Player Matchup

Izanami
Izanami
CASHKINGsatx
Izanami
Level 156
God Stats
8W - 7L
1,699 SR
Queue Stats
56W - 67L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
El Quetza2892
Baron Samedi
Level 108
God Stats
11W - 11L
1,500 SR
Queue Stats
367W - 410L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
lordvape710
Kuzenbo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
ninjablitz 58
King Arthur
Level 68
God Stats
2W - 3L
1,342 SR
Queue Stats
89W - 79L
1,529 Elo+
Solo
Thor
Thor
starthirteen
Thor
Level 142
God Stats
3W - 3L
1,499 SR
Queue Stats
165W - 165L
1,499 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,469 Elo+

VS

Team Averages
Level 105
1,458 SR
1,515 Elo+
Tyr
Tyr
DogieParsley209
Tyr
Level 60
God Stats
2W - 1L
1,291 SR
Queue Stats
7W - 8L
1,160 Elo+
Solo
Chiron
Chiron
Soul_Ketushai
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,815 Elo+
Solo
Khepri
Khepri
benjen2003
Khepri
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
135W - 149L
1,275 Elo+
Solo
Eset
Eset
vickiey10
Eset
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Set
Set
xX_edgeySith_Xx
Set
Level 125
God Stats
8W - 15L
1,500 SR
Queue Stats
347W - 368L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CASHKINGsatx
Izanami
13
0 / 1 / 3
7,258
518
3,060
6,540
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
El Quetza2892
Baron Samedi
12
5 / 4 / 2
7,828
559
9,118
7,170
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
lordvape710
Kuzenbo
12
3 / 1 / 1
7,615
544
7,228
8,294
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ninjablitz 58
King Arthur
11
1 / 2 / 2
7,070
505
2,385
8,046
5,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 1
8,318
594
4,537
11,598
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,432
531
5,197
6,528
8,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 0
6,623
473
4,766
6,976
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
benjen2003
Khepri
12
0 / 1 / 4
7,234
517
2,899
9,858
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
13
4 / 4 / 3
7,940
567
6,358
8,342
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 2
8,236
588
4,606
11,158
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
13
Kills
10
10
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
CASHKINGsatx
Izanami
0
1
3
1.5
W
3
2
0
1.5
L
Baron Samedi
El Quetza2892
Baron Samedi
5
4
2
1.5
W
0
2
0
0
W
Khepri
benjen2003
Khepri
0
1
4
2
L
Kuzenbo
lordvape710
Kuzenbo
3
1
1
3.5
L
King Arthur
ninjablitz 58
King Arthur
1
2
2
1
L
4
2
1
2.25
W
Eset
4
4
3
1.38
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
23,826
41,648
Taken
42,862
21,636
Mitigated
25,014
10,973
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CASHKINGsatx
Izanami
3,060
2,740
0
2,573
6,540
1,853
0
1,233
5,307
0
53,843
W
5,197
422
21
1,506
6,528
8,025
0
1,062
5,466
803
30,298
L
Baron Samedi
El Quetza2892
Baron Samedi
9,118
926
809
2,423
7,170
2,645
446
2,305
4,585
37,291
0
W
4,766
2,013
690
3,873
6,976
2,306
578
2,679
4,297
0
46,673
W
Khepri
benjen2003
Khepri
2,899
220
183
2,052
9,858
6,896
0
5,000
4,858
19,048
0
L
Kuzenbo
lordvape710
Kuzenbo
7,228
2,977
0
3,251
8,294
6,793
0
2,500
5,703
19,118
0
L
King Arthur
ninjablitz 58
King Arthur
2,385
626
41
1,381
8,046
5,972
0
239
7,803
0
28,191
L
4,537
675
0
495
11,598
4,373
0
2,838
8,634
0
53,149
W
Eset
6,358
249
774
1,743
8,342
3,127
77
4,688
3,654
31,220
0
W
4,606
1,763
0
3,656
11,158
4,660
0
2,917
8,241
0
54,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
37,465
360
Minions Killed
364
0
Camps Cleared
0
1,227,377
Distance Traveled
1,311,155
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,258
518
116
8
0
232,822
0
W
Tyr
7,432
531
61
4
0
251,657
0
L
Baron Samedi
7,828
559
63
5
0
218,356
1
W
Chiron
6,623
473
99
7
0
229,648
8
W
Khepri
7,234
517
21
2
0
285,053
1
L
Kuzenbo
7,615
544
21
2
0
254,197
5
L
King Arthur
7,070
505
61
4
0
255,935
5
L
Thor
8,318
594
99
7
0
266,067
1
W
Eset
7,940
567
68
5
0
255,421
2
W
Set
8,236
588
115
8
0
289,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role