Player Matchup

Thanatos
Thanatos
DHC_Axolotl
Thanatos
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 14L
1,771 Elo+
Party 1
Aphrodite
Aphrodite
DHC_Panda
Aphrodite
Level 107
God Stats
7W - 4L
1,428 SR
Queue Stats
49W - 47L
1,306 Elo+
Party 1
Jormungandr
Jormungandr
PrincessMaeanna
Jormungandr
Level 28
God Stats
22W - 10L
1,744 SR
Queue Stats
57W - 52L
1,537 Elo+
Party 1
Geb
Geb
SirNootNoot
Geb
Level 129
God Stats
17W - 11L
1,732 SR
Queue Stats
125W - 142L
1,733 Elo+
Party 1
Charybdis
Charybdis
The_Abyss_Break
Charybdis
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,602 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,590 Elo+

VS

Team Averages
Level 22
1,418 SR
1,434 Elo+
Ne Zha
Ne Zha
Gril1edLasagna
Ne Zha
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 46L
1,292 Elo+
Solo
Izanami
Izanami
OttoVonBisbark
Izanami
Level 46
God Stats
1W - 3L
1,375 SR
Queue Stats
8W - 17L
1,479 Elo+
Solo
Merlin
Merlin
Trallver
Merlin
Level 17
God Stats
8W - 18L
1,430 SR
Queue Stats
10W - 22L
1,433 Elo+
Solo
Tyr
Tyr
bigjimbigjim103
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 2
Ymir
Ymir
qya17
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DHC_Axolotl
Thanatos
19
24 / 2 / 9
12,141
1,012
22,101
14,360
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
DHC_Panda
Aphrodite
17
5 / 0 / 20
10,862
905
10,856
9,777
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
PrincessMaeanna
Jormungandr
18
7 / 3 / 14
10,993
916
7,364
15,298
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 2 / 20
9,943
829
8,515
17,405
19,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
The_Abyss_Break
Charybdis
18
8 / 0 / 22
10,696
891
24,484
8,227
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 3
8,066
672
6,300
18,646
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 3
9,986
832
9,064
11,743
4,339
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Trallver
Merlin
16
2 / 6 / 3
9,164
764
9,708
10,079
3,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 11 / 4
7,488
624
4,741
23,016
15,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
qya17
Ymir
13
0 / 10 / 5
8,072
673
3,162
21,889
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
24
44
Kills
6
7
Deaths
45
85
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DHC_Axolotl
Thanatos
24
2
9
14.25
W
Aphrodite
DHC_Panda
Aphrodite
5
0
20
15
L
1
13
3
0.19
L
3
5
3
0.9
W
Jormungandr
PrincessMaeanna
Jormungandr
7
3
14
4.67
W
0
2
20
5
W
Charybdis
The_Abyss_Break
Charybdis
8
0
22
19
L
Merlin
Trallver
Merlin
2
6
3
0.58
L
0
11
4
0.18
L
Ymir
qya17
Ymir
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,320
Damage
32,975
65,067
Taken
85,373
47,853
Mitigated
47,803
41,043
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DHC_Axolotl
Thanatos
22,101
8,060
0
13,878
14,360
6,221
1,289
3,198
11,081
0
46,306
W
Aphrodite
DHC_Panda
Aphrodite
10,856
1,870
6,409
7,719
9,777
4,317
1,914
2,302
7,436
30,753
0
L
6,300
2,079
158
1,918
18,646
8,786
0
7,930
10,667
0
15,149
L
9,064
6,006
0
562
11,743
4,339
0
4,313
7,318
0
31,453
W
Jormungandr
PrincessMaeanna
Jormungandr
7,364
2,173
207
3,341
15,298
14,463
1,323
2,674
12,544
39,395
0
W
8,515
1,808
119
5,121
17,405
19,641
1,588
2,765
14,364
21,524
0
W
Charybdis
The_Abyss_Break
Charybdis
24,484
10,680
0
4,249
8,227
3,211
3,146
1,931
6,107
0
56,545
L
Merlin
Trallver
Merlin
9,708
542
133
629
10,079
3,463
0
3,208
6,871
35,718
0
L
4,741
1,872
10
3,530
23,016
15,710
22
6,485
16,498
0
12,064
L
Ymir
qya17
Ymir
3,162
792
317
1,491
21,889
15,505
22
4,684
17,157
14,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
42,776
239
Minions Killed
154
0
Camps Cleared
0
1,257,640
Distance Traveled
963,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,141
1,012
49
4
0
299,441
0
W
Aphrodite
10,862
905
56
5
0
241,114
0
L
Ne Zha
8,066
672
18
2
0
169,155
2
L
Izanami
9,986
832
47
4
0
211,470
1
W
Jormungandr
10,993
916
51
4
0
227,215
1
W
Geb
9,943
829
10
1
0
255,624
3
W
Charybdis
10,696
891
73
6
0
234,246
1
L
Merlin
9,164
764
64
5
0
217,902
0
L
Tyr
7,488
624
10
1
0
193,932
1
L
Ymir
8,072
673
15
1
0
171,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role