Player Matchup

Kukulkan
Kukulkan
Berija__Tactics
Kukulkan
Level 67
God Stats
38W - 28L
1,710 SR
Queue Stats
149W - 180L
1,500 Elo+
Party 2
Skadi
Skadi
DayLand
Skadi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 2
Bacchus
Bacchus
DgoGrimm
Bacchus
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
117W - 153L
1,494 Elo+
Party 2
Loki
Loki
Jamp1k
Loki
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 2
Medusa
Medusa
natalia_bs23
Medusa
Level 29
God Stats
92W - 120L
1,269 SR
Queue Stats
142W - 181L
1,311 Elo+
Party 2
Team Averages
Level 59
1,496 SR
1,452 Elo+

VS

Team Averages
Level 67
1,380 SR
1,368 Elo+
Ullr
Ullr
BattierPeach22
Ullr
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 72L
1,194 Elo+
Solo
Kukulkan
Kukulkan
David_Nav
Kukulkan
Level 45
God Stats
0W - 3L
1,320 SR
Queue Stats
28W - 39L
1,498 Elo+
Party 1
Ravana
Ravana
TheFlewer
Ravana
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
229W - 252L
1,345 Elo+
Solo
Thoth
Thoth
alexapa26
Thoth
Level 49
God Stats
2W - 3L
1,268 SR
Queue Stats
29W - 41L
1,498 Elo+
Party 1
Ra
Ra
pb336311
Ra
Level 89
God Stats
57W - 67L
1,314 SR
Queue Stats
57W - 67L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 8 / 4
14,288
595
20,117
17,282
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
DayLand
Skadi
19
6 / 6 / 2
12,817
534
10,196
14,672
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DgoGrimm
Bacchus
17
0 / 3 / 10
11,142
464
11,063
23,869
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Loki
Jamp1k
Loki
20
6 / 2 / 4
13,241
552
10,541
18,624
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
18
3 / 4 / 5
11,888
495
6,803
14,458
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,269
261
0
0
0
Kukulkan
David_Nav
Kukulkan
17
6 / 10 / 8
11,936
497
19,962
22,856
8,524
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
TheFlewer
Ravana
16
11 / 6 / 6
12,196
508
19,536
22,233
9,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
alexapa26
Thoth
20
5 / 6 / 1
12,787
533
10,403
16,377
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
0 / 2 / 5
11,970
499
4,149
12,752
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
24
Kills
22
23
Deaths
24
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kukulkan
9
8
4
1.38
L
Kukulkan
David_Nav
Kukulkan
6
10
8
1
W
Skadi
DayLand
Skadi
6
6
2
1.17
W
Bacchus
DgoGrimm
Bacchus
0
3
10
1.67
W
Loki
Jamp1k
Loki
6
2
4
4
L
Ravana
TheFlewer
Ravana
11
6
6
2.33
L
Thoth
alexapa26
Thoth
5
6
1
0.92
W
Medusa
3
4
5
1.38
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,720
Damage
54,050
88,905
Taken
74,218
50,579
Mitigated
31,476
30,942
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
20,117
0
196
1,843
17,282
6,626
2,265
8,610
8,672
112,024
0
L
Kukulkan
David_Nav
Kukulkan
19,962
3,531
796
1,130
22,856
8,524
177
11,271
11,585
55,257
0
W
Skadi
DayLand
Skadi
10,196
5,156
413
3,570
14,672
5,283
2,527
6,989
7,683
0
70,183
W
Bacchus
DgoGrimm
Bacchus
11,063
1,954
1,043
9,484
23,869
26,660
124
7,615
16,254
37,688
6,140
W
Loki
Jamp1k
Loki
10,541
2,761
0
8,632
18,624
7,626
1,417
5,398
13,226
0
106,770
L
Ravana
TheFlewer
Ravana
19,536
8,901
0
3,307
22,233
9,200
0
9,061
13,172
0
57,697
L
Thoth
alexapa26
Thoth
10,403
240
0
2,698
16,377
5,352
1,316
3,880
12,497
75,804
0
W
Medusa
6,803
2,831
1,242
4,519
14,458
4,384
2,238
5,902
8,556
0
65,039
L
4,149
266
350
4,969
12,752
8,400
579
6,283
6,469
84,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,376
Gold Earned
55,158
608
Minions Killed
456
0
Camps Cleared
0
2,332,549
Distance Traveled
1,670,948
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,269
261
0
0
0
0
0
W
Kukulkan
14,288
595
183
8
0
469,442
3
L
Kukulkan
11,936
497
65
3
0
356,376
4
W
Skadi
12,817
534
112
5
0
363,613
8
W
Bacchus
11,142
464
57
2
0
491,858
6
W
Loki
13,241
552
149
6
0
527,704
6
L
Ravana
12,196
508
59
2
0
463,355
0
L
Thoth
12,787
533
168
7
0
426,264
1
W
Medusa
11,888
495
107
4
0
479,932
11
L
Ra
11,970
499
164
7
0
424,953
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role