
47W - 52L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
XxPandas420Xx
Hou Yi
Level 128
God Stats
5W - 1L
1,569 SR
Queue Stats
22W - 10L
1,688 Elo+
Party 1
Team Averages
Level 127
1,423 SR
1,542 Elo+

VS

Team Averages
Level 107
1,653 SR
1,510 Elo+
Achilles
Achilles
RonFrog05ttv
Achilles
Level 59
God Stats
154W - 181L
1,733 SR
Queue Stats
310W - 358L
1,657 Elo+
Solo
Anubis
Anubis
Ytt54re1207
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,302 Elo+
Solo
Bakasura
Bakasura
temp-373737
Bakasura
Level 138
God Stats
1W - 1L
1,726 SR
Queue Stats
28W - 42L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 8
6,271
784
3,719
4,220
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
11
6 / 0 / 5
7,720
965
5,616
4,432
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 6
7,382
923
10,237
6,094
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RonFrog05ttv
Achilles
10
2 / 5 / 0
5,582
698
4,923
10,891
5,893
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
5
0 / 3 / 1
4,744
593
125
2,508
659
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
temp-373737
Bakasura
10
2 / 4 / 2
6,068
759
3,755
8,726
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
4
4
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Achilles
RonFrog05ttv
Achilles
2
5
0
0.4
W
Cthulhu
6
0
5
8.5
W
5
1
6
8
L
Anubis
0
3
1
0.17
L
Bakasura
temp-373737
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
8,803
14,746
Taken
22,125
8,486
Mitigated
9,665
3,971
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,719
326
0
267
4,220
1,016
179
153
4,067
14,152
0
L
Achilles
RonFrog05ttv
Achilles
4,923
1,852
0
1,132
10,891
5,893
0
4,340
6,179
0
12,843
W
Cthulhu
5,616
638
76
2,064
4,432
4,932
435
186
3,804
20,006
0
W
10,237
4,590
309
1,255
6,094
2,538
935
77
5,643
0
25,221
L
Anubis
125
125
86
141
2,508
659
0
887
1,496
634
0
L
Bakasura
temp-373737
Bakasura
3,755
2,672
43
1,440
8,726
3,113
0
4,636
3,844
0
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
16,394
99
Minions Killed
42
4
Camps Cleared
4
441,715
Distance Traveled
334,519
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,271
784
21
3
0
139,104
3
L
Achilles
5,582
698
16
2
0
147,468
1
W
Cthulhu
7,720
965
38
5
2
159,083
2
W
Hou Yi
7,382
923
40
5
2
143,528
3
L
Anubis
4,744
593
2
0
0
44,989
0
L
Bakasura
6,068
759
24
3
4
142,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role