Player Matchup

Neith
Neith
CuteMarkella
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
dangerous-eli478
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ddevl
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
elduchesse87
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jhhhuuhh
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 35
1,453 SR
1,401 Elo+
Kali
Kali
NightBlazer_4K
Kali
Level 28
God Stats
2W - 8L
1,264 SR
Queue Stats
3W - 10L
1,235 Elo+
Party 1
Sobek
Sobek
RealJohnWick295
Sobek
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo
Artemis
Artemis
TheBattlebong
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,485 Elo+
Party 1
Olorun
Olorun
caughtin3k
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
syach
Fenrir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
5,242
874
5,805
4,549
1,330
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
4,520
753
933
5,695
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ddevl
Bellona
9
0 / 3 / 2
4,700
783
2,320
6,542
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
9
0 / 4 / 3
4,714
786
209
6,507
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
jhhhuuhh
Cthulhu
7
0 / 1 / 0
4,188
698
381
887
369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 4
6,652
1,109
6,633
4,522
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 7
5,232
872
1,136
6,494
4,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
11
3 / 0 / 2
5,458
910
4,315
2,359
725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
caughtin3k
Olorun
10
1 / 3 / 6
5,130
855
936
4,370
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
syach
Fenrir
10
2 / 0 / 8
5,345
891
4,312
3,754
1,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
8
1
4
10
W
1
1
7
4.5
W
Artemis
3
0
2
4
W
Olorun
caughtin3k
Olorun
1
3
6
1.33
L
0
5
0
0
L
Bellona
ddevl
Bellona
0
3
2
0.33
L
Yemoja
0
4
3
0.38
L
Cthulhu
jhhhuuhh
Cthulhu
0
1
0
0
W
Fenrir
syach
Fenrir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,648
Damage
17,332
24,180
Taken
21,499
10,668
Mitigated
9,987
2,520
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,805
3,075
20
1,689
4,549
1,330
0
443
4,106
0
10,720
W
6,633
3,631
185
2,190
4,522
2,083
240
70
4,452
0
11,264
W
1,136
224
625
1,645
6,494
4,096
200
76
6,418
6,148
0
W
Artemis
4,315
2,992
0
658
2,359
725
515
141
2,218
0
13,829
W
Olorun
caughtin3k
Olorun
936
458
251
784
4,370
1,295
0
213
4,099
7,300
0
L
933
608
0
107
5,695
1,799
0
110
5,585
0
5,196
L
Bellona
ddevl
Bellona
2,320
1,025
0
320
6,542
3,440
0
603
5,939
0
9,758
L
Yemoja
209
97
22
303
6,507
3,730
0
789
5,718
1,609
0
L
Cthulhu
jhhhuuhh
Cthulhu
381
0
0
59
887
369
0
127
760
323
0
W
Fenrir
syach
Fenrir
4,312
1,173
0
1,142
3,754
1,788
327
32
3,722
0
10,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
27,817
30
Minions Killed
66
0
Camps Cleared
0
466,517
Distance Traveled
589,400
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,242
874
8
1
0
126,566
2
W
Kali
6,652
1,109
11
2
0
144,033
0
W
Sobek
5,232
872
8
1
0
108,421
0
W
Artemis
5,458
910
26
4
0
108,968
0
W
Olorun
5,130
855
12
2
0
107,106
0
L
Arachne
4,520
753
7
1
0
99,364
0
L
Bellona
4,700
783
13
2
0
127,334
4
L
Yemoja
4,714
786
2
0
0
89,721
1
L
Cthulhu
4,188
698
0
0
0
23,532
0
W
Fenrir
5,345
891
9
2
0
120,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role