Player Matchup

Arachne
Arachne
BigFatPiggyBoi
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,220 Elo+
Party 3
Hades
Hades
ElfridElfrid
Hades
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Geb
Geb
EvanTheSimp
Geb
Level 42
God Stats
1W - 1L
1,298 SR
Queue Stats
15W - 19L
1,201 Elo+
Party 2
Rama
Rama
Gucci009x
Rama
Level 18
God Stats
13W - 5L
1,100 SR
Queue Stats
270W - 216L
1,386 Elo+
Solo
Horus
Horus
Maithew1292
Horus
Level 61
God Stats
1W - 1L
1,405 SR
Queue Stats
18W - 30L
1,438 Elo+
Party 3
Team Averages
Level 35
1,361 SR
1,349 Elo+

VS

Team Averages
Level 63
1,500 SR
1,452 Elo+
Raijin
Raijin
BlackjackHD
Raijin
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 16L
1,267 Elo+
Party 1
Mercury
Mercury
Charizarrr
Mercury
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 56L
1,627 Elo+
Party 1
Bellona
Bellona
CutThroatSteak
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
OmegaGamer37
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
tire94
Cupid
Level 20
God Stats
16W - 20L
1,500 SR
Queue Stats
191W - 187L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
7,322
814
4,735
8,810
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
15 / 1 / 9
9,826
1,092
15,904
8,607
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 12
8,000
889
4,823
9,181
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
16
5 / 3 / 13
8,737
971
9,066
10,135
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 17
8,161
907
7,353
7,683
5,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 4 / 4
8,815
979
12,990
8,977
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Charizarrr
Mercury
15
4 / 3 / 5
8,177
909
12,079
9,745
3,131
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 1
6,237
693
2,855
8,635
5,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
12
0 / 8 / 1
6,390
710
1,816
12,558
7,019
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
tire94
Cupid
11
0 / 7 / 3
6,401
711
4,086
8,952
2,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
28
Kills
10
10
Deaths
28
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Raijin
6
4
4
2
L
Mercury
Charizarrr
Mercury
4
3
5
2.17
L
0
6
1
0.08
W
15
1
9
19.5
W
3
2
12
4.5
W
Rama
5
3
13
3.83
W
3
1
17
11.5
L
Athena
0
8
1
0.06
L
Cupid
tire94
Cupid
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
33,826
44,416
Taken
48,867
21,742
Mitigated
20,950
17,075
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,735
3,384
352
1,356
8,810
2,888
0
3,215
5,595
0
7,884
L
Raijin
12,990
2,264
0
766
8,977
2,972
0
4,654
4,192
34,397
0
L
Mercury
Charizarrr
Mercury
12,079
6,682
0
1,834
9,745
3,131
0
4,571
5,083
0
30,043
L
2,855
852
423
442
8,635
5,111
0
2,109
6,288
0
6,372
W
15,904
1,583
2,633
3,939
8,607
5,845
912
2,439
6,168
31,101
0
W
4,823
570
428
3,036
9,181
4,354
0
3,963
5,218
16,559
0
W
Rama
9,066
7,024
0
4,065
10,135
3,340
2,835
3,096
7,039
0
38,090
W
7,353
3,844
188
1,078
7,683
5,315
495
2,093
5,590
0
15,684
L
Athena
1,816
842
0
0
12,558
7,019
253
4,676
7,536
10,906
0
L
Cupid
tire94
Cupid
4,086
1,975
683
1,420
8,952
2,717
0
3,863
5,041
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
36,020
175
Minions Killed
146
0
Camps Cleared
0
976,980
Distance Traveled
870,875
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,322
814
8
1
0
214,776
0
L
Raijin
8,815
979
48
5
0
189,716
0
L
Mercury
8,177
909
52
6
0
238,509
0
L
Bellona
6,237
693
11
1
0
108,336
0
W
Hades
9,826
1,092
51
6
0
197,532
2
W
Geb
8,000
889
17
2
0
219,439
0
W
Rama
8,737
971
75
8
0
161,556
1
W
Horus
8,161
907
24
3
0
183,677
1
L
Athena
6,390
710
19
2
0
172,592
0
L
Cupid
6,401
711
16
2
0
161,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role