Player Matchup

Thor
Thor
CloudSora17
Thor
Level 121
God Stats
8W - 5L
1,500 SR
Queue Stats
345W - 334L
1,227 Elo+
Solo
Ganesha
Ganesha
TheEnigma1_
Ganesha
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
chukitki
Tiamat
Level 126
God Stats
8W - 9L
1,312 SR
Queue Stats
116W - 110L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tabaarnak
Tsukuyomi
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 172L
1,347 Elo+
Party 1
Izanami
Izanami
xFluxJT
Izanami
Level 88
God Stats
5W - 2L
1,989 SR
Queue Stats
57W - 40L
1,525 Elo+
Party 3
Team Averages
Level 93
1,560 SR
1,436 Elo+

VS

Team Averages
Level 65
1,456 SR
1,526 Elo+
Hades
Hades
KhakiDhaki
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Zeus
Zeus
Mastabella
Zeus
Level 85
God Stats
6W - 13L
1,278 SR
Queue Stats
25W - 30L
1,369 Elo+
Party 4
Xbalanque
Xbalanque
ORIONw
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,573 Elo+
Party 2
Ravana
Ravana
RokuGrizzly
Ravana
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,573 Elo+
Party 2
Artio
Artio
cortell123
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 113L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,856
571
2,774
7,415
3,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
TheEnigma1_
Ganesha
11
0 / 0 / 15
7,527
627
4,151
5,804
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
chukitki
Tiamat
13
1 / 1 / 3
7,320
610
3,033
7,784
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
tabaarnak
Tsukuyomi
12
3 / 3 / 4
7,048
587
3,876
8,882
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
xFluxJT
Izanami
14
14 / 0 / 1
8,994
750
14,430
6,532
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 1 / 1
6,871
573
4,039
6,755
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 0
7,196
600
8,317
5,613
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
ORIONw
Xbalanque
8
0 / 7 / 1
5,200
433
3,071
8,489
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
11
1 / 3 / 2
6,489
541
3,197
6,292
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
8
0 / 5 / 0
5,505
459
876
11,390
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
6
6
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Hades
2
1
1
2.5
L
3
3
0
1
L
Xbalanque
ORIONw
Xbalanque
0
7
1
0.07
L
Ravana
1
3
2
0.67
W
Ganesha
TheEnigma1_
Ganesha
0
0
15
7.5
W
Tiamat
chukitki
Tiamat
1
1
3
2.5
L
Artio
0
5
0
0
W
Tsukuyomi
tabaarnak
Tsukuyomi
3
3
4
1.67
W
Izanami
xFluxJT
Izanami
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
19,500
36,417
Taken
38,539
16,600
Mitigated
12,323
15,068
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,774
908
61
2,186
7,415
3,344
0
3,583
3,832
0
39,595
L
Hades
4,039
989
103
3,728
6,755
2,343
514
351
6,404
35,730
0
L
8,317
406
0
755
5,613
1,594
0
2,418
2,971
40,804
0
L
Xbalanque
ORIONw
Xbalanque
3,071
1,334
58
1,572
8,489
1,176
950
1,424
7,065
0
26,287
L
Ravana
3,197
900
0
2,394
6,292
1,600
206
712
5,554
0
33,544
W
Ganesha
TheEnigma1_
Ganesha
4,151
296
0
2,473
5,804
4,673
738
1,106
4,652
14,829
0
W
Tiamat
chukitki
Tiamat
3,033
263
0
4,444
7,784
2,511
234
4,191
3,253
39,446
0
L
Artio
876
323
158
1,724
11,390
5,610
338
2,029
9,361
10,124
0
W
Tsukuyomi
tabaarnak
Tsukuyomi
3,876
1,244
0
3,187
8,882
3,403
0
2,864
5,886
0
41,116
W
Izanami
xFluxJT
Izanami
14,430
10,335
0
2,717
6,532
2,669
2,302
924
5,562
0
68,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
31,261
398
Minions Killed
312
0
Camps Cleared
0
1,162,675
Distance Traveled
1,130,693
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,856
571
96
8
0
235,881
4
L
Hades
6,871
573
77
6
0
230,549
2
L
Zeus
7,196
600
94
8
0
218,746
5
L
Xbalanque
5,200
433
43
4
0
198,960
0
L
Ravana
6,489
541
76
6
0
248,219
1
W
Ganesha
7,527
627
0
0
0
251,048
4
W
Tiamat
7,320
610
78
7
0
217,581
2
L
Artio
5,505
459
22
2
0
234,219
2
W
Tsukuyomi
7,048
587
72
6
0
220,602
6
W
Izanami
8,994
750
152
13
0
237,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role