Player Matchup

Fenrir
Fenrir
Bronze III
CardinalLeaf
Fenrir
Bronze III
Level 140
God Stats
8W - 12L
1,500 SR
Queue Stats
119W - 122L
1,546 MMR
Party 2
Cernunnos
Cernunnos
Silver I
Olvatar
Cernunnos
Silver I
Level 148
God Stats
7W - 5L
1,630 SR
Queue Stats
365W - 370L
1,539 MMR
Solo
Freya
Freya
Bronze III
RaijinAzazel
Freya
Bronze III
Level 149
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 18L
1,546 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Slayzay
Tsukuyomi
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 47L
1,538 MMR
Solo
Athena
Athena
Bronze III
VeeTv
Athena
Bronze III
Level 156
God Stats
5W - 4L
1,715 SR
Queue Stats
116W - 114L
1,539 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 150
1,612 SR
1,542 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,540 SR
1,544 MMR
Kali
Kali
Bronze III
IKNGHT
Kali
Bronze III
Level 160
God Stats
11W - 4L
1,702 SR
Queue Stats
30W - 23L
1,546 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Nevbry
Xing Tian
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 219L
1,538 MMR
Solo
Persephone
Persephone
Silver I
PeachesPineapple
Persephone
Silver I
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 15L
1,546 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Shreksexual
Ah Muzen Cab
Bronze III
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 44L
1,546 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
Yipsigoon
Guan Yu
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 161L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 5 / 3
10,363
518
7,875
15,158
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Olvatar
Cernunnos
15
4 / 7 / 4
9,274
464
14,639
18,626
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 5
8,102
405
8,147
13,956
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Slayzay
Tsukuyomi
15
7 / 8 / 7
9,679
484
16,423
17,916
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
VeeTv
Athena
13
1 / 3 / 11
8,846
442
6,068
18,135
19,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BastetOdinCamazotzMorgan Le Fay

VS

Bans
CliodhnaGebIzanamiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IKNGHT
Kali
19
7 / 6 / 7
13,027
651
14,761
25,176
15,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Nevbry
Xing Tian
15
1 / 5 / 7
10,404
520
8,988
21,582
19,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
PeachesPineapple
Persephone
20
7 / 0 / 6
14,270
714
14,685
7,245
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Shreksexual
Ah Muzen Cab
19
7 / 5 / 4
12,832
642
16,886
20,330
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Yipsigoon
Guan Yu
18
6 / 3 / 8
12,425
621
11,006
20,353
18,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
19
Kills
28
28
Deaths
19
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
3
1.5
W
Kali
IKNGHT
Kali
7
6
7
1.75
W
Xing Tian
Nevbry
Xing Tian
1
5
7
0.9
L
Cernunnos
Olvatar
Cernunnos
4
7
4
0.86
W
Persephone
PeachesPineapple
Persephone
7
0
6
10
L
1
5
5
0.7
W
Ah Muzen Cab
Shreksexual
Ah Muzen Cab
7
5
4
1.8
L
Tsukuyomi
Slayzay
Tsukuyomi
7
8
7
1.31
L
Athena
VeeTv
Athena
1
3
11
2.17
W
Guan Yu
Yipsigoon
Guan Yu
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,152
Damage
66,326
83,791
Taken
94,686
48,576
Mitigated
61,485
18,254
Healing
39,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,875
1,705
0
2,034
15,158
11,583
0
1,552
12,995
0
41,966
W
Kali
IKNGHT
Kali
14,761
6,613
0
11,582
25,176
15,463
980
3,862
20,778
0
99,665
W
Xing Tian
Nevbry
Xing Tian
8,988
732
0
5,927
21,582
19,235
302
4,518
16,799
33,780
0
L
Cernunnos
Olvatar
Cernunnos
14,639
9,073
0
6,629
18,626
5,134
690
7,165
11,362
0
66,228
W
Persephone
PeachesPineapple
Persephone
14,685
369
0
1,857
7,245
2,638
498
1,915
5,196
115,241
0
L
8,147
2,621
0
4,085
13,956
4,935
0
4,971
8,882
39,617
0
W
Ah Muzen Cab
Shreksexual
Ah Muzen Cab
16,886
11,187
0
11,084
20,330
5,980
8,195
2,171
16,665
0
106,094
L
Tsukuyomi
Slayzay
Tsukuyomi
16,423
3,984
0
3,807
17,916
7,532
0
3,348
14,307
0
69,111
L
Athena
VeeTv
Athena
6,068
1,761
0
1,699
18,135
19,392
0
6,637
11,456
28,900
0
W
Guan Yu
Yipsigoon
Guan Yu
11,006
2,290
1,722
6,904
20,353
18,169
2,026
2,139
15,682
0
56,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
62,958
472
Minions Killed
650
0
Camps Cleared
0
1,826,277
Distance Traveled
2,137,432
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,363
518
89
4
0
377,030
2
W
Kali
13,027
651
116
6
0
453,634
4
W
Xing Tian
10,404
520
34
2
0
409,933
6
L
Cernunnos
9,274
464
137
7
0
327,096
1
W
Persephone
14,270
714
204
10
0
441,098
6
L
Freya
8,102
405
80
4
0
328,083
3
W
Ah Muzen Cab
12,832
642
163
8
0
393,559
3
L
Tsukuyomi
9,679
484
114
6
0
397,543
0
L
Athena
8,846
442
52
3
0
396,525
1
W
Guan Yu
12,425
621
133
7
0
439,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role