Player Matchup

Pele
Pele
AnDryhaSpur
Pele
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,242 Elo+
Solo
Bakasura
Bakasura
Brainburster
Bakasura
Level 125
God Stats
0W - 1L
1,766 SR
Queue Stats
66W - 52L
1,377 Elo+
Party 2
Olorun
Olorun
KoeleKnaapKarel
Olorun
Level 63
God Stats
1W - 2L
1,734 SR
Queue Stats
238W - 224L
1,552 Elo+
Party 1
Cerberus
Cerberus
darkcrocodile
Cerberus
Level 29
God Stats
2W - 2L
1,655 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 2
Medusa
Medusa
kudgoudengids
Medusa
Level 29
God Stats
1W - 5L
1,383 SR
Queue Stats
31W - 30L
1,593 Elo+
Party 1
Team Averages
Level 56
1,608 SR
1,453 Elo+

VS

Team Averages
Level 66
1,580 SR
1,385 Elo+
Loki
Loki
DjRyRy
Loki
Level 68
God Stats
5W - 1L
1,700 SR
Queue Stats
10W - 6L
1,442 Elo+
Party 3
Thoth
Thoth
GrannyMcStrap
Thoth
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,594 Elo+
Party 3
Achilles
Achilles
TheSavageOne
Achilles
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 42L
1,329 Elo+
Party 3
Fafnir
Fafnir
Zineu
Fafnir
Level 27
God Stats
6W - 1L
1,700 SR
Queue Stats
25W - 11L
1,220 Elo+
Party 3
Apollo
Apollo
muntfit
Apollo
Level 42
God Stats
7W - 7L
1,500 SR
Queue Stats
113W - 112L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,657
444
3,582
10,248
5,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Brainburster
Bakasura
14
7 / 3 / 2
8,909
594
8,671
12,558
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 7
7,698
513
4,747
9,726
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
darkcrocodile
Cerberus
11
1 / 2 / 4
7,384
492
3,631
11,846
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 4
7,186
479
8,786
8,798
1,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DjRyRy
Loki
13
8 / 3 / 3
8,515
568
8,431
10,499
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 1
7,879
525
5,572
6,256
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TheSavageOne
Achilles
14
5 / 0 / 5
9,258
617
7,657
7,383
7,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
Zineu
Fafnir
12
2 / 1 / 6
8,174
545
4,812
9,668
8,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
muntfit
Apollo
14
3 / 2 / 6
8,265
551
8,492
9,215
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
22
23
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bakasura
Brainburster
Bakasura
7
3
2
2.67
W
Loki
DjRyRy
Loki
8
3
3
3.17
W
4
4
1
1.13
L
1
5
7
0.9
W
Achilles
TheSavageOne
Achilles
5
0
5
7.5
W
Fafnir
Zineu
Fafnir
2
1
6
5
L
Cerberus
darkcrocodile
Cerberus
1
2
4
1.5
L
1
6
4
0.5
W
Apollo
muntfit
Apollo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
34,964
53,176
Taken
43,021
22,079
Mitigated
24,692
14,959
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,582
467
0
2,325
10,248
5,279
0
1,331
8,917
0
30,187
L
Bakasura
Brainburster
Bakasura
8,671
6,200
0
3,956
12,558
4,542
0
1,118
11,116
0
57,238
W
Loki
DjRyRy
Loki
8,431
1,693
0
1,315
10,499
3,209
0
1,683
7,802
0
45,277
W
5,572
739
0
410
6,256
1,866
458
1,867
4,258
46,197
0
L
4,747
3,080
86
3,323
9,726
2,883
0
4,071
5,655
41,409
0
W
Achilles
TheSavageOne
Achilles
7,657
1,925
0
2,541
7,383
7,188
174
180
6,424
0
47,670
W
Fafnir
Zineu
Fafnir
4,812
1,498
2,310
3,180
9,668
8,761
220
3,639
5,749
16,867
0
L
Cerberus
darkcrocodile
Cerberus
3,631
215
0
4,095
11,846
7,539
0
2,679
9,167
22,237
0
L
8,786
4,893
0
1,174
8,798
1,836
0
1,185
7,613
0
43,899
W
Apollo
muntfit
Apollo
8,492
4,315
0
2,576
9,215
3,668
824
1,009
7,690
0
54,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
42,091
366
Minions Killed
385
0
Camps Cleared
0
1,411,918
Distance Traveled
1,514,774
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,657
444
59
4
0
287,207
4
L
Bakasura
8,909
594
114
8
0
329,755
2
W
Loki
8,515
568
73
5
0
307,384
6
W
Thoth
7,879
525
80
5
0
299,642
5
L
Olorun
7,698
513
75
5
0
255,116
4
W
Achilles
9,258
617
94
6
0
339,514
3
W
Fafnir
8,174
545
22
1
0
294,638
4
L
Cerberus
7,384
492
40
3
0
285,280
5
L
Medusa
7,186
479
78
5
0
254,560
3
W
Apollo
8,265
551
116
8
0
273,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role