Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ghoulpark
Zeus
Level 97
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 159L
1,126 Elo+
Solo
Skadi
Skadi
Kiss7Shot
Skadi
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
216W - 214L
1,501 Elo+
Solo
Tyr
Tyr
TheKingClown480
Tyr
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 151L
1,679 Elo+
Solo
Merlin
Merlin
bluecloudy1
Merlin
Level 124
God Stats
9W - 3L
1,500 SR
Queue Stats
244W - 242L
1,718 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,505 Elo+

VS

Team Averages
Level 100
1,463 SR
1,646 Elo+
Scylla
Scylla
CLN_NOMERCY
Scylla
Level 132
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 109L
1,710 Elo+
Solo
Jing Wei
Jing Wei
Eques Inanis
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
KatDreams247
Vulcan
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
344W - 332L
1,658 Elo+
Solo
Osiris
Osiris
Stinkyfinghers
Osiris
Level 69
God Stats
3W - 4L
1,621 SR
Queue Stats
209W - 196L
1,661 Elo+
Solo
Jormungandr
Jormungandr
The Chudwaffle
Jormungandr
Level 88
God Stats
1W - 1L
1,194 SR
Queue Stats
10W - 3L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 3 / 8
8,030
803
4,727
6,888
2,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
14
6 / 2 / 8
8,850
885
12,307
4,982
1,663
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Kiss7Shot
Skadi
15
4 / 1 / 8
8,769
877
9,979
8,849
3,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 7
8,546
855
3,661
11,190
11,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
16
4 / 1 / 8
8,932
893
6,381
7,410
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 2 / 6
7,956
796
7,892
5,791
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Eques Inanis
Jing Wei
15
4 / 4 / 4
8,501
850
3,188
9,306
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
1 / 4 / 5
7,042
704
7,133
6,952
2,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,613
761
5,059
8,316
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
The Chudwaffle
Jormungandr
13
1 / 4 / 7
7,831
783
8,120
9,145
7,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
17
Kills
9
9
Deaths
17
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
3
8
1.67
L
Scylla
2
2
6
2.5
L
Jing Wei
Eques Inanis
Jing Wei
4
4
4
1.5
W
Zeus
6
2
8
5
L
Vulcan
1
4
5
0.88
W
Skadi
Kiss7Shot
Skadi
4
1
8
8
L
1
3
4
1
L
Jormungandr
The Chudwaffle
Jormungandr
1
4
7
1.13
W
2
2
7
2.75
W
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
31,392
39,319
Taken
39,510
22,477
Mitigated
20,223
16,577
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,727
713
1,674
1,457
6,888
2,655
152
4,082
2,718
0
12,704
L
Scylla
7,892
510
552
1,368
5,791
1,795
0
3,245
2,546
18,336
0
L
Jing Wei
Eques Inanis
Jing Wei
3,188
1,781
531
1,920
9,306
2,955
0
4,012
5,294
0
10,207
W
Zeus
12,307
966
1,275
505
4,982
1,663
102
3,261
1,671
19,345
0
L
Vulcan
7,133
661
1,100
994
6,952
2,067
0
3,103
3,849
17,612
0
W
Skadi
Kiss7Shot
Skadi
9,979
3,338
1,257
1,241
8,849
3,450
1,332
6,151
2,588
0
18,266
L
5,059
929
1,252
1,611
8,316
5,462
0
4,106
4,210
0
12,077
L
Jormungandr
The Chudwaffle
Jormungandr
8,120
956
725
722
9,145
7,944
0
4,222
4,923
17,148
0
W
3,661
164
1,201
2,044
11,190
11,823
363
4,810
6,206
0
9,208
W
Merlin
6,381
274
3,211
2,712
7,410
2,886
1,075
4,295
2,991
29,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
38,943
121
Minions Killed
109
0
Camps Cleared
0
1,007,967
Distance Traveled
949,345
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,030
803
21
2
0
168,314
0
L
Scylla
7,956
796
29
3
0
192,826
3
L
Jing Wei
8,501
850
20
2
0
202,966
1
W
Zeus
8,850
885
12
1
0
207,294
0
L
Vulcan
7,042
704
28
3
0
183,484
1
W
Skadi
8,769
877
22
2
0
221,503
2
L
Osiris
7,613
761
9
1
0
206,979
1
L
Jormungandr
7,831
783
23
2
0
163,090
1
W
Tyr
8,546
855
17
2
0
212,368
3
W
Merlin
8,932
893
49
5
0
198,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role