Player Matchup

Medusa
Medusa
Juanerik12
Medusa
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Hades
Hades
Krocs
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,465 Elo+
Solo
Athena
Athena
asneakyninja3
Athena
Level 143
God Stats
10W - 5L
1,500 SR
Queue Stats
480W - 456L
1,715 Elo+
Party 2
Hercules
Hercules
kota15
Hercules
Level 137
God Stats
10W - 9L
1,500 SR
Queue Stats
204W - 209L
1,744 Elo+
Solo
Nemesis
Nemesis
nlycan
Nemesis
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
632W - 585L
1,495 Elo+
Party 2
Team Averages
Level 122
1,543 SR
1,584 Elo+

VS

Team Averages
Level 113
1,590 SR
1,615 Elo+
Ah Muzen Cab
Ah Muzen Cab
MrNigman
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Solo
Ra
Ra
Odeyssy
Ra
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 143L
1,556 Elo+
Solo
Sobek
Sobek
Oedipus9
Sobek
Level 62
God Stats
2W - 0L
1,702 SR
Queue Stats
74W - 55L
1,614 Elo+
Party 1
Cupid
Cupid
ZaBandido
Cupid
Level 118
God Stats
8W - 0L
1,500 SR
Queue Stats
96W - 72L
1,576 Elo+
Solo
Mulan
Mulan
johnhvhbox
Mulan
Level 85
God Stats
7W - 3L
1,748 SR
Queue Stats
109W - 86L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juanerik12
Medusa
8
0 / 4 / 2
5,162
469
5,567
7,549
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Krocs
Hades
9
0 / 2 / 0
5,216
474
1,896
7,792
3,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,209
474
3,054
9,655
3,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
kota15
Hercules
10
1 / 2 / 0
5,666
515
4,399
9,109
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
nlycan
Nemesis
9
1 / 3 / 0
5,272
479
2,121
7,708
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrNigman
Ah Muzen Cab
11
1 / 1 / 1
6,459
587
5,953
7,618
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 0 / 0
7,279
662
4,589
3,255
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Oedipus9
Sobek
10
2 / 0 / 7
6,194
563
3,178
7,683
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
ZaBandido
Cupid
10
3 / 2 / 7
6,213
565
8,522
6,090
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
9
2 / 0 / 5
5,763
524
4,813
4,954
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
Juanerik12
Medusa
0
4
2
0.25
L
Hades
Krocs
Hades
0
2
0
0
W
Ah Muzen Cab
MrNigman
Ah Muzen Cab
1
1
1
1.5
W
6
0
0
6
W
Sobek
Oedipus9
Sobek
2
0
7
5.5
W
Cupid
ZaBandido
Cupid
3
2
7
3.25
L
1
3
1
0.5
W
Mulan
2
0
5
4.5
L
Hercules
kota15
Hercules
1
2
0
0.5
L
Nemesis
nlycan
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
27,055
41,813
Taken
29,600
15,071
Mitigated
12,647
12,808
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Juanerik12
Medusa
5,567
2,684
0
1,830
7,549
1,703
352
1,172
6,377
0
29,590
L
Hades
Krocs
Hades
1,896
368
111
2,931
7,792
3,200
0
1,563
6,173
25,075
0
W
Ah Muzen Cab
MrNigman
Ah Muzen Cab
5,953
2,446
0
4,206
7,618
2,439
486
0
7,348
0
40,879
W
4,589
1,446
297
1,868
3,255
1,065
304
415
2,840
48,726
0
W
Sobek
Oedipus9
Sobek
3,178
688
194
2,857
7,683
5,597
0
1,410
6,273
11,193
0
W
Cupid
ZaBandido
Cupid
8,522
4,431
258
2,193
6,090
1,721
0
1,141
4,949
0
34,213
L
3,054
808
463
2,270
9,655
3,764
0
2,568
7,047
12,568
406
W
Mulan
4,813
906
0
3,245
4,954
1,825
0
1,578
3,376
0
28,334
L
Hercules
kota15
Hercules
4,399
1,622
0
2,756
9,109
4,525
0
445
8,626
0
26,669
L
Nemesis
nlycan
Nemesis
2,121
504
0
2,447
7,708
1,879
0
1,809
5,823
0
20,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
31,908
248
Minions Killed
312
0
Camps Cleared
0
1,032,883
Distance Traveled
1,086,344
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,162
469
51
5
0
191,839
3
L
Hades
5,216
474
60
5
0
201,516
0
W
Ah Muzen Cab
6,459
587
80
7
0
196,701
3
W
Ra
7,279
662
94
9
0
236,664
5
W
Sobek
6,194
563
10
1
0
228,224
4
W
Cupid
6,213
565
68
6
0
180,319
4
L
Athena
5,209
474
25
2
0
201,390
3
W
Mulan
5,763
524
60
5
0
244,436
4
L
Hercules
5,666
515
67
6
0
212,414
3
L
Nemesis
5,272
479
45
4
0
225,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role